Player Matchup

Rama
Rama
Isamagu
Rama
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
ItsABigWrld
Bakasura
Level 106
God Stats
2W - 3L
1,500 SR
Queue Stats
75W - 81L
1,778 Elo+
Party 2
Mulan
Mulan
MediumWaffle
Mulan
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 19L
1,757 Elo+
Party 2
Geb
Geb
Whittings
Geb
Level 93
God Stats
46W - 15L
1,736 SR
Queue Stats
249W - 202L
1,895 Elo+
Solo
Nu Wa
Nu Wa
duile
Nu Wa
Level 87
God Stats
3W - 2L
1,588 SR
Queue Stats
25W - 23L
1,512 Elo+
Solo
Team Averages
Level 95
1,565 SR
1,688 Elo+

VS

Team Averages
Level 125
1,477 SR
1,535 Elo+
Nu Wa
Nu Wa
DarkestVoid
Nu Wa
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
DawnJunior
Hera
Level 138
God Stats
0W - 1L
1,285 SR
Queue Stats
77W - 63L
1,507 Elo+
Solo
Artio
Artio
Ocpik
Artio
Level 100
God Stats
0W - 4L
1,500 SR
Queue Stats
63W - 65L
1,622 Elo+
Party 1
Danzaburou
Danzaburou
RagnarokSt
Danzaburou
Level 115
God Stats
1W - 2L
1,500 SR
Queue Stats
58W - 57L
1,526 Elo+
Party 1
Bellona
Bellona
Rubenrs
Bellona
Level 117
God Stats
1W - 1L
1,600 SR
Queue Stats
61W - 57L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Isamagu
Rama
14
0 / 0 / 6
7,720
772
4,090
4,998
1,696
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
ItsABigWrld
Bakasura
14
6 / 1 / 3
8,759
876
5,437
6,263
3,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 0 / 5
6,584
658
3,302
5,358
3,237
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 1 / 6
7,872
787
6,010
6,646
4,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
duile
Nu Wa
14
2 / 0 / 4
7,547
755
8,539
3,671
1,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 1
6,706
671
4,026
4,199
1,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
1 / 2 / 1
6,693
669
4,707
4,178
1,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
Ocpik
Artio
11
0 / 3 / 2
6,117
612
1,442
9,185
4,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
RagnarokSt
Danzaburou
13
0 / 1 / 2
6,720
672
5,327
6,832
3,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Rubenrs
Bellona
12
0 / 2 / 2
6,038
604
4,314
8,638
5,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
9
Kills
2
2
Deaths
9
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
L
1
2
1
0.75
W
Rama
Isamagu
Rama
0
0
6
3
W
Bakasura
ItsABigWrld
Bakasura
6
1
3
7.5
W
0
0
5
2.5
L
Artio
Ocpik
Artio
0
3
2
0.33
L
Danzaburou
RagnarokSt
Danzaburou
0
1
2
1
L
Bellona
Rubenrs
Bellona
0
2
2
0.5
W
1
1
6
4
W
Nu Wa
duile
Nu Wa
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,378
Damage
19,816
26,936
Taken
33,032
13,949
Mitigated
16,897
9,073
Healing
6,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,026
2,629
0
1,748
4,199
1,958
0
2,739
1,209
19,941
0
L
4,707
720
0
125
4,178
1,301
0
1,264
2,590
24,225
0
W
Rama
Isamagu
Rama
4,090
2,459
0
2,326
4,998
1,696
1,823
2,680
2,117
0
33,219
W
Bakasura
ItsABigWrld
Bakasura
5,437
3,439
0
2,114
6,263
3,706
1,100
1,834
4,385
0
17,325
W
3,302
510
987
1,214
5,358
3,237
227
1,331
3,978
0
17,335
L
Artio
Ocpik
Artio
1,442
207
282
1,287
9,185
4,913
0
3,214
5,615
5,172
0
L
Danzaburou
RagnarokSt
Danzaburou
5,327
1,101
0
1,450
6,832
3,151
0
3,638
2,978
0
33,760
L
Bellona
Rubenrs
Bellona
4,314
840
0
2,086
8,638
5,574
0
3,392
4,790
99
18,675
W
6,010
729
0
1,764
6,646
4,099
630
2,978
3,373
16,433
0
W
Nu Wa
duile
Nu Wa
8,539
1,917
0
668
3,671
1,211
1,686
1,059
2,536
33,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,482
Gold Earned
32,274
264
Minions Killed
212
9
Camps Cleared
6
942,229
Distance Traveled
765,256
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,706
671
34
3
4
110,866
3
L
Hera
6,693
669
52
5
0
156,452
4
W
Rama
7,720
772
82
8
0
170,184
2
W
Bakasura
8,759
876
47
5
4
193,018
1
W
Mulan
6,584
658
38
4
3
185,526
2
L
Artio
6,117
612
10
1
0
145,946
0
L
Danzaburou
6,720
672
84
8
2
166,487
1
L
Bellona
6,038
604
32
3
0
185,505
2
W
Geb
7,872
787
26
3
0
202,354
1
W
Nu Wa
7,547
755
71
7
2
191,147
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role