Player Matchup

Anubis
Anubis
AlmightyTaexX
Anubis
Level 35
God Stats
6W - 3L
1,877 SR
Queue Stats
158W - 107L
1,318 Elo+
Solo
Nike
Nike
IronFox950
Nike
Level 33
God Stats
43W - 40L
1,653 SR
Queue Stats
141W - 159L
1,342 Elo+
Party 1
Medusa
Medusa
KhaosReigns12
Medusa
Level 31
God Stats
6W - 11L
1,521 SR
Queue Stats
11W - 22L
1,279 Elo+
Solo
Fenrir
Fenrir
LuckyxOriginal
Fenrir
Level 23
God Stats
1W - 2L
1,653 SR
Queue Stats
64W - 85L
1,404 Elo+
Party 1
Cthulhu
Cthulhu
QueenWolfie7767
Cthulhu
Level 46
God Stats
3W - 6L
1,418 SR
Queue Stats
179W - 252L
1,317 Elo+
Party 1
Team Averages
Level 34
1,624 SR
1,332 Elo+

VS

Team Averages
Level 46
1,402 SR
1,406 Elo+
Amaterasu
Amaterasu
BloodRed-Hood
Amaterasu
Level 69
God Stats
8W - 6L
1,500 SR
Queue Stats
292W - 291L
1,407 Elo+
Party 2
Geb
Geb
LordHedass
Geb
Level 22
God Stats
3W - 5L
1,266 SR
Queue Stats
7W - 16L
1,339 Elo+
Party 2
Vulcan
Vulcan
Lord_Wrath67
Vulcan
Level 44
God Stats
13W - 5L
1,569 SR
Queue Stats
220W - 254L
1,434 Elo+
Party 2
Apollo
Apollo
UKNOWMEJC
Apollo
Level 47
God Stats
47W - 41L
1,423 SR
Queue Stats
48W - 42L
1,475 Elo+
Solo
Da Ji
Da Ji
shreksmith12
Da Ji
Level 46
God Stats
2W - 1L
1,251 SR
Queue Stats
106W - 101L
1,373 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 4 / 0
13,351
636
21,806
18,660
9,850
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
1 / 7 / 0
8,530
406
10,501
17,770
12,680
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
2 / 5 / 3
9,271
441
8,962
15,635
4,901
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
1 / 7 / 1
10,050
479
6,219
18,717
7,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

9
0 / 5 / 1
6,856
326
2,413
9,366
5,058
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BloodRed-Hood
Amaterasu
19
7 / 3 / 6
11,536
549
12,258
20,151
16,273
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
3 / 3 / 7
10,241
488
11,324
14,295
5,191
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vulcan
16
3 / 9 / 2
10,818
515
9,027
12,539
3,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
UKNOWMEJC
Apollo
17
5 / 4 / 6
10,592
504
11,481
16,526
5,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
10 / 3 / 3
11,524
549
12,072
16,869
6,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
52
21
Kills
28
28
Deaths
22
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
17
4
0
4.25
W
Amaterasu
BloodRed-Hood
Amaterasu
7
3
6
3.33
L
1
7
0
0.14
L
2
5
3
0.7
W
3
3
7
2.17
W
Vulcan
3
9
2
0.44
L
1
7
1
0.21
L
0
5
1
0.1
W
Apollo
UKNOWMEJC
Apollo
5
4
6
2
W
10
3
3
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,901
Damage
56,162
80,148
Taken
80,380
40,439
Mitigated
37,034
28,132
Healing
25,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,806
533
0
11,541
18,660
9,850
2,165
6,278
12,172
90,365
0
W
Amaterasu
BloodRed-Hood
Amaterasu
12,258
4,816
282
8,822
20,151
16,273
2,330
1,990
17,500
0
59,800
L
10,501
1,532
147
3,760
17,770
12,680
94
2,667
15,025
0
42,656
L
8,962
3,785
231
4,350
15,635
4,901
0
5,699
9,844
0
49,759
W
11,324
1,937
0
3,566
14,295
5,191
1,645
5,513
8,782
55,055
0
W
Vulcan
9,027
3,404
243
525
12,539
3,621
1,211
7,230
5,234
52,660
0
L
6,219
1,799
585
7,518
18,717
7,950
147
1,233
17,470
0
82,893
L
2,413
489
0
0
9,366
5,058
0
4,080
5,286
10,477
0
W
Apollo
UKNOWMEJC
Apollo
11,481
7,296
0
6,905
16,526
5,807
2,152
4,057
12,419
0
63,875
W
12,072
4,795
344
5,036
16,869
6,142
0
5,429
11,415
0
72,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,058
Gold Earned
54,711
452
Minions Killed
479
0
Camps Cleared
0
1,584,729
Distance Traveled
1,966,031
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
13,351
636
147
7
0
342,657
2
W
Amaterasu
11,536
549
94
4
0
444,239
2
L
Nike
8,530
406
68
3
0
331,366
1
L
Medusa
9,271
441
81
4
0
339,493
0
W
Geb
10,241
488
80
4
0
388,996
0
W
Vulcan
10,818
515
97
5
0
313,287
0
L
Fenrir
10,050
479
140
7
0
413,778
0
L
Cthulhu
6,856
326
16
1
0
157,435
0
W
Apollo
10,592
504
104
5
0
371,575
4
W
Da Ji
11,524
549
104
5
0
447,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role