Player Matchup

Agni
Agni
GreatOldOnez
Agni
Level 29
God Stats
6W - 7L
1,581 SR
Queue Stats
600W - 641L
1,597 Elo+
Solo
Janus
Janus
KeenoThunda
Janus
Level 25
God Stats
2W - 3L
1,955 SR
Queue Stats
16W - 19L
1,557 Elo+
Solo
Nemesis
Nemesis
Lord_Dragon8405
Nemesis
Level 6
God Stats
3W - 4L
1,514 SR
Queue Stats
9W - 12L
1,625 Elo+
Solo
Medusa
Medusa
MoetheViking
Medusa
Level 29
God Stats
10W - 10L
1,655 SR
Queue Stats
11W - 11L
1,812 Elo+
Solo
Artemis
Artemis
Ruyver
Artemis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 40L
1,500 Elo+
Solo
Team Averages
Level 19
1,641 SR
1,618 Elo+

VS

Team Averages
Level 27
1,513 SR
1,580 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Deaths_Grip66
Arachne
Level 74
God Stats
24W - 22L
1,395 SR
Queue Stats
223W - 245L
1,398 Elo+
Party 1
Chang'e
Chang'e
ElieStar
Chang'e
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,777 Elo+
Solo
Hercules
Hercules
MrStealYour1Kill
Hercules
Level 6
God Stats
3W - 3L
1,500 SR
Queue Stats
177W - 186L
1,604 Elo+
Party 1
Jing Wei
Jing Wei
Safe520
Jing Wei
Level 24
God Stats
5W - 5L
1,669 SR
Queue Stats
488W - 449L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
10 / 2 / 0
8,000
667
10,059
9,695
4,221
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 1 / 5
6,444
537
3,981
4,495
1,088
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 1 / 1
6,823
569
3,132
6,017
3,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
12
5 / 2 / 5
7,238
603
7,603
5,974
2,194
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
Ruyver
Artemis
13
1 / 1 / 0
7,123
594
3,897
7,593
2,728
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
8
1 / 5 / 0
5,295
441
1,778
8,146
4,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Arachne
9
2 / 3 / 0
5,794
483
3,458
9,967
3,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
ElieStar
Chang'e
9
0 / 8 / 3
5,609
467
2,588
8,323
2,505
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
1 / 2 / 2
5,842
487
4,379
8,253
2,915
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
Safe520
Jing Wei
14
3 / 1 / 0
7,918
660
4,299
7,662
3,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
19
Kills
7
7
Deaths
19
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
1
5
0
0.2
L
Arachne
2
3
0
0.67
L
Chang'e
ElieStar
Chang'e
0
8
3
0.19
W
10
2
0
5
W
1
1
5
3.5
W
2
1
1
2.5
W
Medusa
5
2
5
3.75
L
1
2
2
1
W
Artemis
Ruyver
Artemis
1
1
0
1
L
Jing Wei
Safe520
Jing Wei
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,672
Damage
16,502
33,774
Taken
42,351
13,804
Mitigated
17,027
9,894
Healing
10,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
1,778
574
0
168
8,146
4,618
0
1,970
6,176
16,260
0
L
Arachne
3,458
2,105
0
3,714
9,967
3,224
0
3,164
6,803
0
24,098
L
Chang'e
ElieStar
Chang'e
2,588
816
6
1,511
8,323
2,505
0
5,123
3,200
14,028
0
W
10,059
1,422
0
3,476
9,695
4,221
1,795
1,753
7,942
39,402
0
W
3,981
599
0
250
4,495
1,088
0
241
4,229
35,193
0
W
3,132
1,383
0
255
6,017
3,573
475
131
5,886
0
39,329
W
Medusa
7,603
3,543
366
1,529
5,974
2,194
192
2,041
3,758
0
31,513
L
4,379
2,066
0
1,807
8,253
2,915
0
2,276
5,977
0
16,327
W
Artemis
Ruyver
Artemis
3,897
2,100
0
4,018
7,593
2,728
670
0
7,593
0
46,027
L
Jing Wei
Safe520
Jing Wei
4,299
3,200
0
3,554
7,662
3,765
177
1,507
6,155
0
54,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,628
Gold Earned
30,458
349
Minions Killed
239
0
Camps Cleared
0
1,163,268
Distance Traveled
1,031,233
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,295
441
26
2
0
222,425
0
L
Arachne
5,794
483
55
5
0
195,491
0
L
Chang'e
5,609
467
28
2
0
188,515
1
W
Agni
8,000
667
73
6
0
211,054
4
W
Janus
6,444
537
60
5
0
263,090
0
W
Nemesis
6,823
569
72
6
0
273,665
0
W
Medusa
7,238
603
60
5
0
214,076
2
L
Hercules
5,842
487
28
2
0
219,171
0
W
Artemis
7,123
594
84
7
0
201,383
1
L
Jing Wei
7,918
660
102
9
0
205,631
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role