Player Matchup

Kukulkan
Kukulkan
AzurothW
Kukulkan
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
BuffWaloogi
Ymir
Level 22
God Stats
1W - 2L
1,461 SR
Queue Stats
3W - 4L
1,516 Elo+
Party 1
Amaterasu
Amaterasu
Dargonzes
Amaterasu
Level 61
God Stats
38W - 37L
1,461 SR
Queue Stats
364W - 325L
1,480 Elo+
Party 3
Xbalanque
Xbalanque
JackFrank
Xbalanque
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
321W - 301L
1,451 Elo+
Party 3
Sun Wukong
Sun Wukong
earthwormw34zy
Sun Wukong
Level 28
God Stats
2W - 3L
1,511 SR
Queue Stats
11W - 29L
1,533 Elo+
Solo
Team Averages
Level 36
1,487 SR
1,496 Elo+

VS

Team Averages
Level 76
1,487 SR
1,525 Elo+
Bastet
Bastet
Astrallix
Bastet
Level 56
God Stats
2W - 2L
1,500 SR
Queue Stats
47W - 32L
1,580 Elo+
Party 2
Ymir
Ymir
CoastalCross
Ymir
Level 35
God Stats
75W - 29L
1,417 SR
Queue Stats
86W - 50L
1,312 Elo+
Party 2
Hercules
Hercules
Elitedemon
Hercules
Level 160
God Stats
3W - 0L
1,500 SR
Queue Stats
134W - 72L
1,643 Elo+
Party 2
Rama
Rama
SMACKWAD
Rama
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,283 Elo+
Party 2
Skadi
Skadi
onecreatur248
Skadi
Level 47
God Stats
2W - 0L
1,519 SR
Queue Stats
9W - 8L
1,805 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AzurothW
Kukulkan
18
5 / 6 / 6
12,175
761
30,214
23,908
13,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
5 / 11 / 6
11,460
716
9,006
29,729
40,166
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
Dargonzes
Amaterasu
17
6 / 11 / 7
12,168
761
16,918
23,882
15,878
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xbalanque
JackFrank
Xbalanque
15
1 / 12 / 7
9,891
618
10,215
22,429
10,673
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
earthwormw34zy
Sun Wukong
17
4 / 8 / 4
11,423
714
7,939
16,847
9,624
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Astrallix
Bastet
17
6 / 8 / 9
12,239
765
6,461
13,588
6,209
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

19
5 / 1 / 26
14,068
879
10,310
19,892
26,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hercules
Elitedemon
Hercules
20
22 / 3 / 15
16,854
1,053
42,514
33,046
45,018
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rama
20
10 / 2 / 17
15,021
939
28,103
17,069
7,329
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
5 / 7 / 14
12,636
790
15,281
16,099
6,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
129
21
Kills
48
48
Deaths
21
30
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Bastet
Astrallix
Bastet
6
8
9
1.31
L
Kukulkan
AzurothW
Kukulkan
5
6
6
1.33
L
5
11
6
0.73
W
5
1
26
18
L
Amaterasu
Dargonzes
Amaterasu
6
11
7
0.86
W
Hercules
Elitedemon
Hercules
22
3
15
9.83
L
Xbalanque
JackFrank
Xbalanque
1
12
7
0.38
W
Rama
10
2
17
9.25
L
Sun Wukong
earthwormw34zy
Sun Wukong
4
8
4
0.75
W
5
7
14
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,292
Damage
102,669
116,795
Taken
99,694
89,961
Mitigated
91,433
7,646
Healing
30,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Astrallix
Bastet
6,461
2,994
0
0
13,588
6,209
867
2,688
10,830
0
20,318
L
Kukulkan
AzurothW
Kukulkan
30,214
4,695
0
1,100
23,908
13,620
0
1,710
21,201
64,746
0
L
9,006
582
0
0
29,729
40,166
0
3,708
25,254
23,441
0
W
10,310
2,090
657
4,678
19,892
26,635
432
8,025
11,448
24,076
0
L
Amaterasu
Dargonzes
Amaterasu
16,918
6,893
0
2,487
23,882
15,878
1
2,519
21,084
0
32,247
W
Hercules
Elitedemon
Hercules
42,514
15,916
0
15,276
33,046
45,018
213
11,611
20,217
1,052
59,352
L
Xbalanque
JackFrank
Xbalanque
10,215
5,012
0
1,257
22,429
10,673
27
1,921
20,262
0
23,233
W
Rama
28,103
18,486
0
7,285
17,069
7,329
5,510
7,271
9,603
0
83,424
L
Sun Wukong
earthwormw34zy
Sun Wukong
7,939
1,426
270
2,532
16,847
9,624
1,380
1,535
15,112
0
29,047
W
15,281
8,979
913
1,562
16,099
6,242
2,032
8,654
7,205
0
41,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,117
Gold Earned
70,818
253
Minions Killed
301
7
Camps Cleared
6
1,223,305
Distance Traveled
1,350,865
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
12,239
765
40
3
1
236,000
0
L
Kukulkan
12,175
761
107
7
4
248,644
3
L
Ymir
11,460
716
38
2
0
264,948
1
W
Ymir
14,068
879
28
2
0
271,650
1
L
Amaterasu
12,168
761
26
2
2
254,314
0
W
Hercules
16,854
1,053
60
4
1
324,908
0
L
Xbalanque
9,891
618
33
2
1
211,497
2
W
Rama
15,021
939
122
8
1
263,574
1
L
Sun Wukong
11,423
714
49
3
0
243,902
0
W
Skadi
12,636
790
51
3
3
254,733
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role