Player Matchup

Discordia
Discordia
Bronze III
LordBruh
Discordia
Bronze III
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Silver I
Maax2302YT
Bakasura
Silver I
Level 89
God Stats
6W - 1L
1,713 SR
Queue Stats
13W - 17L
1,450 MMR
Party 2
Ullr
Ullr
Gold I
NardsXD
Ullr
Gold I
Level 79
God Stats
2W - 2L
1,392 SR
Queue Stats
87W - 74L
1,537 MMR
Solo
Horus
Horus
Silver I
PitLion
Horus
Silver I
Level 76
God Stats
32W - 23L
1,753 SR
Queue Stats
181W - 193L
1,535 MMR
Solo
Ne Zha
Ne Zha
Gold III
supermarco129
Ne Zha
Gold III
Level 115
God Stats
3W - 1L
1,799 SR
Queue Stats
13W - 14L
1,625 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 89
1,631 SR
1,529 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 104
1,480 SR
1,563 MMR
Bellona
Bellona
Gold V
 
Bellona
Gold V
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Apollo
Apollo
Silver II
Djola
Apollo
Silver II
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
94W - 86L
1,540 MMR
Solo
Artio
Artio
Bronze III
H0osier
Artio
Bronze III
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 38L
1,542 MMR
Solo
Thoth
Thoth
Gold IV
cristian9817
Thoth
Gold IV
Level 159
God Stats
2W - 5L
1,399 SR
Queue Stats
128W - 114L
1,690 MMR
Party 1
Camazotz
Camazotz
Silver I
plsjevalo
Camazotz
Silver I
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,542 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
LordBruh
Discordia
19
3 / 2 / 8
12,230
582
14,438
10,234
3,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
Maax2302YT
Bakasura
20
10 / 1 / 9
13,468
641
14,035
16,284
7,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ullr
NardsXD
Ullr
20
10 / 2 / 2
13,460
641
19,885
18,380
6,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Horus
PitLion
Horus
15
4 / 4 / 9
10,447
497
9,008
20,598
15,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
3 / 4 / 4
11,572
551
9,457
21,802
15,318
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
AnubisPersephoneErlang ShenSetNu Wa

VS

Bans
YemojaScyllaDanzaburouJanusHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
17
3 / 5 / 2
11,136
530
11,873
15,410
13,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Apollo
Djola
Apollo
17
4 / 8 / 4
10,932
521
14,834
17,759
8,647
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
H0osier
Artio
14
1 / 5 / 6
9,199
438
7,140
25,228
23,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
3 / 5 / 2
10,911
520
11,694
11,240
3,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Camazotz
plsjevalo
Camazotz
15
2 / 7 / 1
9,420
449
5,888
20,177
6,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
28
30
Kills
13
13
Deaths
30
32
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
3
5
2
0.8
L
Apollo
Djola
Apollo
4
8
4
0.75
L
Artio
H0osier
Artio
1
5
6
0.8
W
Discordia
LordBruh
Discordia
3
2
8
3.5
W
Bakasura
Maax2302YT
Bakasura
10
1
9
14.5
W
Ullr
NardsXD
Ullr
10
2
2
5.5
W
Horus
PitLion
Horus
4
4
9
2.13
L
3
5
2
0.8
L
Camazotz
plsjevalo
Camazotz
2
7
1
0.36
W
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,823
Damage
51,429
87,298
Taken
89,814
47,417
Mitigated
56,197
27,892
Healing
26,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
11,873
3,109
0
3,002
15,410
13,990
494
1,772
13,014
0
75,220
L
Apollo
Djola
Apollo
14,834
9,746
0
4,897
17,759
8,647
665
1,906
14,849
0
78,090
L
Artio
H0osier
Artio
7,140
673
1,079
8,008
25,228
23,097
0
4,214
19,314
32,377
0
W
Discordia
LordBruh
Discordia
14,438
1,088
0
820
10,234
3,058
500
5,765
4,145
87,146
0
W
Bakasura
Maax2302YT
Bakasura
14,035
9,410
0
5,068
16,284
7,182
2,748
1,120
15,028
0
93,506
W
Ullr
NardsXD
Ullr
19,885
11,293
0
9,544
18,380
6,248
4,094
4,708
13,550
0
122,507
W
Horus
PitLion
Horus
9,008
2,916
1,010
3,837
20,598
15,611
577
4,056
16,498
0
22,298
L
11,694
118
0
1,304
11,240
3,646
738
3,275
7,028
77,771
0
L
Camazotz
plsjevalo
Camazotz
5,888
1,259
0
8,077
20,177
6,817
0
2,358
17,021
0
64,030
W
9,457
2,255
0
7,613
21,802
15,318
1,383
3,477
18,205
0
68,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,177
Gold Earned
51,598
618
Minions Killed
615
0
Camps Cleared
0
2,155,229
Distance Traveled
1,914,162
22
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,136
530
150
7
0
378,493
4
L
Apollo
10,932
521
139
7
0
345,012
2
L
Artio
9,199
438
50
2
0
392,268
8
W
Discordia
12,230
582
144
7
0
412,738
3
W
Bakasura
13,468
641
149
7
0
515,451
4
W
Ullr
13,460
641
184
9
0
401,906
4
W
Horus
10,447
497
21
1
0
404,705
10
L
Thoth
10,911
520
163
8
0
399,175
9
L
Camazotz
9,420
449
113
5
0
399,214
6
W
Ne Zha
11,572
551
120
6
0
420,429
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role