Player Matchup

Bakasura
Bakasura
CabezaDeMazapan
Bakasura
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Elpepecr
Anhur
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,563 Elo+
Party 2
Neith
Neith
JoaquinPhoênix
Neith
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
RougeGodHades
Thor
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 76L
1,266 Elo+
Solo
Scylla
Scylla
pts2703
Scylla
Level 68
God Stats
2W - 1L
1,710 SR
Queue Stats
35W - 42L
1,437 Elo+
Party 2
Team Averages
Level 25
1,542 SR
1,453 Elo+

VS

Team Averages
Level 21
1,438 SR
1,465 Elo+
Danzaburou
Danzaburou
AlphaQuacker
Danzaburou
Level 27
God Stats
6W - 1L
1,708 SR
Queue Stats
201W - 73L
1,586 Elo+
Solo
King Arthur
King Arthur
DontStealMyDog
King Arthur
Level 25
God Stats
1W - 2L
1,187 SR
Queue Stats
4W - 5L
1,434 Elo+
Party 1
Jormungandr
Jormungandr
SteezyMcFly
Jormungandr
Level 25
God Stats
0W - 3L
1,105 SR
Queue Stats
4W - 5L
1,434 Elo+
Party 1
Janus
Janus
WasabiGinger
Janus
Level 18
God Stats
3W - 2L
1,581 SR
Queue Stats
4W - 5L
1,434 Elo+
Party 1
Da Ji
Da Ji
lebronzejameson
Da Ji
Level 12
God Stats
3W - 3L
1,611 SR
Queue Stats
4W - 5L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
15
6 / 1 / 0
8,847
632
8,222
7,879
5,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Anhur
Elpepecr
Anhur
9
0 / 4 / 1
5,683
406
514
5,169
1,208
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Boots

Boots

+6%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
3 / 0 / 3
7,440
531
6,511
5,838
3,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
4 / 3 / 5
7,514
537
5,272
9,531
3,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
pts2703
Scylla
13
6 / 3 / 4
8,189
585
8,613
6,683
2,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AlphaQuacker
Danzaburou
14
8 / 0 / 1
9,068
648
9,756
8,910
2,400
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
DontStealMyDog
King Arthur
10
0 / 6 / 1
6,157
440
2,571
11,252
5,245
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jormungandr
SteezyMcFly
Jormungandr
10
0 / 3 / 4
6,197
443
3,791
5,895
4,574
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
1 / 6 / 1
6,125
438
3,395
7,743
2,032
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
2 / 4 / 2
6,384
456
1,401
9,229
2,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
20
19
Kills
11
11
Deaths
19
13
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AlphaQuacker
Danzaburou
8
0
1
8.5
W
Bakasura
6
1
0
6
L
King Arthur
DontStealMyDog
King Arthur
0
6
1
0.08
W
Anhur
Elpepecr
Anhur
0
4
1
0.13
W
3
0
3
4.5
W
4
3
5
2.17
L
Jormungandr
SteezyMcFly
Jormungandr
0
3
4
0.67
L
1
6
1
0.25
L
2
4
2
0.75
W
Scylla
pts2703
Scylla
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,132
Damage
20,914
35,100
Taken
43,029
14,835
Mitigated
17,141
12,176
Healing
10,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AlphaQuacker
Danzaburou
9,756
4,720
0
4,347
8,910
2,400
619
2,480
6,390
0
61,707
W
Bakasura
8,222
5,648
0
3,935
7,879
5,149
2,764
0
7,879
0
46,292
L
King Arthur
DontStealMyDog
King Arthur
2,571
725
0
1,730
11,252
5,245
460
0
10,424
0
27,724
W
Anhur
Elpepecr
Anhur
514
406
0
0
5,169
1,208
0
1,459
3,710
0
8,487
W
6,511
3,089
0
3,445
5,838
3,076
0
1,898
3,929
0
52,061
W
5,272
1,185
0
3,993
9,531
3,217
0
1,377
8,060
0
36,293
L
Jormungandr
SteezyMcFly
Jormungandr
3,791
636
0
170
5,895
4,574
358
965
4,930
19,225
0
L
3,395
232
0
208
7,743
2,032
777
3,766
3,977
22,182
0
L
1,401
225
270
3,728
9,229
2,890
92
1,402
7,667
0
27,539
W
Scylla
pts2703
Scylla
8,613
571
0
803
6,683
2,185
220
2,171
4,336
45,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,673
Gold Earned
33,931
380
Minions Killed
301
0
Camps Cleared
0
1,228,168
Distance Traveled
1,299,818
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,068
648
104
7
0
280,297
5
W
Bakasura
8,847
632
115
8
0
265,351
5
L
King Arthur
6,157
440
67
5
0
266,555
1
W
Anhur
5,683
406
19
1
0
191,569
0
W
Neith
7,440
531
85
6
0
259,958
4
W
Thor
7,514
537
77
6
0
252,130
5
L
Jormungandr
6,197
443
34
2
0
282,965
1
L
Janus
6,125
438
42
3
0
236,358
3
L
Da Ji
6,384
456
54
4
0
233,643
5
W
Scylla
8,189
585
84
6
0
259,160
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role