Player Matchup

Cthulhu
Cthulhu
ItsNumber
Cthulhu
Level 106
God Stats
3W - 1L
1,500 SR
Queue Stats
77W - 69L
1,290 Elo+
Party 1
Freya
Freya
PGSyn
Freya
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
153W - 124L
1,771 Elo+
Party 1
Medusa
Medusa
Panclocks
Medusa
Level 104
God Stats
2W - 0L
1,736 SR
Queue Stats
96W - 84L
1,545 Elo+
Party 1
Nu Wa
Nu Wa
PepperUrCheese
Nu Wa
Level 108
God Stats
6W - 2L
1,500 SR
Queue Stats
190W - 153L
1,530 Elo+
Party 1
Da Ji
Da Ji
unexpectedj1had
Da Ji
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 21L
1,535 Elo+
Party 1
Team Averages
Level 86
1,547 SR
1,534 Elo+

VS

Team Averages
Level 51
1,438 SR
1,473 Elo+
Geb
Geb
Hsxpro2121
Geb
Level 127
God Stats
4W - 7L
1,284 SR
Queue Stats
177W - 190L
1,472 Elo+
Party 2
Raijin
Raijin
Javelin851_YT
Raijin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,518 Elo+
Solo
Fafnir
Fafnir
imtrashikno
Fafnir
Level 29
God Stats
0W - 3L
1,175 SR
Queue Stats
51W - 69L
1,427 Elo+
Solo
Mercury
Mercury
jaredsawsome
Mercury
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,359 Elo+
Party 2
Fenrir
Fenrir
not_tacogangster
Fenrir
Level 54
God Stats
5W - 5L
1,734 SR
Queue Stats
183W - 165L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ItsNumber
Cthulhu
15
4 / 3 / 12
9,197
920
11,175
9,178
6,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
PGSyn
Freya
13
0 / 3 / 11
7,717
772
1,958
7,508
3,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
Panclocks
Medusa
14
2 / 4 / 9
8,673
867
6,636
9,631
3,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
12 / 2 / 5
10,643
1,064
13,769
6,101
2,431
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

15
4 / 3 / 12
8,911
891
6,650
8,899
4,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 9
8,916
892
7,909
10,053
7,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 6 / 3
8,426
843
5,534
10,095
3,340
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fafnir
13
1 / 6 / 8
8,133
813
5,118
11,268
11,415
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
jaredsawsome
Mercury
13
0 / 3 / 7
7,276
728
734
5,851
2,119
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

16
7 / 4 / 5
9,228
923
6,927
8,391
3,419
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
46
22
Kills
14
15
Deaths
22
49
Assists
32
Player
Kills
Deaths
Assists
KDA
L
3
3
9
2.5
W
Cthulhu
ItsNumber
Cthulhu
4
3
12
3.33
L
3
6
3
0.75
W
Freya
PGSyn
Freya
0
3
11
1.83
W
Medusa
Panclocks
Medusa
2
4
9
1.63
W
12
2
5
7.25
L
Fafnir
1
6
8
0.83
L
Mercury
jaredsawsome
Mercury
0
3
7
1.17
L
7
4
5
2.38
W
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,188
Damage
26,222
41,317
Taken
45,658
19,988
Mitigated
27,540
13,101
Healing
9,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,909
452
473
3,048
10,053
7,247
0
4,579
5,170
19,267
0
W
Cthulhu
ItsNumber
Cthulhu
11,175
496
865
1,138
9,178
6,845
255
3,662
5,516
22,760
0
L
5,534
466
650
1,050
10,095
3,340
423
5,951
3,824
16,890
0
W
Freya
PGSyn
Freya
1,958
714
1,290
1,580
7,508
3,041
1,645
3,303
4,205
4,553
0
W
Medusa
Panclocks
Medusa
6,636
2,809
1,078
2,501
9,631
3,424
1,218
5,347
4,284
0
14,521
W
13,769
2,561
384
1,491
6,101
2,431
1,236
3,025
3,076
27,709
0
L
Fafnir
5,118
1,597
816
893
11,268
11,415
41
6,425
4,553
12,353
0
L
Mercury
jaredsawsome
Mercury
734
58
217
121
5,851
2,119
232
2,973
2,690
0
6,176
L
6,927
1,521
792
1,600
8,391
3,419
766
5,562
2,519
0
16,813
W
6,650
1,069
1,133
1,641
8,899
4,247
697
3,224
5,675
0
11,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,141
Gold Earned
41,979
97
Minions Killed
89
0
Camps Cleared
0
859,508
Distance Traveled
807,118
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,916
892
15
2
0
200,451
1
W
Cthulhu
9,197
920
21
2
0
177,160
0
L
Raijin
8,426
843
29
3
0
149,430
0
W
Freya
7,717
772
7
1
0
158,662
0
W
Medusa
8,673
867
20
2
0
149,365
0
W
Nu Wa
10,643
1,064
35
4
0
189,621
0
L
Fafnir
8,133
813
12
1
0
106,457
0
L
Mercury
7,276
728
9
1
0
184,840
1
L
Fenrir
9,228
923
24
2
0
165,940
0
W
Da Ji
8,911
891
14
1
0
184,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role