Player Matchup

Thoth
Thoth
Demonlord622
Thoth
Level 97
God Stats
0W - 1L
1,715 SR
Queue Stats
40W - 31L
1,638 Elo+
Party 1
Chaac
Chaac
Imaboss7763
Chaac
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,344 Elo+
Party 1
Cabrakan
Cabrakan
MitchellTrubisky
Cabrakan
Level 115
God Stats
2W - 4L
1,619 SR
Queue Stats
39W - 30L
1,616 Elo+
Party 1
Danzaburou
Danzaburou
blue clovers27
Danzaburou
Level 25
God Stats
0W - 1L
1,720 SR
Queue Stats
1W - 6L
1,159 Elo+
Party 1
King Arthur
King Arthur
the_LenLen
King Arthur
Level 119
God Stats
0W - 4L
1,288 SR
Queue Stats
11W - 18L
1,290 Elo+
Solo
Team Averages
Level 87
1,568 SR
1,409 Elo+

VS

Team Averages
Level 111
1,471 SR
1,490 Elo+
Artemis
Artemis
Dont_smile_AtMe
Artemis
Level 138
God Stats
4W - 0L
1,221 SR
Queue Stats
35W - 49L
1,450 Elo+
Party 2
Ares
Ares
INDRA_sasuke0712
Ares
Level 122
God Stats
3W - 0L
1,783 SR
Queue Stats
20W - 17L
1,434 Elo+
Party 2
Chaac
Chaac
TrueMotivation3
Chaac
Level 158
God Stats
7W - 2L
1,500 SR
Queue Stats
223W - 226L
1,414 Elo+
Party 2
Aphrodite
Aphrodite
demonicfire4000
Aphrodite
Level 28
God Stats
9W - 10L
1,334 SR
Queue Stats
150W - 165L
1,369 Elo+
Party 2
Mercury
Mercury
theunvergazoo
Mercury
Level 108
God Stats
2W - 0L
1,516 SR
Queue Stats
17W - 7L
1,782 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 2
9,283
714
15,130
4,802
1,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
2 / 6 / 1
8,248
634
6,404
17,398
14,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
4 / 3 / 3
10,116
778
9,645
12,469
14,121
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
blue clovers27
Danzaburou
13
0 / 2 / 4
7,990
615
6,253
7,141
3,147
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
the_LenLen
King Arthur
12
0 / 6 / 1
7,273
559
3,648
13,471
14,427
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 6
10,042
772
13,254
9,922
5,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
3 / 1 / 7
9,225
710
5,234
12,043
10,878
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
6 / 0 / 10
11,426
879
17,678
16,032
15,872
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Aphrodite
demonicfire4000
Aphrodite
16
3 / 1 / 6
9,479
729
4,954
7,378
5,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Mercury
15
2 / 4 / 6
9,784
753
5,026
10,558
4,652
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
53
7
Kills
18
18
Deaths
7
11
Assists
35
Player
Kills
Deaths
Assists
KDA
L
1
1
2
2
W
4
1
6
7
W
3
1
7
6.5
L
2
6
1
0.42
L
4
3
3
1.83
W
6
0
10
11
L
Danzaburou
blue clovers27
Danzaburou
0
2
4
1
W
Aphrodite
demonicfire4000
Aphrodite
3
1
6
6
L
King Arthur
the_LenLen
King Arthur
0
6
1
0.08
W
Mercury
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,080
Damage
46,146
55,281
Taken
55,933
48,236
Mitigated
42,230
11,248
Healing
20,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,130
487
0
1,500
4,802
1,952
0
298
4,504
52,573
0
W
13,254
8,497
0
2,861
9,922
5,230
2,561
5,403
4,278
0
52,297
W
5,234
319
0
1,604
12,043
10,878
782
5,855
5,793
15,183
0
L
6,404
1,535
0
4,978
17,398
14,589
0
2,030
15,368
0
17,242
L
9,645
1,837
0
3,135
12,469
14,121
0
4,699
7,770
21,010
0
W
17,678
3,521
0
8,030
16,032
15,872
0
4,389
11,214
91
58,577
L
Danzaburou
blue clovers27
Danzaburou
6,253
2,025
0
867
7,141
3,147
0
1,889
5,252
0
19,087
W
Aphrodite
demonicfire4000
Aphrodite
4,954
934
4,183
3,390
7,378
5,598
994
4,189
2,790
15,006
0
L
King Arthur
the_LenLen
King Arthur
3,648
266
195
573
13,471
14,427
0
1,570
11,901
0
17,643
W
Mercury
5,026
1,822
0
0
10,558
4,652
1,392
3,981
6,304
0
23,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,910
Gold Earned
49,956
263
Minions Killed
306
3
Camps Cleared
10
1,093,214
Distance Traveled
1,253,581
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,283
714
130
10
1
236,514
1
W
Artemis
10,042
772
94
7
6
195,315
1
W
Ares
9,225
710
25
2
0
228,965
1
L
Chaac
8,248
634
27
2
1
212,458
0
L
Cabrakan
10,116
778
38
3
0
241,051
2
W
Chaac
11,426
879
116
9
0
288,916
4
L
Danzaburou
7,990
615
39
3
1
221,018
0
W
Aphrodite
9,479
729
37
3
1
247,564
0
L
King Arthur
7,273
559
29
2
0
182,173
1
W
Mercury
9,784
753
34
3
3
292,821
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role