Player Matchup

Sol
Sol
Jordonya
Sol
Level 136
God Stats
37W - 20L
1,748 SR
Queue Stats
495W - 388L
1,750 Elo+
Party 2
Heimdallr
Heimdallr
SirDarkrai
Heimdallr
Level 107
God Stats
5W - 2L
1,500 SR
Queue Stats
168W - 133L
1,693 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TopDad_V2
Tsukuyomi
Level 126
God Stats
11W - 6L
1,999 SR
Queue Stats
145W - 105L
1,784 Elo+
Party 2
Hun Batz
Hun Batz
Zorpinox
Hun Batz
Level 122
God Stats
2W - 1L
1,303 SR
Queue Stats
123W - 83L
1,836 Elo+
Party 2
Zhong Kui
Zhong Kui
j0ecool4
Zhong Kui
Level 47
God Stats
23W - 7L
1,998 SR
Queue Stats
179W - 130L
1,768 Elo+
Party 2
Team Averages
Level 108
1,710 SR
1,766 Elo+

VS

Team Averages
Level 48
1,697 SR
1,638 Elo+
Scylla
Scylla
D0UNP0UR
Scylla
Level 37
God Stats
29W - 15L
1,784 SR
Queue Stats
193W - 142L
1,669 Elo+
Party 1
Ullr
Ullr
DragonGod56
Ullr
Level 108
God Stats
39W - 19L
1,740 SR
Queue Stats
209W - 131L
1,719 Elo+
Party 1
Guan Yu
Guan Yu
EmiyaTheMerciles
Guan Yu
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 57L
1,710 Elo+
Party 1
Bakasura
Bakasura
Killathon188
Bakasura
Level 17
God Stats
11W - 2L
1,961 SR
Queue Stats
50W - 39L
1,508 Elo+
Party 1
Bacchus
Bacchus
Pistea
Bacchus
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 0 / 0
4,076
815
1,552
1,156
548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heimdallr
SirDarkrai
Heimdallr
7
3 / 0 / 0
4,114
823
1,647
1,263
707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
TopDad_V2
Tsukuyomi
5
0 / 0 / 1
3,335
667
430
1,338
228
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hun Batz
Zorpinox
Hun Batz
6
0 / 0 / 2
3,581
716
454
2,720
629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Zhong Kui
j0ecool4
Zhong Kui
6
0 / 0 / 0
3,601
720
1,560
1,830
1,155
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
D0UNP0UR
Scylla
5
0 / 2 / 0
2,895
579
614
2,069
372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

5
0 / 1 / 0
3,156
631
203
1,965
429
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

4
0 / 1 / 0
2,884
577
876
3,373
1,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bakasura
Killathon188
Bakasura
5
0 / 1 / 0
3,087
617
679
2,178
1,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bacchus
Pistea
Bacchus
1
0 / 0 / 0
2,485
497
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
0
5
Kills
0
0
Deaths
5
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Scylla
D0UNP0UR
Scylla
0
2
0
0
L
0
1
0
0
L
0
1
0
0
W
2
0
0
2
L
Bakasura
Killathon188
Bakasura
0
1
0
0
L
Bacchus
Pistea
Bacchus
0
0
0
0
W
Heimdallr
SirDarkrai
Heimdallr
3
0
0
3
W
Tsukuyomi
TopDad_V2
Tsukuyomi
0
0
1
0.5
W
Hun Batz
Zorpinox
Hun Batz
0
0
2
1
W
Zhong Kui
j0ecool4
Zhong Kui
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,643
Damage
2,372
8,307
Taken
9,585
3,267
Mitigated
3,371
4,432
Healing
2,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
D0UNP0UR
Scylla
614
219
0
250
2,069
372
0
0
2,069
7,889
0
L
203
121
0
227
1,965
429
0
1,034
931
0
12,774
L
876
82
0
1,923
3,373
1,424
0
1,718
1,655
0
5,813
W
1,552
744
0
527
1,156
548
34
0
1,156
14,116
2,501
L
Bakasura
Killathon188
Bakasura
679
436
0
457
2,178
1,146
0
194
1,984
0
9,411
L
Bacchus
Pistea
Bacchus
0
0
0
0
0
0
0
0
0
0
0
W
Heimdallr
SirDarkrai
Heimdallr
1,647
958
0
240
1,263
707
964
283
912
0
17,380
W
Tsukuyomi
TopDad_V2
Tsukuyomi
430
118
167
564
1,338
228
0
0
1,313
0
8,429
W
Hun Batz
Zorpinox
Hun Batz
454
80
0
1,524
2,720
629
0
237
2,435
0
13,587
W
Zhong Kui
j0ecool4
Zhong Kui
1,560
511
0
1,410
1,830
1,155
420
0
1,720
14,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,707
Gold Earned
14,507
142
Minions Killed
83
0
Camps Cleared
0
431,781
Distance Traveled
411,441
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
2,895
579
18
4
0
85,951
0
L
Ullr
3,156
631
24
5
0
95,704
1
L
Guan Yu
2,884
577
11
2
0
99,365
0
W
Sol
4,076
815
35
7
0
81,509
0
L
Bakasura
3,087
617
30
6
0
113,465
0
L
Bacchus
2,485
497
0
0
0
16,956
0
W
Heimdallr
4,114
823
27
5
0
84,193
1
W
Tsukuyomi
3,335
667
16
3
0
97,156
3
W
Hun Batz
3,581
716
35
7
0
94,799
1
W
Zhong Kui
3,601
720
29
6
0
74,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role