Player Matchup

Fenrir
Fenrir
AlmondFire11054
Fenrir
Level 27
God Stats
4W - 9L
1,640 SR
Queue Stats
17W - 21L
1,598 Elo+
Solo
Neith
Neith
GainByGiving
Neith
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 41L
1,559 Elo+
Solo
Jing Wei
Jing Wei
RedYehti
Jing Wei
Level 24
God Stats
2W - 5L
1,500 SR
Queue Stats
293W - 336L
1,159 Elo+
Solo
Anhur
Anhur
SelfMade7076849
Anhur
Level 18
God Stats
9W - 16L
1,531 SR
Queue Stats
160W - 164L
1,451 Elo+
Solo
Thor
Thor
ledge47
Thor
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,307 Elo+
Solo
Team Averages
Level 21
1,534 SR
1,415 Elo+

VS

Team Averages
Level 19
1,513 SR
1,457 Elo+
Raijin
Raijin
AddyDaddyStanky
Raijin
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
95W - 90L
1,480 Elo+
Solo
Danzaburou
Danzaburou
Nodsirron
Danzaburou
Level 25
God Stats
17W - 17L
1,570 SR
Queue Stats
17W - 19L
1,489 Elo+
Solo
Baron Samedi
Baron Samedi
Somegae
Baron Samedi
Level 28
God Stats
11W - 6L
1,558 SR
Queue Stats
217W - 232L
1,541 Elo+
Solo
Cupid
Cupid
X StrobeLite
Cupid
Level 5
God Stats
5W - 1L
1,536 SR
Queue Stats
42W - 33L
1,410 Elo+
Solo
Chang'e
Chang'e
øØCryptØø
Chang'e
Level 25
God Stats
35W - 43L
1,402 SR
Queue Stats
81W - 86L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 1
10,235
731
445
2,643
859
20
5 / 1 / 14
14,052
1,004
21,542
9,229
3,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jing Wei
RedYehti
Jing Wei
20
7 / 7 / 9
14,533
1,038
21,604
20,261
9,058
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
6 / 9 / 14
14,231
1,017
14,227
24,463
12,039
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thor
ledge47
Thor
20
7 / 14 / 12
14,754
1,054
18,067
26,614
11,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

0

VS

Team 2 Tickets

85

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 8 / 14
13,716
980
17,173
18,924
7,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Nodsirron
Danzaburou
20
2 / 4 / 18
13,620
973
12,589
13,310
5,360
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Baron Samedi
Somegae
Baron Samedi
20
12 / 6 / 14
15,616
1,115
25,408
14,931
6,521
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
8 / 2 / 13
13,969
998
14,735
18,950
8,625
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chang'e
20
4 / 5 / 14
13,199
943
6,367
16,648
6,227
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
106
25
Kills
33
33
Deaths
25
50
Assists
73
Player
Kills
Deaths
Assists
KDA
W
7
8
14
1.75
L
0
2
1
0.25
L
5
1
14
12
W
Danzaburou
Nodsirron
Danzaburou
2
4
18
2.75
L
Jing Wei
RedYehti
Jing Wei
7
7
9
1.64
L
6
9
14
1.44
W
Baron Samedi
Somegae
Baron Samedi
12
6
14
3.17
W
8
2
13
7.25
L
Thor
ledge47
Thor
7
14
12
0.93
W
Chang'e
4
5
14
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,885
Damage
76,272
83,210
Taken
82,763
36,742
Mitigated
34,518
4,542
Healing
13,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,173
824
0
0
18,924
7,785
0
0
18,924
31,001
0
L
445
64
0
0
2,643
859
0
1,386
1,257
0
2,448
L
21,542
8,573
0
2,092
9,229
3,455
0
6,766
2,463
0
48,122
W
Danzaburou
Nodsirron
Danzaburou
12,589
7,571
0
459
13,310
5,360
0
0
13,310
0
53,902
L
Jing Wei
RedYehti
Jing Wei
21,604
14,857
0
1,602
20,261
9,058
0
11,159
9,102
0
65,279
L
14,227
4,800
0
0
24,463
12,039
0
15,628
8,835
0
27,941
W
Baron Samedi
Somegae
Baron Samedi
25,408
4,537
1,922
3,091
14,931
6,521
0
0
14,931
39,549
0
W
14,735
9,626
479
866
18,950
8,625
0
0
18,950
0
35,416
L
Thor
ledge47
Thor
18,067
3,931
0
848
26,614
11,331
0
14,009
12,605
0
38,360
W
Chang'e
6,367
40
4,193
2,928
16,648
6,227
0
0
16,648
20,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,805
Gold Earned
70,120
250
Minions Killed
251
2
Camps Cleared
3
1,035,290
Distance Traveled
1,058,731
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
13,716
980
33
2
0
198,892
2
L
Fenrir
10,235
731
3
0
2
35,970
0
L
Neith
14,052
1,004
57
4
0
238,514
0
W
Danzaburou
13,620
973
94
7
1
214,003
0
L
Jing Wei
14,533
1,038
108
8
0
268,817
0
L
Anhur
14,231
1,017
28
2
0
247,024
1
W
Baron Samedi
15,616
1,115
39
3
1
197,133
0
W
Cupid
13,969
998
48
3
0
217,668
0
L
Thor
14,754
1,054
54
4
0
244,965
0
W
Chang'e
13,199
943
37
3
1
231,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role