Player Matchup

Baba Yaga
Baba Yaga
BasiliskNewt
Baba Yaga
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
139W - 139L
1,632 Elo+
Party 1
Ares
Ares
FreizeGuard
Ares
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
MuffinAddict
Vamana
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 48L
1,710 Elo+
Party 1
Team Averages
Level 92
1,500 SR
1,614 Elo+

VS

Team Averages
Level 74
1,552 SR
1,500 Elo+
Tyr
Tyr
 
Tyr
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
Duki14
Merlin
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
xXxShelbynhoxXx
Bakasura
Level 5
God Stats
1W - 1L
1,655 SR
Queue Stats
3W - 10L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
BasiliskNewt
Baba Yaga
13
5 / 0 / 12
9,148
762
8,843
3,670
1,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
5 / 2 / 14
9,212
768
10,349
9,996
7,780
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vamana
13
12 / 1 / 6
9,868
822
10,457
15,759
11,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
2 / 6 / 0
8,053
671
5,471
13,127
8,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Merlin
Duki14
Merlin
10
0 / 6 / 2
7,054
588
6,439
8,513
2,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bakasura
10
1 / 10 / 2
7,392
616
2,889
12,168
4,154
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
7
22
Kills
3
3
Deaths
22
32
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
2
6
0
0.33
W
Baba Yaga
BasiliskNewt
Baba Yaga
5
0
12
11
L
Merlin
Duki14
Merlin
0
6
2
0.17
W
5
2
14
6
W
Vamana
12
1
6
15
L
Bakasura
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,649
Damage
14,799
29,425
Taken
33,808
20,701
Mitigated
15,993
6,769
Healing
4,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
5,471
408
0
3,661
13,127
8,988
0
8,134
4,813
0
18,027
W
Baba Yaga
BasiliskNewt
Baba Yaga
8,843
399
0
1,166
3,670
1,436
582
1,410
2,260
36,340
0
L
Merlin
Duki14
Merlin
6,439
1,007
0
500
8,513
2,851
0
3,327
4,982
31,669
0
W
10,349
510
0
317
9,996
7,780
0
2,424
7,366
25,365
0
W
Vamana
10,457
5,236
0
5,286
15,759
11,485
933
2,675
12,641
0
31,012
L
Bakasura
2,889
2,499
0
596
12,168
4,154
70
7,066
4,765
0
9,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,228
Gold Earned
22,499
106
Minions Killed
104
0
Camps Cleared
0
680,467
Distance Traveled
635,933
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,053
671
27
2
0
232,486
2
W
Baba Yaga
9,148
762
62
5
0
221,230
1
L
Merlin
7,054
588
60
5
0
196,553
0
W
Ares
9,212
768
12
1
0
214,418
2
W
Vamana
9,868
822
32
3
0
244,819
2
L
Bakasura
7,392
616
17
1
0
206,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role