Player Matchup

Merlin
Merlin
ChristmasNoob8
Merlin
Level 16
God Stats
27W - 18L
1,767 SR
Queue Stats
305W - 257L
1,905 Elo+
Solo
Hel
Hel
F0reSkim
Hel
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 17L
1,695 Elo+
Solo
Cernunnos
Cernunnos
MasterSevrin
Cernunnos
Level 14
God Stats
31W - 19L
1,529 SR
Queue Stats
88W - 78L
1,614 Elo+
Solo
Zhong Kui
Zhong Kui
TheMatrixMaster
Zhong Kui
Level 20
God Stats
3W - 0L
1,731 SR
Queue Stats
10W - 5L
1,723 Elo+
Party 1
Hun Batz
Hun Batz
WiLmAFiNgErDooo
Hun Batz
Level 23
God Stats
6W - 4L
1,544 SR
Queue Stats
16W - 9L
1,574 Elo+
Party 1
Team Averages
Level 16
1,614 SR
1,702 Elo+

VS

Team Averages
Level 26
1,619 SR
1,632 Elo+
Ah Muzen Cab
Ah Muzen Cab
MeloDreadz
Ah Muzen Cab
Level 29
God Stats
24W - 13L
1,692 SR
Queue Stats
423W - 344L
1,634 Elo+
Solo
Bastet
Bastet
OverlordCupcake
Bastet
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 32L
1,672 Elo+
Solo
Cthulhu
Cthulhu
StSanctus
Cthulhu
Level 27
God Stats
2W - 3L
1,745 SR
Queue Stats
32W - 22L
1,691 Elo+
Solo
King Arthur
King Arthur
joyrider219
King Arthur
Level 29
God Stats
8W - 9L
1,478 SR
Queue Stats
63W - 48L
1,617 Elo+
Solo
Nox
Nox
worldonfire1
Nox
Level 29
God Stats
3W - 3L
1,678 SR
Queue Stats
188W - 178L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 3
8,102
579
5,353
5,104
1,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
3 / 1 / 3
8,707
622
9,720
7,754
3,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
MasterSevrin
Cernunnos
13
1 / 3 / 3
7,625
545
6,799
7,897
4,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Zhong Kui
TheMatrixMaster
Zhong Kui
10
2 / 4 / 1
6,230
445
6,531
11,151
5,311
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hun Batz
13
4 / 1 / 2
8,008
572
3,572
7,367
2,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
MeloDreadz
Ah Muzen Cab
14
6 / 3 / 2
8,068
576
6,857
9,474
4,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
2 / 1 / 3
7,240
517
2,880
9,439
2,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
StSanctus
Cthulhu
12
1 / 1 / 7
7,060
504
5,482
10,312
5,865
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
joyrider219
King Arthur
13
2 / 3 / 0
7,520
537
7,316
12,274
6,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
0 / 3 / 2
6,305
450
1,228
6,784
2,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
25
11
Kills
11
11
Deaths
11
12
Assists
14
Player
Kills
Deaths
Assists
KDA
W
1
2
3
1.25
W
3
1
3
4.5
W
Cernunnos
MasterSevrin
Cernunnos
1
3
3
0.83
L
Ah Muzen Cab
MeloDreadz
Ah Muzen Cab
6
3
2
2.33
L
2
1
3
3.5
L
Cthulhu
StSanctus
Cthulhu
1
1
7
4.5
W
Zhong Kui
TheMatrixMaster
Zhong Kui
2
4
1
0.63
W
Hun Batz
4
1
2
5
L
King Arthur
joyrider219
King Arthur
2
3
0
0.67
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,975
Damage
23,763
39,273
Taken
48,283
16,941
Mitigated
22,442
14,592
Healing
11,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,353
301
0
660
5,104
1,856
0
1,060
4,044
48,706
0
W
9,720
402
1,798
4,753
7,754
3,048
58
439
7,065
61,597
0
W
Cernunnos
MasterSevrin
Cernunnos
6,799
2,479
0
2,260
7,897
4,313
530
1,929
5,924
0
45,217
L
Ah Muzen Cab
MeloDreadz
Ah Muzen Cab
6,857
2,300
0
2,395
9,474
4,686
0
3,180
6,260
0
58,812
L
2,880
556
0
1,098
9,439
2,936
0
3,334
5,973
0
39,942
L
Cthulhu
StSanctus
Cthulhu
5,482
233
513
3,510
10,312
5,865
0
3,974
6,300
27,941
0
W
Zhong Kui
TheMatrixMaster
Zhong Kui
6,531
1,060
264
3,426
11,151
5,311
952
2,054
9,097
32,108
0
W
Hun Batz
3,572
1,343
0
1,431
7,367
2,413
248
1,228
6,064
0
43,636
L
King Arthur
joyrider219
King Arthur
7,316
400
0
3,963
12,274
6,692
0
6,095
6,179
0
45,467
L
1,228
0
0
300
6,784
2,263
282
4,639
1,967
29,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,672
Gold Earned
36,193
463
Minions Killed
366
0
Camps Cleared
0
1,354,759
Distance Traveled
1,381,314
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,102
579
109
8
0
266,318
8
W
Hel
8,707
622
129
9
0
274,830
2
W
Cernunnos
7,625
545
97
7
0
240,333
0
L
Ah Muzen Cab
8,068
576
107
8
0
263,042
2
L
Bastet
7,240
517
74
5
0
286,454
1
L
Cthulhu
7,060
504
59
4
0
283,578
4
W
Zhong Kui
6,230
445
43
3
0
253,925
3
W
Hun Batz
8,008
572
85
6
0
319,353
4
L
King Arthur
7,520
537
84
6
0
292,740
3
L
Nox
6,305
450
42
3
0
255,500
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role