Player Matchup

Agni
Agni
CalamityGhost2
Agni
Level 39
God Stats
11W - 10L
1,495 SR
Queue Stats
232W - 220L
1,602 Elo+
Solo
Chaac
Chaac
ItsJustKevin
Chaac
Level 29
God Stats
9W - 9L
1,650 SR
Queue Stats
311W - 262L
1,562 Elo+
Party 1
Bacchus
Bacchus
Laxaxux
Bacchus
Level 42
God Stats
4W - 2L
1,702 SR
Queue Stats
216W - 241L
1,595 Elo+
Solo
Chiron
Chiron
ReapersToy
Chiron
Level 108
God Stats
7W - 3L
1,500 SR
Queue Stats
329W - 279L
1,578 Elo+
Party 1
Bakasura
Bakasura
Shinebyaccident1
Bakasura
Level 112
God Stats
3W - 3L
1,233 SR
Queue Stats
348W - 301L
1,574 Elo+
Party 1
Team Averages
Level 66
1,516 SR
1,582 Elo+

VS

Team Averages
Level 67
1,515 SR
1,555 Elo+
Ah Puch
Ah Puch
DowntoFunk
Ah Puch
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Apollo
Apollo
MoistyMatt
Apollo
Level 28
God Stats
28W - 18L
1,663 SR
Queue Stats
120W - 103L
1,558 Elo+
Party 2
Fafnir
Fafnir
SquirtDaddy267
Fafnir
Level 79
God Stats
15W - 13L
1,635 SR
Queue Stats
204W - 172L
1,619 Elo+
Party 2
Hel
Hel
Zebco32
Hel
Level 141
God Stats
2W - 1L
1,500 SR
Queue Stats
491W - 401L
1,691 Elo+
Party 3
Ne Zha
Ne Zha
aFallenFoe
Ne Zha
Level 61
God Stats
1W - 1L
1,277 SR
Queue Stats
5W - 10L
1,404 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,285
480
4,424
5,571
1,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
1 / 4 / 0
4,962
451
3,431
9,502
3,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bacchus
Laxaxux
Bacchus
8
0 / 3 / 1
4,653
423
2,742
7,291
4,295
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
ReapersToy
Chiron
10
0 / 0 / 1
5,895
536
4,856
3,596
835
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
1 / 1 / 0
5,570
506
1,547
8,259
2,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DowntoFunk
Ah Puch
9
2 / 0 / 2
5,560
505
3,894
3,702
1,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Apollo
MoistyMatt
Apollo
11
1 / 0 / 1
6,106
555
3,577
6,854
1,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
2 / 1 / 1
5,381
489
2,341
5,380
2,786
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hel
10
3 / 1 / 2
6,087
553
5,819
5,248
2,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ne Zha
aFallenFoe
Ne Zha
10
2 / 1 / 5
5,972
543
7,163
9,667
2,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
2
Kills
10
10
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Ah Puch
DowntoFunk
Ah Puch
2
0
2
3
L
1
4
0
0.25
L
Bacchus
Laxaxux
Bacchus
0
3
1
0.17
W
Apollo
MoistyMatt
Apollo
1
0
1
1.5
L
Chiron
ReapersToy
Chiron
0
0
1
0.5
L
1
1
0
1
W
2
1
1
2.5
W
Hel
3
1
2
4
W
Ne Zha
aFallenFoe
Ne Zha
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,000
Damage
22,794
34,219
Taken
30,851
13,157
Mitigated
11,164
12,405
Healing
19,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,424
557
0
751
5,571
1,690
0
3,165
2,406
29,177
0
W
Ah Puch
DowntoFunk
Ah Puch
3,894
161
0
1,174
3,702
1,092
482
1,994
1,492
28,889
0
L
3,431
586
0
2,098
9,502
3,947
0
3,320
6,182
0
11,432
L
Bacchus
Laxaxux
Bacchus
2,742
318
0
2,700
7,291
4,295
0
3,512
3,779
13,837
0
W
Apollo
MoistyMatt
Apollo
3,577
2,436
0
3,860
6,854
1,840
0
0
6,854
0
37,122
L
Chiron
ReapersToy
Chiron
4,856
2,611
547
1,078
3,596
835
0
514
3,082
0
35,742
L
1,547
1,049
0
5,231
8,259
2,390
0
1,543
6,716
0
25,006
W
2,341
842
472
1,996
5,380
2,786
68
724
4,588
14,562
0
W
Hel
5,819
438
3,051
3,509
5,248
2,469
683
2,215
2,933
31,029
0
W
Ne Zha
aFallenFoe
Ne Zha
7,163
2,500
0
5,314
9,667
2,977
30
1,795
7,663
0
35,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,365
Gold Earned
29,106
264
Minions Killed
279
0
Camps Cleared
0
1,046,205
Distance Traveled
1,084,793
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,285
480
68
6
0
197,305
1
W
Ah Puch
5,560
505
46
4
0
211,104
1
L
Chaac
4,962
451
16
1
0
213,996
1
L
Bacchus
4,653
423
25
2
0
201,484
5
W
Apollo
6,106
555
103
9
0
196,037
2
L
Chiron
5,895
536
84
8
0
199,691
3
L
Bakasura
5,570
506
71
6
0
233,729
1
W
Fafnir
5,381
489
7
1
0
242,246
2
W
Hel
6,087
553
49
4
0
198,423
1
W
Ne Zha
5,972
543
74
7
0
236,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role