Player Matchup

Ymir
Ymir
BaitOfTheMaster
Ymir
Level 9
God Stats
3W - 3L
1,618 SR
Queue Stats
10W - 13L
1,516 Elo+
Party 1
Medusa
Medusa
FluffyPoofPoof
Medusa
Level 33
God Stats
1W - 4L
1,514 SR
Queue Stats
32W - 43L
1,479 Elo+
Party 1
Sol
Sol
JIMCHEESE
Sol
Level 49
God Stats
2W - 2L
1,742 SR
Queue Stats
104W - 122L
1,554 Elo+
Party 1
Cthulhu
Cthulhu
TanuOfFaerun
Cthulhu
Level 43
God Stats
4W - 6L
1,467 SR
Queue Stats
24W - 40L
1,583 Elo+
Solo
Ravana
Ravana
Tussalrock
Ravana
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
242W - 232L
1,549 Elo+
Party 1
Team Averages
Level 47
1,568 SR
1,536 Elo+

VS

Team Averages
Level 62
1,440 SR
1,452 Elo+
Bakasura
Bakasura
Atori420
Bakasura
Level 87
God Stats
6W - 4L
1,269 SR
Queue Stats
145W - 125L
1,400 Elo+
Party 3
Hou Yi
Hou Yi
BeyXO
Hou Yi
Level 27
God Stats
29W - 28L
1,500 SR
Queue Stats
616W - 583L
1,500 Elo+
Party 2
Anubis
Anubis
Bαsh
Anubis
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
FLOKIGAAA
Erlang Shen
Level 46
God Stats
3W - 1L
1,433 SR
Queue Stats
55W - 55L
1,423 Elo+
Party 3
Cerberus
Cerberus
nospingui40
Cerberus
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
73W - 47L
1,435 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 1
6,430
459
3,736
11,165
4,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
1 / 2 / 1
6,473
462
6,232
5,291
1,530
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
1 / 5 / 2
6,601
472
3,271
7,270
1,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
TanuOfFaerun
Cthulhu
12
1 / 6 / 1
6,969
498
6,969
12,472
10,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ravana
Tussalrock
Ravana
13
2 / 5 / 1
7,269
519
6,128
8,681
2,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Atori420
Bakasura
16
10 / 0 / 2
9,626
688
8,355
9,370
3,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hou Yi
BeyXO
Hou Yi
13
3 / 0 / 6
7,490
535
5,705
7,076
2,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Bαsh
Anubis
16
7 / 2 / 7
9,338
667
9,882
7,058
3,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
FLOKIGAAA
Erlang Shen
13
3 / 2 / 4
7,795
557
6,998
11,033
4,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cerberus
nospingui40
Cerberus
11
0 / 2 / 6
6,057
433
2,111
7,429
3,504
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
48
6
Kills
23
23
Deaths
6
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Atori420
Bakasura
10
0
2
11
L
1
5
1
0.3
W
Hou Yi
BeyXO
Hou Yi
3
0
6
6
W
Anubis
Bαsh
Anubis
7
2
7
5.25
W
Erlang Shen
FLOKIGAAA
Erlang Shen
3
2
4
2.5
L
1
2
1
0.75
L
1
5
2
0.4
L
Cthulhu
TanuOfFaerun
Cthulhu
1
6
1
0.25
L
Ravana
Tussalrock
Ravana
2
5
1
0.5
W
Cerberus
nospingui40
Cerberus
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,336
Damage
33,051
44,879
Taken
41,966
20,695
Mitigated
17,340
8,014
Healing
18,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Atori420
Bakasura
8,355
5,777
0
3,889
9,370
3,805
140
1,764
7,544
0
61,864
L
3,736
1,381
0
881
11,165
4,576
124
2,728
7,340
30,231
0
W
Hou Yi
BeyXO
Hou Yi
5,705
3,419
0
4,106
7,076
2,084
867
612
6,464
0
44,128
W
Anubis
Bαsh
Anubis
9,882
988
0
3,559
7,058
3,033
1,296
2,213
4,523
59,432
0
W
Erlang Shen
FLOKIGAAA
Erlang Shen
6,998
4,075
0
5,643
11,033
4,914
424
5,777
4,709
0
36,974
L
6,232
2,977
0
1,746
5,291
1,530
210
1,788
3,503
0
41,559
L
3,271
605
0
1,777
7,270
1,306
0
4,475
2,795
28,450
0
L
Cthulhu
TanuOfFaerun
Cthulhu
6,969
1,377
0
1,397
12,472
10,585
245
0
11,573
38,951
0
L
Ravana
Tussalrock
Ravana
6,128
1,574
0
2,213
8,681
2,698
0
3,002
5,359
0
45,811
W
Cerberus
nospingui40
Cerberus
2,111
72
0
1,402
7,429
3,504
207
2,654
4,750
13,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,742
Gold Earned
40,306
396
Minions Killed
441
0
Camps Cleared
0
1,252,697
Distance Traveled
1,359,306
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,626
688
140
10
0
333,609
1
L
Ymir
6,430
459
57
4
0
246,737
0
W
Hou Yi
7,490
535
77
6
0
245,583
0
W
Anubis
9,338
667
104
7
0
247,736
1
W
Erlang Shen
7,795
557
81
6
0
261,400
2
L
Medusa
6,473
462
79
6
0
270,706
8
L
Sol
6,601
472
65
5
0
234,432
0
L
Cthulhu
6,969
498
82
6
0
247,712
1
L
Ravana
7,269
519
113
8
0
253,110
3
W
Cerberus
6,057
433
39
3
0
270,978
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role