Player Matchup

Cerberus
Cerberus
Cairnsy37
Cerberus
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Engel05
Hera
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 115L
1,450 Elo+
Solo
Guan Yu
Guan Yu
Wh1teFang
Guan Yu
Level 46
God Stats
0W - 4L
1,300 SR
Queue Stats
36W - 53L
1,280 Elo+
Solo
He Bo
He Bo
lNsk
He Bo
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
xTaliban
Artemis
Level 74
God Stats
0W - 2L
1,285 SR
Queue Stats
14W - 26L
1,293 Elo+
Solo
Team Averages
Level 97
1,417 SR
1,405 Elo+

VS

Team Averages
Level 84
1,577 SR
1,648 Elo+
King Arthur
King Arthur
BigJones8
King Arthur
Level 109
God Stats
2W - 0L
1,471 SR
Queue Stats
10W - 8L
1,737 Elo+
Party 2
Discordia
Discordia
BigZoot
Discordia
Level 126
God Stats
13W - 2L
1,677 SR
Queue Stats
183W - 192L
1,856 Elo+
Party 2
Izanami
Izanami
DK20018DK
Izanami
Level 29
God Stats
1W - 2L
1,715 SR
Queue Stats
3W - 5L
1,464 Elo+
Party 1
Arachne
Arachne
ShloongDoonger
Arachne
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 13L
1,717 Elo+
Party 2
Aphrodite
Aphrodite
Хетбер
Aphrodite
Level 48
God Stats
3W - 7L
1,523 SR
Queue Stats
12W - 19L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Cairnsy37
Cerberus
10
1 / 0 / 2
6,761
451
2,978
7,547
3,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hera
Engel05
Hera
11
1 / 6 / 2
6,851
457
5,932
8,868
2,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
Wh1teFang
Guan Yu
10
0 / 5 / 0
6,067
404
1,971
10,393
5,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

He Bo
lNsk
He Bo
13
3 / 7 / 1
7,532
502
4,192
10,378
3,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
xTaliban
Artemis
10
0 / 5 / 2
5,508
367
4,020
9,810
3,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BigJones8
King Arthur
17
10 / 0 / 4
9,971
665
12,098
10,154
7,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
BigZoot
Discordia
15
6 / 3 / 2
9,460
631
7,857
7,068
2,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
DK20018DK
Izanami
13
1 / 1 / 4
7,207
480
5,203
9,145
3,085
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

16
5 / 0 / 3
9,077
605
6,054
6,755
4,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
Хетбер
Aphrodite
13
1 / 1 / 2
7,729
515
2,721
7,249
3,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
5
Kills
23
23
Deaths
5
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BigJones8
King Arthur
10
0
4
12
W
Discordia
BigZoot
Discordia
6
3
2
2.33
L
Cerberus
Cairnsy37
Cerberus
1
0
2
2
W
Izanami
DK20018DK
Izanami
1
1
4
3
L
Hera
Engel05
Hera
1
6
2
0.33
W
5
0
3
6.5
L
Guan Yu
Wh1teFang
Guan Yu
0
5
0
0
L
He Bo
lNsk
He Bo
3
7
1
0.5
L
Artemis
xTaliban
Artemis
0
5
2
0.2
W
Aphrodite
Хетбер
Aphrodite
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,093
Damage
33,933
46,996
Taken
40,371
18,885
Mitigated
20,406
11,789
Healing
22,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BigJones8
King Arthur
12,098
1,702
0
5,870
10,154
7,070
9
2,483
7,452
0
66,744
W
Discordia
BigZoot
Discordia
7,857
239
0
1,818
7,068
2,280
514
4,124
2,944
61,530
0
L
Cerberus
Cairnsy37
Cerberus
2,978
176
0
3,508
7,547
3,799
0
1,159
6,260
23,969
0
W
Izanami
DK20018DK
Izanami
5,203
3,237
89
726
9,145
3,085
1,949
3,645
5,500
0
57,599
L
Hera
Engel05
Hera
5,932
1,125
0
45
8,868
2,958
0
3,552
5,015
29,092
0
W
6,054
4,043
0
3,139
6,755
4,910
0
281
6,452
0
73,059
L
Guan Yu
Wh1teFang
Guan Yu
1,971
423
202
2,857
10,393
5,998
0
1,098
8,874
160
23,675
L
He Bo
lNsk
He Bo
4,192
44
0
2,136
10,378
3,093
0
2,053
8,129
43,590
0
L
Artemis
xTaliban
Artemis
4,020
1,912
0
3,041
9,810
3,037
0
2,154
7,449
0
28,549
W
Aphrodite
Хетбер
Aphrodite
2,721
346
5,524
4,868
7,249
3,061
312
2,569
4,680
22,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,719
Gold Earned
43,444
283
Minions Killed
556
0
Camps Cleared
0
1,274,261
Distance Traveled
1,508,425
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,971
665
137
9
0
324,431
3
W
Discordia
9,460
631
130
9
0
271,672
5
L
Cerberus
6,761
451
36
2
0
236,828
2
W
Izanami
7,207
480
116
8
0
258,188
4
L
Hera
6,851
457
66
4
0
294,812
1
W
Arachne
9,077
605
123
8
0
337,887
4
L
Guan Yu
6,067
404
61
4
0
296,421
8
L
He Bo
7,532
502
91
6
0
242,463
3
L
Artemis
5,508
367
29
2
0
203,737
3
W
Aphrodite
7,729
515
50
3
0
316,247
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role