Player Matchup

Freya
Freya
Haldol
Freya
Level 16
God Stats
6W - 2L
1,784 SR
Queue Stats
6W - 5L
1,576 Elo+
Party 1
Nemesis
Nemesis
JesterxJosh
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,167 Elo+
Party 1
Cthulhu
Cthulhu
PeakWheat
Cthulhu
Level 22
God Stats
1W - 3L
1,259 SR
Queue Stats
176W - 170L
1,261 Elo+
Solo
Fenrir
Fenrir
akaplazma
Fenrir
Level 17
God Stats
5W - 12L
1,344 SR
Queue Stats
9W - 14L
1,417 Elo+
Solo
Ares
Ares
pla000
Ares
Level 6
God Stats
25W - 17L
1,128 SR
Queue Stats
31W - 26L
1,348 Elo+
Solo
Team Averages
Level 13
1,403 SR
1,354 Elo+

VS

Team Averages
Level 25
1,433 SR
1,351 Elo+
Loki
Loki
LokiSusano
Loki
Level 18
God Stats
3W - 4L
1,178 SR
Queue Stats
3W - 6L
1,232 Elo+
Party 3
Neith
Neith
Raechelle
Neith
Level 1
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
SleepingForest7
Xbalanque
Level 15
God Stats
11W - 8L
1,487 SR
Queue Stats
263W - 264L
1,361 Elo+
Solo
Scylla
Scylla
o Gucci Sneaks
Scylla
Level 63
God Stats
3W - 1L
1,500 SR
Queue Stats
24W - 24L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
racnologia
Jormungandr
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 36L
1,164 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Haldol
Freya
16
4 / 14 / 6
11,025
1,002
11,780
25,593
14,613
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
JesterxJosh
Nemesis
17
3 / 9 / 7
11,057
1,005
15,868
30,119
14,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
PeakWheat
Cthulhu
17
2 / 8 / 5
10,961
996
12,369
24,133
19,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fenrir
akaplazma
Fenrir
17
1 / 7 / 7
10,497
954
3,525
17,155
11,295
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ares
pla000
Ares
17
4 / 5 / 5
11,371
1,034
4,620
16,372
8,967
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

33

VS

Team 2 Tickets

208

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 1 / 26
12,749
1,159
12,334
9,599
3,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
Raechelle
Neith
18
2 / 1 / 21
11,071
1,006
9,146
3,712
1,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xbalanque
SleepingForest7
Xbalanque
20
15 / 6 / 22
14,057
1,278
38,523
15,868
5,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
14 / 1 / 20
13,967
1,270
29,487
7,262
2,653
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
racnologia
Jormungandr
19
5 / 5 / 28
12,274
1,116
18,201
16,118
14,531
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
160
14
Kills
43
43
Deaths
14
30
Assists
117
Player
Kills
Deaths
Assists
KDA
L
Freya
Haldol
Freya
4
14
6
0.5
L
Nemesis
JesterxJosh
Nemesis
3
9
7
0.72
W
7
1
26
20
L
Cthulhu
PeakWheat
Cthulhu
2
8
5
0.56
W
Neith
Raechelle
Neith
2
1
21
12.5
W
Xbalanque
SleepingForest7
Xbalanque
15
6
22
4.33
L
Fenrir
akaplazma
Fenrir
1
7
7
0.64
W
14
1
20
24
L
Ares
pla000
Ares
4
5
5
1.3
W
Jormungandr
racnologia
Jormungandr
5
5
28
3.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,162
Damage
107,691
113,372
Taken
52,559
69,566
Mitigated
27,782
11,327
Healing
5,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
Haldol
Freya
11,780
4,491
123
2,581
25,593
14,613
0
9,534
16,059
25,306
0
L
Nemesis
JesterxJosh
Nemesis
15,868
8,240
0
5,529
30,119
14,796
0
15,408
14,711
0
39,413
W
12,334
3,351
0
825
9,599
3,499
0
4,294
5,305
0
22,384
L
Cthulhu
PeakWheat
Cthulhu
12,369
1,312
552
2,115
24,133
19,895
0
7,229
16,904
34,620
0
W
Neith
Raechelle
Neith
9,146
4,779
0
1,960
3,712
1,397
0
1,122
2,515
0
15,814
W
Xbalanque
SleepingForest7
Xbalanque
38,523
28,391
0
2,399
15,868
5,702
0
9,017
6,673
0
56,454
L
Fenrir
akaplazma
Fenrir
3,525
2,240
0
427
17,155
11,295
0
9,652
7,503
0
20,081
W
29,487
1,777
0
30
7,262
2,653
0
4,486
2,651
56,760
0
L
Ares
pla000
Ares
4,620
732
0
0
16,372
8,967
0
5,865
10,507
16,945
0
W
Jormungandr
racnologia
Jormungandr
18,201
2,803
0
0
16,118
14,531
0
9,204
6,646
36,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,911
Gold Earned
64,118
178
Minions Killed
189
3
Camps Cleared
6
978,025
Distance Traveled
954,886
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
11,025
1,002
35
3
0
163,571
1
L
Nemesis
11,057
1,005
49
4
1
236,328
0
W
Loki
12,749
1,159
22
2
3
225,033
1
L
Cthulhu
10,961
996
42
4
1
208,562
0
W
Neith
11,071
1,006
23
2
0
150,575
0
W
Xbalanque
14,057
1,278
31
3
2
167,163
0
L
Fenrir
10,497
954
30
3
0
177,506
0
W
Scylla
13,967
1,270
80
7
1
219,452
0
L
Ares
11,371
1,034
22
2
1
192,058
0
W
Jormungandr
12,274
1,116
33
3
0
192,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role