Player Matchup

Geb
Geb
IcarusMK
Geb
Level 15
God Stats
4W - 2L
1,895 SR
Queue Stats
23W - 25L
1,374 Elo+
Party 1
Anubis
Anubis
MortemVitae
Anubis
Level 64
God Stats
12W - 18L
1,698 SR
Queue Stats
122W - 155L
1,513 Elo+
Party 1
Da Ji
Da Ji
takkun_forever
Da Ji
Level 49
God Stats
2W - 3L
1,693 SR
Queue Stats
117W - 151L
1,419 Elo+
Party 1
Team Averages
Level 43
1,762 SR
1,435 Elo+

VS

Team Averages
Level 68
1,583 SR
1,398 Elo+
Cabrakan
Cabrakan
miguelortizdomin
Cabrakan
Level 80
God Stats
92W - 105L
1,503 SR
Queue Stats
916W - 1,402L
1,400 Elo+
Solo
Bacchus
Bacchus
t_destroyer2981
Bacchus
Level 18
God Stats
8W - 5L
1,746 SR
Queue Stats
10W - 10L
1,355 Elo+
Party 2
Danzaburou
Danzaburou
xI2EPOyoS0Ulx
Danzaburou
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 69L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 17
11,104
653
7,323
20,151
19,053
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Anubis
15
7 / 8 / 10
12,061
709
17,157
18,346
8,673
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
14 / 5 / 6
12,926
760
13,198
13,445
5,436
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 10 / 9
10,470
616
7,248
19,664
18,617
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

16
4 / 3 / 9
12,965
763
9,094
11,394
12,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
xI2EPOyoS0Ulx
Danzaburou
17
10 / 9 / 3
14,151
832
23,584
19,416
9,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
35
22
Kills
14
14
Deaths
22
33
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
1
17
9.5
L
Anubis
7
8
10
1.5
W
0
10
9
0.45
W
4
3
9
2.83
L
14
5
6
3.4
W
Danzaburou
xI2EPOyoS0Ulx
Danzaburou
10
9
3
1.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,678
Damage
39,926
51,942
Taken
50,474
33,162
Mitigated
40,554
11,150
Healing
8,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,323
1,564
0
3,659
20,151
19,053
421
7,379
12,772
20,661
0
L
Anubis
17,157
740
0
6,013
18,346
8,673
296
6,917
11,429
63,986
0
W
7,248
1,172
0
0
19,664
18,617
300
10,587
9,077
30,398
0
W
9,094
652
573
2,684
11,394
12,422
507
5,297
6,097
19,122
0
L
13,198
4,541
0
1,478
13,445
5,436
990
2,146
11,299
0
42,339
W
Danzaburou
xI2EPOyoS0Ulx
Danzaburou
23,584
11,393
0
5,619
19,416
9,515
1,954
8,641
10,775
0
72,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,091
Gold Earned
37,586
154
Minions Killed
150
0
Camps Cleared
0
884,807
Distance Traveled
809,379
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
11,104
653
17
1
0
359,427
1
L
Anubis
12,061
709
92
5
0
233,995
1
W
Cabrakan
10,470
616
35
2
0
225,256
1
W
Bacchus
12,965
763
23
1
0
326,975
3
L
Da Ji
12,926
760
45
3
0
291,385
1
W
Danzaburou
14,151
832
92
5
0
257,148
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role