Player Matchup

Ganesha
Ganesha
LastHalfCast
Ganesha
Level 65
God Stats
3W - 0L
1,952 SR
Queue Stats
49W - 45L
1,671 Elo+
Party 1
Pele
Pele
Lordedvardson
Pele
Level 79
God Stats
6W - 4L
1,495 SR
Queue Stats
27W - 29L
1,494 Elo+
Solo
Medusa
Medusa
Lukewaves
Medusa
Level 27
God Stats
1W - 2L
1,650 SR
Queue Stats
67W - 42L
1,835 Elo+
Party 1
Sol
Sol
ManLikeFrank
Sol
Level 28
God Stats
3W - 0L
1,740 SR
Queue Stats
56W - 47L
1,573 Elo+
Party 1
Ravana
Ravana
SteveBrah
Ravana
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 26L
1,792 Elo+
Party 1
Team Averages
Level 45
1,667 SR
1,673 Elo+

VS

Team Averages
Level 98
1,514 SR
1,437 Elo+
Achilles
Achilles
Blossipo
Achilles
Level 94
God Stats
11W - 17L
1,631 SR
Queue Stats
177W - 171L
1,326 Elo+
Solo
Zeus
Zeus
Blutsgericht
Zeus
Level 107
God Stats
18W - 15L
1,438 SR
Queue Stats
288W - 344L
1,401 Elo+
Solo
Hachiman
Hachiman
Darnos939
Hachiman
Level 108
God Stats
10W - 7L
1,500 SR
Queue Stats
221W - 202L
1,345 Elo+
Solo
King Arthur
King Arthur
FurTaOliVeS
King Arthur
Level 94
God Stats
1W - 2L
1,500 SR
Queue Stats
125W - 103L
1,614 Elo+
Solo
Thor
Thor
ИнспекторСалярис
Thor
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
LastHalfCast
Ganesha
19
0 / 2 / 28
11,612
1,161
13,115
15,983
17,718
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

16
6 / 6 / 12
10,741
1,074
11,547
15,201
18,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
Lukewaves
Medusa
18
11 / 1 / 11
12,398
1,240
26,032
12,611
6,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
3 / 3 / 17
10,598
1,060
15,703
11,015
5,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ravana
SteveBrah
Ravana
18
14 / 2 / 9
13,014
1,301
17,536
8,701
7,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

217

VS

Team 2 Tickets

99

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Blossipo
Achilles
16
1 / 5 / 8
9,868
987
7,153
14,567
13,766
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
4 / 11 / 7
10,537
1,054
15,340
17,898
4,250
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
Darnos939
Hachiman
15
3 / 3 / 4
10,025
1,003
12,292
12,822
3,656
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

King Arthur
FurTaOliVeS
King Arthur
16
6 / 5 / 7
10,772
1,077
15,898
23,309
15,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
0 / 10 / 10
9,681
968
9,398
20,488
10,548
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
50
34
Kills
14
14
Deaths
34
77
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Achilles
Blossipo
Achilles
1
5
8
1
L
4
11
7
0.68
L
Hachiman
Darnos939
Hachiman
3
3
4
1.67
L
King Arthur
FurTaOliVeS
King Arthur
6
5
7
1.9
W
Ganesha
LastHalfCast
Ganesha
0
2
28
7
W
6
6
12
2
W
Medusa
Lukewaves
Medusa
11
1
11
16.5
W
3
3
17
3.83
W
Ravana
SteveBrah
Ravana
14
2
9
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,933
Damage
60,081
63,511
Taken
89,084
55,097
Mitigated
47,359
12,932
Healing
7,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Blossipo
Achilles
7,153
1,441
0
0
14,567
13,766
0
5,338
8,893
0
37,004
L
15,340
2,310
0
538
17,898
4,250
0
4,442
13,086
34,717
0
L
Hachiman
Darnos939
Hachiman
12,292
8,805
0
2,357
12,822
3,656
0
5,597
7,031
0
40,591
L
King Arthur
FurTaOliVeS
King Arthur
15,898
3,009
0
4,376
23,309
15,139
0
7,393
15,420
311
18,531
W
Ganesha
LastHalfCast
Ganesha
13,115
1,806
644
534
15,983
17,718
0
3,562
11,738
30,435
0
W
11,547
1,606
0
786
15,201
18,506
0
5,043
9,933
0
15,697
W
Medusa
Lukewaves
Medusa
26,032
14,732
0
6,719
12,611
6,604
0
1,486
11,020
0
59,888
W
15,703
5,177
0
3,301
11,015
5,150
0
4,122
6,818
33,907
0
W
Ravana
SteveBrah
Ravana
17,536
4,018
0
948
8,701
7,119
0
1,438
7,239
0
26,335
L
9,398
2,764
0
0
20,488
10,548
0
5,290
14,751
0
11,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,363
Gold Earned
50,883
195
Minions Killed
174
14
Camps Cleared
3
963,571
Distance Traveled
919,035
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,868
987
78
8
1
199,738
0
L
Zeus
10,537
1,054
34
3
0
163,446
0
L
Hachiman
10,025
1,003
51
5
1
173,202
0
L
King Arthur
10,772
1,077
6
1
1
203,542
0
W
Ganesha
11,612
1,161
3
0
0
221,059
0
W
Pele
10,741
1,074
12
1
0
166,958
0
W
Medusa
12,398
1,240
84
8
11
191,949
2
W
Sol
10,598
1,060
72
7
1
181,205
0
W
Ravana
13,014
1,301
24
2
2
202,400
2
L
Thor
9,681
968
5
1
0
179,107
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role