Player Matchup

Guan Yu
Guan Yu
IDrugula
Guan Yu
Level 97
God Stats
4W - 1L
1,771 SR
Queue Stats
12W - 17L
1,168 Elo+
Party 1
Yemoja
Yemoja
IcedInFeRnO
Yemoja
Level 141
God Stats
3W - 2L
1,372 SR
Queue Stats
20W - 35L
1,394 Elo+
Party 1
Ra
Ra
Smokinator 21
Ra
Level 7
God Stats
1W - 1L
1,482 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Team Averages
Level 82
1,542 SR
1,354 Elo+

VS

Team Averages
Level 39
1,497 SR
1,349 Elo+
Neith
Neith
FaZe_Ghost_Liam
Neith
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,356 Elo+
Solo
Ymir
Ymir
Midget-Man799
Ymir
Level 48
God Stats
5W - 6L
1,490 SR
Queue Stats
179W - 359L
1,346 Elo+
Party 2
Vulcan
Vulcan
Spooki1UR
Vulcan
Level 51
God Stats
6W - 7L
1,500 SR
Queue Stats
206W - 368L
1,346 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
IDrugula
Guan Yu
15
1 / 0 / 2
13,072
594
9,305
36,218
43,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Yemoja
15
0 / 0 / 3
13,162
598
11,167
17,817
17,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 1 / 0
14,374
653
19,215
21,089
10,167
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 0
10,852
493
14,124
12,179
4,096
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
1 / 2 / 0
11,121
506
7,638
17,779
18,153
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Vulcan
Spooki1UR
Vulcan
15
0 / 3 / 0
12,729
579
36,109
18,543
6,144
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
1
6
Kills
1
1
Deaths
6
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Guan Yu
IDrugula
Guan Yu
1
0
2
2
W
Yemoja
0
0
3
1.5
L
1
2
0
0.5
W
5
1
0
5
L
Vulcan
Spooki1UR
Vulcan
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,687
Damage
57,871
75,124
Taken
48,501
70,689
Mitigated
28,393
59,680
Healing
8,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,124
5,053
0
2,697
12,179
4,096
0
8,768
3,411
0
56,702
W
Guan Yu
IDrugula
Guan Yu
9,305
1,082
10,873
15,829
36,218
43,143
141
17,394
18,824
0
39,449
W
Yemoja
11,167
1,249
9,219
4,847
17,817
17,379
602
12,436
5,381
43,385
0
L
7,638
262
630
916
17,779
18,153
0
9,884
7,895
20,727
0
W
19,215
974
10,147
8,765
21,089
10,167
212
14,028
7,061
94,278
0
L
Vulcan
Spooki1UR
Vulcan
36,109
6,689
805
3,289
18,543
6,144
0
11,759
6,784
94,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,608
Gold Earned
34,702
210
Minions Killed
177
0
Camps Cleared
0
1,171,987
Distance Traveled
1,132,497
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,852
493
72
3
0
327,047
8
W
Guan Yu
13,072
594
42
2
0
433,112
0
W
Yemoja
13,162
598
51
2
0
363,824
1
L
Ymir
11,121
506
20
1
0
401,137
0
W
Ra
14,374
653
117
5
0
375,051
0
L
Vulcan
12,729
579
85
4
0
404,313
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role