Player Matchup

Aphrodite
Aphrodite
Gold V
AdycOMG
Aphrodite
Gold V
Level 89
God Stats
7W - 10L
1,532 SR
Queue Stats
288W - 312L
1,340 MMR
Solo
Hun Batz
Hun Batz
Silver II
Moyaa7196
Hun Batz
Silver II
Level 101
God Stats
4W - 6L
1,526 SR
Queue Stats
58W - 65L
1,227 MMR
Party 1
Fenrir
Fenrir
Silver V
Pockets8085
Fenrir
Silver V
Level 111
God Stats
2W - 1L
1,742 SR
Queue Stats
47W - 48L
1,321 MMR
Party 2
Olorun
Olorun
Silver V
Syrotyar
Olorun
Silver V
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 127L
1,321 MMR
Party 2
Erlang Shen
Erlang Shen
Silver I
bR CuBaNiTo bS
Erlang Shen
Silver I
Level 109
God Stats
4W - 1L
1,749 SR
Queue Stats
26W - 40L
1,426 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 107
1,610 SR
1,327 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 121
1,498 SR
1,337 MMR
Apollo
Apollo
Bronze III
AnthonysAwful
Apollo
Bronze III
Level 129
God Stats
6W - 7L
1,199 SR
Queue Stats
49W - 40L
1,386 MMR
Party 3
Sylvanus
Sylvanus
Gold V
SicariousIX
Sylvanus
Gold V
Level 123
God Stats
11W - 7L
1,659 SR
Queue Stats
43W - 42L
1,313 MMR
Solo
Poseidon
Poseidon
Bronze IV
TiasTrash
Poseidon
Bronze IV
Level 126
God Stats
6W - 5L
1,344 SR
Queue Stats
63W - 59L
1,311 MMR
Party 3
Bakasura
Bakasura
Silver II
Uncle_Luke1
Bakasura
Silver II
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 48L
1,264 MMR
Party 4
Kuzenbo
Kuzenbo
Silver I
jbsmoove72
Kuzenbo
Silver I
Level 114
God Stats
2W - 0L
1,789 SR
Queue Stats
37W - 43L
1,412 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AdycOMG
Aphrodite
19
7 / 6 / 10
13,544
502
24,348
24,714
13,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hun Batz
Moyaa7196
Hun Batz
18
3 / 7 / 6
12,275
455
13,378
23,278
9,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
17
6 / 9 / 11
12,237
453
14,939
31,400
30,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Olorun
Syrotyar
Olorun
19
3 / 3 / 5
13,183
488
20,339
22,482
9,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Erlang Shen
bR CuBaNiTo bS
Erlang Shen
19
4 / 7 / 6
13,349
494
17,984
29,524
29,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
Cu ChulainnJanusSetDanzaburouScylla

VS

Bans
Nu WaCupidNemesisSkadiTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 1 / 9
15,424
571
25,756
25,876
12,501
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
SicariousIX
Sylvanus
16
0 / 6 / 22
12,168
451
14,880
32,109
37,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
TiasTrash
Poseidon
20
13 / 8 / 12
15,062
558
27,611
18,686
6,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Uncle_Luke1
Bakasura
19
2 / 6 / 14
12,677
470
10,208
26,027
12,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
jbsmoove72
Kuzenbo
19
4 / 3 / 12
12,616
467
16,551
26,479
38,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
100
23
Kills
31
32
Deaths
24
38
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
AdycOMG
Aphrodite
7
6
10
2
W
12
1
9
16.5
L
Hun Batz
Moyaa7196
Hun Batz
3
7
6
0.86
L
Fenrir
6
9
11
1.28
W
Sylvanus
SicariousIX
Sylvanus
0
6
22
1.83
L
Olorun
Syrotyar
Olorun
3
3
5
1.83
W
Poseidon
TiasTrash
Poseidon
13
8
12
2.38
W
Bakasura
Uncle_Luke1
Bakasura
2
6
14
1.5
L
Erlang Shen
bR CuBaNiTo bS
Erlang Shen
4
7
6
1
W
Kuzenbo
jbsmoove72
Kuzenbo
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,988
Damage
95,006
131,398
Taken
129,177
91,986
Mitigated
108,808
53,245
Healing
50,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
AdycOMG
Aphrodite
24,348
4,089
8,485
13,133
24,714
13,151
1,317
14,401
10,168
79,777
0
W
25,756
18,258
0
11,973
25,876
12,501
6,168
12,868
12,540
0
119,497
L
Hun Batz
Moyaa7196
Hun Batz
13,378
1,967
0
5,314
23,278
9,178
1,045
9,066
14,067
0
93,608
L
Fenrir
14,939
2,543
0
5,291
31,400
30,763
574
13,685
17,140
0
36,947
W
Sylvanus
SicariousIX
Sylvanus
14,880
1,841
7,889
13,876
32,109
37,879
278
14,936
16,286
34,247
0
L
Olorun
Syrotyar
Olorun
20,339
9,777
2,063
12,333
22,482
9,580
1,478
8,453
13,979
93,185
0
W
Poseidon
TiasTrash
Poseidon
27,611
3,671
0
2,205
18,686
6,818
1,641
6,509
11,697
104,315
0
W
Bakasura
Uncle_Luke1
Bakasura
10,208
7,194
0
10,058
26,027
12,629
1,982
8,346
17,208
0
64,239
L
Erlang Shen
bR CuBaNiTo bS
Erlang Shen
17,984
9,716
0
6,626
29,524
29,314
2,148
14,192
14,381
0
94,211
W
Kuzenbo
jbsmoove72
Kuzenbo
16,551
4,628
0
4,552
26,479
38,981
737
8,711
17,067
66,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,588
Gold Earned
67,947
613
Minions Killed
525
0
Camps Cleared
0
2,397,449
Distance Traveled
2,434,837
12
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
13,544
502
132
5
0
450,183
0
W
Apollo
15,424
571
160
6
0
533,670
7
L
Hun Batz
12,275
455
132
5
0
490,395
2
L
Fenrir
12,237
453
32
1
0
512,915
3
W
Sylvanus
12,168
451
37
1
0
448,891
9
L
Olorun
13,183
488
164
6
0
493,722
3
W
Poseidon
15,062
558
124
5
0
484,715
7
W
Bakasura
12,677
470
107
4
0
521,958
1
L
Erlang Shen
13,349
494
153
6
0
450,234
4
W
Kuzenbo
12,616
467
97
4
0
445,603
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role