Player Matchup

Discordia
Discordia
GtorresRod
Discordia
Level 76
God Stats
2W - 3L
1,330 SR
Queue Stats
221W - 209L
1,531 Elo+
Solo
Heimdallr
Heimdallr
Korengen
Heimdallr
Level 147
God Stats
0W - 1L
1,724 SR
Queue Stats
2W - 2L
1,613 Elo+
Party 1
Sylvanus
Sylvanus
Nicgg
Sylvanus
Level 155
God Stats
12W - 12L
1,881 SR
Queue Stats
129W - 134L
1,539 Elo+
Party 1
Ratatoskr
Ratatoskr
Winpo
Ratatoskr
Level 147
God Stats
3W - 5L
1,500 SR
Queue Stats
63W - 70L
1,517 Elo+
Party 1
Osiris
Osiris
stretchmy4skin
Osiris
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,798 Elo+
Solo
Team Averages
Level 121
1,587 SR
1,600 Elo+

VS

Team Averages
Level 125
1,472 SR
1,533 Elo+
Chaac
Chaac
Bondrewd
Chaac
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
DaSimba
Kukulkan
Level 94
God Stats
16W - 9L
1,303 SR
Queue Stats
101W - 88L
1,553 Elo+
Party 2
Cabrakan
Cabrakan
Laivum
Cabrakan
Level 147
God Stats
5W - 2L
1,500 SR
Queue Stats
605W - 534L
1,649 Elo+
Party 2
Set
Set
XxZamcookiexxO
Set
Level 103
God Stats
15W - 10L
1,789 SR
Queue Stats
119W - 102L
1,556 Elo+
Party 2
Danzaburou
Danzaburou
Zetle
Danzaburou
Level 122
God Stats
1W - 1L
1,268 SR
Queue Stats
54W - 66L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
GtorresRod
Discordia
14
2 / 2 / 1
8,319
520
8,009
6,103
1,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
Korengen
Heimdallr
12
1 / 4 / 1
7,060
441
5,340
10,864
3,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sylvanus
Nicgg
Sylvanus
10
1 / 5 / 1
6,513
407
7,089
12,657
9,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ratatoskr
Winpo
Ratatoskr
13
1 / 3 / 0
7,655
478
4,780
14,516
5,158
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 1 / 0
7,443
465
9,680
8,951
9,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Bondrewd
Chaac
16
3 / 0 / 0
9,365
585
6,669
11,968
9,025
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
DaSimba
Kukulkan
15
2 / 2 / 3
9,091
568
4,482
6,438
2,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cabrakan
Laivum
Cabrakan
11
4 / 0 / 8
8,098
506
9,037
13,614
12,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
3 / 3 / 5
8,487
530
6,534
12,508
5,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
Zetle
Danzaburou
14
3 / 2 / 5
8,914
557
8,283
9,537
3,546
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
7
Kills
15
15
Deaths
7
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chaac
Bondrewd
Chaac
3
0
0
3
W
Kukulkan
DaSimba
Kukulkan
2
2
3
1.75
L
Discordia
GtorresRod
Discordia
2
2
1
1.25
L
Heimdallr
Korengen
Heimdallr
1
4
1
0.38
W
Cabrakan
Laivum
Cabrakan
4
0
8
8
L
Sylvanus
Nicgg
Sylvanus
1
5
1
0.3
L
Ratatoskr
Winpo
Ratatoskr
1
3
0
0.33
W
3
3
5
1.83
W
Danzaburou
Zetle
Danzaburou
3
2
5
2.75
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,898
Damage
35,005
53,091
Taken
54,065
29,583
Mitigated
33,573
15,562
Healing
20,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Bondrewd
Chaac
6,669
1,307
0
4,690
11,968
9,025
626
51
11,917
0
56,287
W
Kukulkan
DaSimba
Kukulkan
4,482
169
0
558
6,438
2,632
0
3,391
3,047
66,680
0
L
Discordia
GtorresRod
Discordia
8,009
255
0
1,315
6,103
1,712
0
2,255
3,718
59,281
0
L
Heimdallr
Korengen
Heimdallr
5,340
2,678
0
2,862
10,864
3,523
0
3,107
7,695
0
43,639
W
Cabrakan
Laivum
Cabrakan
9,037
1,734
0
5,682
13,614
12,880
0
4,599
9,015
25,365
0
L
Sylvanus
Nicgg
Sylvanus
7,089
1,432
1,119
1,759
12,657
9,699
0
3,622
8,993
22,293
3,827
L
Ratatoskr
Winpo
Ratatoskr
4,780
1,537
0
7,132
14,516
5,158
0
3,361
11,059
0
52,913
W
6,534
3,606
0
6,446
12,508
5,490
0
3,065
9,443
0
54,873
W
Danzaburou
Zetle
Danzaburou
8,283
4,493
0
3,443
9,537
3,546
112
3,600
5,937
0
59,966
L
9,680
3,859
0
1,375
8,951
9,491
0
844
8,107
0
41,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,990
Gold Earned
43,955
433
Minions Killed
526
0
Camps Cleared
0
1,497,058
Distance Traveled
1,630,309
19
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,365
585
131
8
0
305,533
2
W
Kukulkan
9,091
568
139
9
0
315,233
6
L
Discordia
8,319
520
125
8
0
300,644
6
L
Heimdallr
7,060
441
80
5
0
289,857
4
W
Cabrakan
8,098
506
16
1
0
373,061
8
L
Sylvanus
6,513
407
45
3
0
272,734
2
L
Ratatoskr
7,655
478
107
7
0
353,789
5
W
Set
8,487
530
108
7
0
336,155
7
W
Danzaburou
8,914
557
132
8
0
300,327
2
L
Osiris
7,443
465
76
5
0
280,034
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role