Player Matchup

Set
Set
Drakilos
Set
Level 16
God Stats
2W - 5L
1,378 SR
Queue Stats
23W - 33L
1,317 Elo+
Party 2
Jormungandr
Jormungandr
MrBulbi
Jormungandr
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,550 Elo+
Party 3
Hachiman
Hachiman
Sami228
Hachiman
Level 26
God Stats
1W - 2L
1,736 SR
Queue Stats
6W - 10L
1,550 Elo+
Party 3
Nu Wa
Nu Wa
Skydraus
Nu Wa
Level 16
God Stats
2W - 4L
1,508 SR
Queue Stats
25W - 32L
1,346 Elo+
Party 2
Loki
Loki
VoodooShoodoo
Loki
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Team Averages
Level 21
1,524 SR
1,453 Elo+

VS

Team Averages
Level 18
1,645 SR
1,511 Elo+
Guan Yu
Guan Yu
InSequence
Guan Yu
Level 11
God Stats
2W - 0L
1,821 SR
Queue Stats
5W - 6L
1,484 Elo+
Party 1
Set
Set
JesusCyber
Set
Level 8
God Stats
1W - 0L
1,739 SR
Queue Stats
3W - 3L
1,633 Elo+
Party 1
Neith
Neith
JimJr
Neith
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,468 Elo+
Party 1
Chang'e
Chang'e
LinaRouch
Chang'e
Level 17
God Stats
2W - 2L
1,665 SR
Queue Stats
6W - 7L
1,520 Elo+
Party 1
Zeus
Zeus
samedirules
Zeus
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
124W - 154L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 10 / 0
8,514
501
10,697
15,817
10,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jormungandr
MrBulbi
Jormungandr
11
0 / 1 / 2
7,093
417
3,462
6,849
5,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
Sami228
Hachiman
13
1 / 3 / 3
7,409
436
7,021
11,710
3,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
Skydraus
Nu Wa
13
5 / 3 / 5
8,786
517
11,462
10,027
3,550
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 7 / 2
7,541
444
5,379
10,552
3,215
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
InSequence
Guan Yu
16
11 / 1 / 8
9,861
580
11,205
17,166
11,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
2 / 5 / 5
7,866
463
4,104
14,338
4,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Neith
JimJr
Neith
14
1 / 2 / 6
8,471
498
6,363
9,249
2,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
LinaRouch
Chang'e
14
6 / 0 / 6
8,786
517
7,189
6,867
3,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
4 / 7 / 4
8,992
529
11,666
11,400
3,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
53
13
Kills
24
24
Deaths
15
12
Assists
29
Player
Kills
Deaths
Assists
KDA
L
4
10
0
0.4
W
Guan Yu
InSequence
Guan Yu
11
1
8
15
W
2
5
5
0.9
W
Neith
JimJr
Neith
1
2
6
2
W
Chang'e
LinaRouch
Chang'e
6
0
6
9
L
Jormungandr
MrBulbi
Jormungandr
0
1
2
1
L
Hachiman
Sami228
Hachiman
1
3
3
0.83
L
Nu Wa
Skydraus
Nu Wa
5
3
5
2.5
L
3
7
2
0.57
W
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,021
Damage
40,527
54,955
Taken
59,020
26,312
Mitigated
26,681
14,476
Healing
27,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,697
5,246
0
2,395
15,817
10,833
677
4,804
10,713
0
51,601
W
Guan Yu
InSequence
Guan Yu
11,205
2,753
738
8,269
17,166
11,889
870
2,397
14,769
0
45,791
W
4,104
1,868
0
4,221
14,338
4,848
0
3,411
10,927
0
42,939
W
Neith
JimJr
Neith
6,363
2,500
0
3,641
9,249
2,931
1,927
3,455
5,794
0
44,000
W
Chang'e
LinaRouch
Chang'e
7,189
491
4,318
3,836
6,867
3,113
850
1,839
4,881
35,893
0
L
Jormungandr
MrBulbi
Jormungandr
3,462
1,617
0
1,327
6,849
5,079
170
1,144
5,656
22,031
0
L
Hachiman
Sami228
Hachiman
7,021
3,898
0
5,182
11,710
3,635
664
2,744
8,841
0
35,899
L
Nu Wa
Skydraus
Nu Wa
11,462
1,531
0
3,165
10,027
3,550
424
6,007
3,995
44,055
0
L
5,379
1,058
0
2,407
10,552
3,215
605
4,156
6,271
0
31,899
W
11,666
768
0
2,549
11,400
3,900
436
3,510
7,725
61,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,343
Gold Earned
43,976
292
Minions Killed
388
0
Camps Cleared
0
1,413,405
Distance Traveled
1,720,728
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,514
501
84
5
0
256,275
0
W
Guan Yu
9,861
580
80
5
0
387,320
1
W
Set
7,866
463
68
4
0
335,414
0
W
Neith
8,471
498
92
5
0
342,514
0
W
Chang'e
8,786
517
59
3
0
376,268
2
L
Jormungandr
7,093
417
30
2
0
204,219
0
L
Hachiman
7,409
436
62
4
0
287,122
5
L
Nu Wa
8,786
517
67
4
0
321,222
4
L
Loki
7,541
444
49
3
0
344,567
5
W
Zeus
8,992
529
89
5
0
279,212
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role