Player Matchup

Artemis
Artemis
Countgrogu
Artemis
Level 8
God Stats
9W - 14L
1,408 SR
Queue Stats
25W - 61L
1,383 Elo+
Party 3
Nemesis
Nemesis
Shadeslayer1324
Nemesis
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 21L
1,497 Elo+
Party 2
Ra
Ra
Sushomaki
Ra
Level 6
God Stats
0W - 2L
1,306 SR
Queue Stats
14W - 11L
1,404 Elo+
Party 2
Aphrodite
Aphrodite
kyds
Aphrodite
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
198W - 301L
1,353 Elo+
Party 3
Athena
Athena
squierdonovan
Athena
Level 24
God Stats
1W - 2L
1,536 SR
Queue Stats
21W - 15L
1,546 Elo+
Party 2
Team Averages
Level 25
1,450 SR
1,437 Elo+

VS

Team Averages
Level 32
1,512 SR
1,495 Elo+
Danzaburou
Danzaburou
Gonzareef
Danzaburou
Level 109
God Stats
1W - 1L
1,315 SR
Queue Stats
19W - 17L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
SoulForce
Guan Yu
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,555 Elo+
Party 1
Kukulkan
Kukulkan
Stonedflow
Kukulkan
Level 6
God Stats
15W - 7L
1,531 SR
Queue Stats
52W - 49L
1,431 Elo+
Solo
Bacchus
Bacchus
TechDecker
Bacchus
Level 24
God Stats
9W - 10L
1,500 SR
Queue Stats
151W - 168L
1,488 Elo+
Solo
Zeus
Zeus
xelar8
Zeus
Level 5
God Stats
3W - 2L
1,715 SR
Queue Stats
14W - 10L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Countgrogu
Artemis
15
0 / 13 / 4
8,978
816
8,779
23,957
8,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
2 / 12 / 2
9,639
876
8,348
27,852
10,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
0 / 3 / 4
9,148
832
5,366
8,668
2,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
kyds
Aphrodite
15
1 / 7 / 3
9,402
855
2,471
18,792
9,280
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
1 / 3 / 3
10,001
909
7,358
24,182
22,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

292

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Gonzareef
Danzaburou
19
13 / 0 / 18
12,944
1,177
24,417
9,652
4,494
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
SoulForce
Guan Yu
19
12 / 1 / 19
12,453
1,132
12,276
8,544
8,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Kukulkan
Stonedflow
Kukulkan
18
5 / 0 / 18
11,085
1,008
22,143
4,544
2,148
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
TechDecker
Bacchus
17
2 / 3 / 21
10,522
957
7,455
10,229
10,685
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zeus
xelar8
Zeus
19
6 / 0 / 29
12,013
1,092
31,238
3,629
1,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
143
4
Kills
38
38
Deaths
4
16
Assists
105
Player
Kills
Deaths
Assists
KDA
L
Artemis
Countgrogu
Artemis
0
13
4
0.15
W
Danzaburou
Gonzareef
Danzaburou
13
0
18
22
L
2
12
2
0.25
W
Guan Yu
SoulForce
Guan Yu
12
1
19
21.5
W
Kukulkan
Stonedflow
Kukulkan
5
0
18
14
L
0
3
4
0.67
W
Bacchus
TechDecker
Bacchus
2
3
21
4.17
L
Aphrodite
kyds
Aphrodite
1
7
3
0.36
L
1
3
3
0.83
W
Zeus
xelar8
Zeus
6
0
29
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,322
Damage
97,529
103,451
Taken
36,598
53,475
Mitigated
27,558
19,573
Healing
8,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Countgrogu
Artemis
8,779
3,090
0
1,662
23,957
8,280
0
14,248
9,111
0
17,762
W
Danzaburou
Gonzareef
Danzaburou
24,417
13,111
0
1,514
9,652
4,494
0
4,219
5,433
0
56,519
L
8,348
2,810
179
4,438
27,852
10,498
0
15,193
12,187
0
24,893
W
Guan Yu
SoulForce
Guan Yu
12,276
3,993
3,394
2,713
8,544
8,901
0
4,450
4,094
0
20,903
W
Kukulkan
Stonedflow
Kukulkan
22,143
1,736
0
0
4,544
2,148
0
1,222
3,322
42,618
0
L
5,366
151
1,391
20
8,668
2,724
0
4,741
3,764
28,895
0
W
Bacchus
TechDecker
Bacchus
7,455
598
0
0
10,229
10,685
0
4,050
6,179
21,283
0
L
Aphrodite
kyds
Aphrodite
2,471
675
2,815
3,837
18,792
9,280
0
12,394
6,076
20,026
0
L
7,358
2,389
797
4,434
24,182
22,693
0
12,670
10,979
16,694
0
W
Zeus
xelar8
Zeus
31,238
1,074
0
430
3,629
1,330
0
1,254
2,375
47,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,168
Gold Earned
59,017
180
Minions Killed
214
3
Camps Cleared
12
948,893
Distance Traveled
1,031,809
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,978
816
10
1
0
148,924
0
W
Danzaburou
12,944
1,177
84
8
4
222,766
0
L
Nemesis
9,639
876
33
3
2
207,627
0
W
Guan Yu
12,453
1,132
22
2
2
219,309
0
W
Kukulkan
11,085
1,008
47
4
2
194,155
0
L
Ra
9,148
832
74
7
0
212,859
1
W
Bacchus
10,522
957
20
2
3
207,100
0
L
Aphrodite
9,402
855
38
3
0
177,852
0
L
Athena
10,001
909
25
2
1
201,631
0
W
Zeus
12,013
1,092
41
4
1
188,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role