Player Matchup

Agni
Agni
BENJAC04
Agni
Level 13
God Stats
4W - 8L
1,500 SR
Queue Stats
423W - 458L
1,049 Elo+
Solo
Artemis
Artemis
EmersonCP
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,341 Elo+
Party 1
Ra
Ra
Hyorimaru08
Ra
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,196 Elo+
Party 1
Jing Wei
Jing Wei
MiicSu
Jing Wei
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,196 Elo+
Party 1
Ymir
Ymir
kamemd
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,319 Elo+
Party 1
Team Averages
Level 9
1,500 SR
1,220 Elo+

VS

Team Averages
Level 25
1,469 SR
1,426 Elo+
Ymir
Ymir
CelticX66X
Ymir
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 30L
1,417 Elo+
Party 2
Bellona
Bellona
Odaloy
Bellona
Level 18
God Stats
3W - 1L
1,575 SR
Queue Stats
3W - 4L
1,321 Elo+
Solo
Danzaburou
Danzaburou
Willker2006
Danzaburou
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 66L
1,539 Elo+
Solo
Nu Wa
Nu Wa
crisvalen_75
Nu Wa
Level 29
God Stats
1W - 2L
1,454 SR
Queue Stats
17W - 34L
1,407 Elo+
Solo
Hou Yi
Hou Yi
felipemartinsk
Hou Yi
Level 26
God Stats
4W - 3L
1,317 SR
Queue Stats
40W - 59L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
7
0 / 5 / 0
4,746
431
997
5,311
1,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Artemis
EmersonCP
Artemis
7
0 / 2 / 0
4,663
424
4,931
5,978
1,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
2 / 2 / 0
6,243
568
2,851
6,387
2,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
MiicSu
Jing Wei
7
0 / 2 / 0
4,749
432
1,659
7,805
1,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ymir
kamemd
Ymir
6
0 / 4 / 0
4,750
432
1,505
6,510
2,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 0 / 4
5,389
490
3,718
5,064
1,702
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Bellona
Odaloy
Bellona
10
1 / 0 / 5
5,816
529
1,392
5,119
3,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
Willker2006
Danzaburou
11
2 / 2 / 0
6,707
610
4,864
4,823
1,491
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
7 / 0 / 1
7,015
638
5,719
4,175
1,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
2 / 0 / 5
5,713
519
4,650
5,677
1,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
30
2
Kills
15
15
Deaths
2
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Agni
0
5
0
0
W
3
0
4
5
L
Artemis
EmersonCP
Artemis
0
2
0
0
L
2
2
0
1
L
Jing Wei
MiicSu
Jing Wei
0
2
0
0
W
Bellona
Odaloy
Bellona
1
0
5
3.5
W
Danzaburou
Willker2006
Danzaburou
2
2
0
1
W
7
0
1
7.5
W
2
0
5
4.5
L
Ymir
kamemd
Ymir
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,943
Damage
20,343
31,991
Taken
24,858
9,131
Mitigated
9,523
10,689
Healing
10,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
997
208
0
1,240
5,311
1,197
35
2,251
2,803
18,172
0
W
3,718
220
0
2,264
5,064
1,702
0
686
4,378
13,951
0
L
Artemis
EmersonCP
Artemis
4,931
2,019
0
2,596
5,978
1,505
0
2,045
3,851
0
21,772
L
2,851
622
0
2,331
6,387
2,253
0
438
5,911
32,592
0
L
Jing Wei
MiicSu
Jing Wei
1,659
1,114
0
4,051
7,805
1,729
0
1,990
5,779
0
22,454
W
Bellona
Odaloy
Bellona
1,392
268
0
1,568
5,119
3,697
0
529
4,590
0
28,586
W
Danzaburou
Willker2006
Danzaburou
4,864
2,052
0
1,822
4,823
1,491
675
2,681
2,142
0
32,489
W
5,719
1,444
0
2,014
4,175
1,247
944
997
3,178
34,271
0
W
4,650
1,713
0
3,087
5,677
1,386
212
460
5,217
0
23,276
L
Ymir
kamemd
Ymir
1,505
289
0
471
6,510
2,447
0
2,305
4,135
7,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,151
Gold Earned
30,640
215
Minions Killed
248
0
Camps Cleared
0
924,866
Distance Traveled
972,610
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
4,746
431
31
3
0
169,435
0
W
Ymir
5,389
490
31
3
0
170,150
1
L
Artemis
4,663
424
43
4
0
156,206
0
L
Ra
6,243
568
85
8
0
192,367
2
L
Jing Wei
4,749
432
43
4
0
204,562
1
W
Bellona
5,816
529
59
5
0
229,964
1
W
Danzaburou
6,707
610
61
6
0
178,360
0
W
Nu Wa
7,015
638
57
5
0
212,390
2
W
Hou Yi
5,713
519
40
4
0
181,746
0
L
Ymir
4,750
432
13
1
0
202,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role