Player Matchup

Ymir
Ymir
CR_GalelYT
Ymir
Level 25
God Stats
43W - 50L
1,604 SR
Queue Stats
332W - 391L
1,442 Elo+
Party 1
Kali
Kali
Celoutzz
Kali
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Odin
Odin
Leo_Lorentz23
Odin
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
OHMISTER
Cu Chulainn
Level 13
God Stats
5W - 2L
1,837 SR
Queue Stats
99W - 88L
1,549 Elo+
Solo
Danzaburou
Danzaburou
Warrior-iwni
Danzaburou
Level 29
God Stats
10W - 20L
1,254 SR
Queue Stats
442W - 512L
1,444 Elo+
Party 1
Team Averages
Level 14
1,539 SR
1,487 Elo+

VS

Team Averages
Level 23
1,483 SR
1,452 Elo+
Apollo
Apollo
Crenex
Apollo
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,332 Elo+
Solo
The Morrigan
The Morrigan
LeProGuy
The Morrigan
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
PrinceCutty
Cerberus
Level 29
God Stats
5W - 1L
1,777 SR
Queue Stats
58W - 57L
1,473 Elo+
Solo
Arachne
Arachne
TexanWarrior05
Arachne
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,529 Elo+
Solo
Kali
Kali
friskyfresh
Kali
Level 26
God Stats
4W - 5L
1,139 SR
Queue Stats
68W - 114L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
5,374
489
3,381
6,858
3,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kali
8
0 / 5 / 0
4,784
435
987
5,791
1,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

4
0 / 7 / 0
4,167
379
515
6,223
1,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cu Chulainn
OHMISTER
Cu Chulainn
12
4 / 3 / 0
6,817
620
6,369
7,894
4,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
Warrior-iwni
Danzaburou
9
1 / 3 / 0
5,356
487
4,568
7,241
1,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Crenex
Apollo
9
5 / 1 / 3
6,382
580
4,205
5,117
1,485
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
LeProGuy
The Morrigan
11
4 / 0 / 2
6,726
611
4,632
2,643
819
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
PrinceCutty
Cerberus
9
2 / 0 / 5
5,414
492
2,677
4,739
2,168
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
3 / 1 / 3
5,696
518
2,312
6,993
1,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
5 / 3 / 0
6,661
606
3,964
8,100
4,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
5
Kills
19
22
Deaths
5
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
Kali
0
5
0
0
W
Apollo
Crenex
Apollo
5
1
3
6.5
W
The Morrigan
LeProGuy
The Morrigan
4
0
2
5
L
0
7
0
0
L
Cu Chulainn
OHMISTER
Cu Chulainn
4
3
0
1.33
W
Cerberus
PrinceCutty
Cerberus
2
0
5
4.5
W
3
1
3
4.5
L
Danzaburou
Warrior-iwni
Danzaburou
1
3
0
0.33
W
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,820
Damage
17,790
34,007
Taken
27,592
13,342
Mitigated
10,478
6,551
Healing
9,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,381
844
0
694
6,858
3,059
156
804
6,054
19,702
0
L
Kali
987
93
0
624
5,791
1,710
0
1,853
3,938
0
19,848
W
Apollo
Crenex
Apollo
4,205
2,512
0
881
5,117
1,485
724
1,501
3,616
0
25,586
W
The Morrigan
LeProGuy
The Morrigan
4,632
1,493
0
316
2,643
819
696
0
2,643
34,437
2,055
L
515
410
0
252
6,223
1,898
0
1,158
5,015
0
5,699
L
Cu Chulainn
OHMISTER
Cu Chulainn
6,369
1,942
0
1,986
7,894
4,972
0
1,068
6,627
0
38,820
W
Cerberus
PrinceCutty
Cerberus
2,677
244
0
2,474
4,739
2,168
126
958
3,781
11,282
0
W
2,312
1,782
0
2,757
6,993
1,891
0
922
6,071
0
23,810
L
Danzaburou
Warrior-iwni
Danzaburou
4,568
1,594
0
2,995
7,241
1,703
566
1,873
5,368
0
21,674
W
3,964
2,633
0
3,172
8,100
4,115
1,248
0
8,100
0
26,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,498
Gold Earned
30,879
202
Minions Killed
236
0
Camps Cleared
0
912,606
Distance Traveled
912,521
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,374
489
31
3
0
192,408
0
L
Kali
4,784
435
30
3
0
175,666
0
W
Apollo
6,382
580
56
5
0
160,356
0
W
The Morrigan
6,726
611
65
6
0
203,530
4
L
Odin
4,167
379
6
1
0
171,969
2
L
Cu Chulainn
6,817
620
82
7
0
193,092
0
W
Cerberus
5,414
492
14
1
0
198,398
4
W
Arachne
5,696
518
47
4
0
179,427
1
L
Danzaburou
5,356
487
53
5
0
179,471
0
W
Kali
6,661
606
54
5
0
170,810
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role