Player Matchup

Geb
Geb
Azupe
Geb
Level 42
God Stats
5W - 6L
1,496 SR
Queue Stats
27W - 31L
1,476 Elo+
Party 3
Merlin
Merlin
Mlgjonytan
Merlin
Level 113
God Stats
1W - 2L
1,278 SR
Queue Stats
81W - 80L
1,559 Elo+
Party 3
Hou Yi
Hou Yi
SIideBy
Hou Yi
Level 105
God Stats
0W - 3L
1,187 SR
Queue Stats
32W - 38L
1,545 Elo+
Party 3
Osiris
Osiris
TrulyyG0ATED-_-
Osiris
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 67L
1,589 Elo+
Party 2
Ne Zha
Ne Zha
walkingXP_
Ne Zha
Level 28
God Stats
4W - 8L
1,452 SR
Queue Stats
234W - 211L
1,578 Elo+
Party 2
Team Averages
Level 79
1,383 SR
1,549 Elo+

VS

Team Averages
Level 49
1,466 SR
1,535 Elo+
Tyr
Tyr
AngelDeLeon17
Tyr
Level 42
God Stats
6W - 4L
1,220 SR
Queue Stats
64W - 33L
1,650 Elo+
Solo
Izanami
Izanami
FrostedFlakes719
Izanami
Level 28
God Stats
7W - 4L
1,590 SR
Queue Stats
60W - 57L
1,503 Elo+
Party 1
Bacchus
Bacchus
ItsRedRoBB3r
Bacchus
Level 46
God Stats
5W - 2L
1,500 SR
Queue Stats
140W - 161L
1,487 Elo+
Solo
Bakasura
Bakasura
Phibbean
Bakasura
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
262W - 252L
1,545 Elo+
Party 1
Nu Wa
Nu Wa
jinxpop120
Nu Wa
Level 48
God Stats
3W - 2L
1,518 SR
Queue Stats
26W - 37L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Azupe
Geb
11
1 / 2 / 4
6,582
470
6,445
10,237
4,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Merlin
Mlgjonytan
Merlin
14
8 / 3 / 1
8,940
639
9,380
5,954
1,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
SIideBy
Hou Yi
12
2 / 2 / 3
6,944
496
6,597
7,549
2,657
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 4 / 5
6,992
499
6,515
10,319
6,187
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
walkingXP_
Ne Zha
11
1 / 3 / 1
6,216
444
3,145
9,347
4,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 0
8,938
638
10,438
15,130
8,833
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

10
1 / 3 / 3
6,164
440
5,801
9,069
2,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
ItsRedRoBB3r
Bacchus
11
2 / 3 / 4
7,135
510
4,893
11,067
7,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
Phibbean
Bakasura
13
4 / 4 / 1
8,131
581
6,575
10,686
3,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
13
0 / 2 / 1
7,560
540
4,014
5,451
1,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
23
13
Kills
14
14
Deaths
13
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
7
1
0
7
L
Geb
Azupe
Geb
1
2
4
1.5
W
1
3
3
0.83
W
Bacchus
ItsRedRoBB3r
Bacchus
2
3
4
1.33
L
Merlin
Mlgjonytan
Merlin
8
3
1
2.83
W
Bakasura
Phibbean
Bakasura
4
4
1
1.13
L
Hou Yi
SIideBy
Hou Yi
2
2
3
1.75
L
1
4
5
0.88
W
Nu Wa
0
2
1
0.25
L
Ne Zha
walkingXP_
Ne Zha
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,082
Damage
31,721
43,406
Taken
51,403
19,651
Mitigated
24,047
11,990
Healing
14,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,438
1,908
0
8,176
15,130
8,833
0
1,896
12,744
0
60,836
L
Geb
Azupe
Geb
6,445
503
0
2,941
10,237
4,765
238
2,674
6,930
24,041
0
W
5,801
3,460
0
2,434
9,069
2,619
667
3,333
5,646
0
34,328
W
Bacchus
ItsRedRoBB3r
Bacchus
4,893
791
381
1,594
11,067
7,631
298
4,283
6,735
15,909
0
L
Merlin
Mlgjonytan
Merlin
9,380
807
0
1,366
5,954
1,862
956
1,818
3,509
50,402
0
W
Bakasura
Phibbean
Bakasura
6,575
4,711
0
1,580
10,686
3,440
0
2,642
7,803
0
48,834
L
Hou Yi
SIideBy
Hou Yi
6,597
4,289
0
3,214
7,549
2,657
1,344
2,227
5,301
0
34,084
L
6,515
2,905
0
945
10,319
6,187
0
1,220
8,862
0
43,428
W
Nu Wa
4,014
732
0
289
5,451
1,524
264
2,918
2,225
52,819
0
L
Ne Zha
walkingXP_
Ne Zha
3,145
1,021
0
3,524
9,347
4,180
0
483
8,777
0
23,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,674
Gold Earned
37,928
305
Minions Killed
403
0
Camps Cleared
0
1,273,096
Distance Traveled
1,345,178
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,938
638
114
8
0
278,521
0
L
Geb
6,582
470
21
2
0
274,999
2
W
Izanami
6,164
440
74
5
0
224,200
1
W
Bacchus
7,135
510
22
2
0
264,037
6
L
Merlin
8,940
639
96
7
0
259,383
2
W
Bakasura
8,131
581
89
6
0
295,180
0
L
Hou Yi
6,944
496
72
5
0
220,441
3
L
Osiris
6,992
499
72
5
0
265,660
1
W
Nu Wa
7,560
540
104
7
0
283,240
2
L
Ne Zha
6,216
444
44
3
0
252,613
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role