Player Matchup

Nu Wa
Nu Wa
CoffinNailed
Nu Wa
Level 25
God Stats
3W - 1L
1,860 SR
Queue Stats
23W - 17L
1,518 Elo+
Party 1
Loki
Loki
HiddlestonMain
Loki
Level 13
God Stats
2W - 0L
1,612 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Kali
Kali
Rand0mFrog
Kali
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,251 Elo+
Solo
Bacchus
Bacchus
TabbyBoss
Bacchus
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
cefe22
Jing Wei
Level 7
God Stats
2W - 3L
1,512 SR
Queue Stats
7W - 12L
1,513 Elo+
Solo
Team Averages
Level 29
1,597 SR
1,456 Elo+

VS

Team Averages
Level 19
1,390 SR
1,368 Elo+
Camazotz
Camazotz
Grawp
Camazotz
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,549 Elo+
Party 2
Yemoja
Yemoja
Sakater
Yemoja
Level 29
God Stats
0W - 3L
1,287 SR
Queue Stats
0W - 4L
1,251 Elo+
Party 2
Serqet
Serqet
Scrinqt
Serqet
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,341 Elo+
Party 2
Fenrir
Fenrir
Wiibren
Fenrir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,422 Elo+
Party 2
Mercury
Mercury
tremendao500
Mercury
Level 6
God Stats
1W - 7L
1,165 SR
Queue Stats
18W - 25L
1,274 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 19
14,323
1,102
29,567
7,001
2,164
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

20
20 / 1 / 9
17,098
1,315
33,704
13,434
16,815
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

18
3 / 7 / 13
12,670
975
12,912
19,487
11,538
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
TabbyBoss
Bacchus
20
4 / 4 / 23
13,916
1,070
21,448
16,290
25,795
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jing Wei
cefe22
Jing Wei
19
1 / 3 / 20
12,051
927
7,445
10,424
3,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

241

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Grawp
Camazotz
18
7 / 6 / 8
13,045
1,003
20,517
25,161
10,477
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Yemoja
Sakater
Yemoja
18
1 / 3 / 7
12,307
947
4,519
15,788
17,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Serqet
Scrinqt
Serqet
17
2 / 12 / 4
11,143
857
5,852
19,649
8,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
Wiibren
Fenrir
19
6 / 8 / 7
13,280
1,022
19,550
26,996
12,963
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mercury
tremendao500
Mercury
18
2 / 7 / 9
12,189
938
9,726
26,472
11,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
53
36
Kills
18
18
Deaths
36
84
Assists
35
Player
Kills
Deaths
Assists
KDA
W
8
3
19
5.83
L
Camazotz
Grawp
Camazotz
7
6
8
1.83
W
20
1
9
24.5
W
3
7
13
1.36
L
Yemoja
Sakater
Yemoja
1
3
7
1.5
L
Serqet
Scrinqt
Serqet
2
12
4
0.33
W
Bacchus
TabbyBoss
Bacchus
4
4
23
3.88
L
Fenrir
Wiibren
Fenrir
6
8
7
1.19
W
Jing Wei
cefe22
Jing Wei
1
3
20
3.67
L
Mercury
tremendao500
Mercury
2
7
9
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,076
Damage
60,164
66,636
Taken
114,066
60,264
Mitigated
60,210
7,617
Healing
23,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,567
9,051
0
575
7,001
2,164
0
307
6,554
54,957
0
L
Camazotz
Grawp
Camazotz
20,517
8,927
0
6,599
25,161
10,477
0
10,582
14,561
0
39,119
W
33,704
8,674
0
0
13,434
16,815
0
1,585
11,085
243
67,845
W
12,912
6,746
538
5,669
19,487
11,538
0
1,037
18,196
0
27,212
L
Yemoja
Sakater
Yemoja
4,519
1,639
8,611
4,556
15,788
17,205
0
7,782
7,976
14,219
0
L
Serqet
Scrinqt
Serqet
5,852
527
0
210
19,649
8,021
0
10,469
9,180
0
10,293
W
Bacchus
TabbyBoss
Bacchus
21,448
1,967
0
0
16,290
25,795
0
1,418
14,872
31,430
0
L
Fenrir
Wiibren
Fenrir
19,550
7,256
0
1,482
26,996
12,963
0
12,338
14,644
0
36,625
W
Jing Wei
cefe22
Jing Wei
7,445
5,586
0
835
10,424
3,952
0
172
9,316
0
13,607
L
Mercury
tremendao500
Mercury
9,726
4,914
0
1,582
26,472
11,544
0
9,975
16,471
0
41,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,058
Gold Earned
61,964
198
Minions Killed
165
10
Camps Cleared
4
1,154,800
Distance Traveled
1,177,313
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
14,323
1,102
62
5
1
234,263
0
L
Camazotz
13,045
1,003
33
3
1
260,753
0
W
Loki
17,098
1,315
64
5
5
286,995
0
W
Kali
12,670
975
28
2
2
201,777
2
L
Yemoja
12,307
947
18
1
0
232,277
0
L
Serqet
11,143
857
15
1
0
178,336
1
W
Bacchus
13,916
1,070
22
2
0
224,596
0
L
Fenrir
13,280
1,022
24
2
0
245,621
0
W
Jing Wei
12,051
927
22
2
2
207,169
1
L
Mercury
12,189
938
75
6
3
260,326
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role