Player Matchup

Ymir
Ymir
Nubrox2
Ymir
Level 32
God Stats
70W - 33L
1,465 SR
Queue Stats
185W - 106L
1,477 Elo+
Party 1
Poseidon
Poseidon
Rickarddrak
Poseidon
Level 134
God Stats
7W - 7L
1,777 SR
Queue Stats
187W - 108L
1,477 Elo+
Party 1
Anhur
Anhur
Süvion
Anhur
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 96
1,581 SR
1,485 Elo+

VS

Team Averages
Level 56
1,500 SR
1,341 Elo+
Cthulhu
Cthulhu
GabrielMaia5105
Cthulhu
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 5L
1,285 Elo+
Solo
Cupid
Cupid
ShinGeeK
Cupid
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Usteadx
Zeus
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 38L
1,239 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Nubrox2
Ymir
7
2 / 0 / 2
8,053
619
742
1,347
653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
Rickarddrak
Poseidon
15
7 / 1 / 3
10,114
778
9,461
6,404
2,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Süvion
Anhur
15
2 / 2 / 9
10,027
771
4,294
9,112
3,579
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 2 / 0
6,608
508
132
2,822
1,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cupid
ShinGeeK
Cupid
12
2 / 5 / 1
8,415
647
7,477
9,745
3,013
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
Usteadx
Zeus
13
1 / 4 / 1
8,364
643
5,673
6,215
2,105
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
11
Kills
3
3
Deaths
11
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Ymir
Nubrox2
Ymir
2
0
2
3
W
Poseidon
Rickarddrak
Poseidon
7
1
3
8.5
L
Cupid
ShinGeeK
Cupid
2
5
1
0.5
W
Anhur
Süvion
Anhur
2
2
9
3.25
L
Zeus
Usteadx
Zeus
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,497
Damage
13,282
16,863
Taken
18,782
6,352
Mitigated
6,630
4,698
Healing
3,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
132
0
0
195
2,822
1,512
0
1,868
852
1,322
0
W
Ymir
Nubrox2
Ymir
742
134
172
521
1,347
653
0
447
900
4,520
0
W
Poseidon
Rickarddrak
Poseidon
9,461
1,188
0
2,142
6,404
2,120
803
2,341
4,063
51,586
0
L
Cupid
ShinGeeK
Cupid
7,477
2,730
107
2,278
9,745
3,013
44
4,332
5,157
0
34,231
W
Anhur
Süvion
Anhur
4,294
1,909
0
1,863
9,112
3,579
1,746
3,064
6,048
0
47,280
L
Zeus
Usteadx
Zeus
5,673
412
111
1,011
6,215
2,105
228
3,485
2,542
35,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,194
Gold Earned
23,387
163
Minions Killed
127
0
Camps Cleared
0
532,793
Distance Traveled
451,262
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,608
508
0
0
0
33,622
0
W
Ymir
8,053
619
9
1
0
72,543
2
W
Poseidon
10,114
778
75
6
0
224,085
0
L
Cupid
8,415
647
50
4
0
213,663
4
W
Anhur
10,027
771
79
6
0
236,165
0
L
Zeus
8,364
643
77
6
0
203,977
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role