Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Vamana
Vamana
TheBoyWonder758
Vamana
Level 143
God Stats
2W - 0L
1,753 SR
Queue Stats
215W - 212L
1,452 Elo+
Solo
Fenrir
Fenrir
choco_tunda
Fenrir
Level 95
God Stats
3W - 3L
1,500 SR
Queue Stats
259W - 256L
1,491 Elo+
Party 3
Sol
Sol
drunkintuna
Sol
Level 105
God Stats
14W - 19L
1,393 SR
Queue Stats
51W - 57L
1,462 Elo+
Solo
Terra
Terra
xToxic_Dynamite
Terra
Level 118
God Stats
2W - 1L
1,516 SR
Queue Stats
389W - 390L
1,317 Elo+
Solo
Team Averages
Level 106
1,532 SR
1,444 Elo+

VS

Team Averages
Level 76
1,627 SR
1,405 Elo+
Amaterasu
Amaterasu
Alejo10126322
Amaterasu
Level 69
God Stats
10W - 6L
1,685 SR
Queue Stats
202W - 220L
1,403 Elo+
Solo
Fenrir
Fenrir
Caio_Pitta
Fenrir
Level 53
God Stats
24W - 15L
1,854 SR
Queue Stats
372W - 360L
1,469 Elo+
Party 1
Hel
Hel
GALLETITA 0RE0
Hel
Level 68
God Stats
5W - 8L
1,608 SR
Queue Stats
205W - 195L
1,337 Elo+
Party 2
Danzaburou
Danzaburou
LilB777tchhh
Danzaburou
Level 68
God Stats
9W - 20L
1,490 SR
Queue Stats
92W - 102L
1,331 Elo+
Party 2
Sobek
Sobek
MalakoiHebraicoZ
Sobek
Level 123
God Stats
14W - 31L
1,500 SR
Queue Stats
683W - 660L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
5 / 1 / 0
7,018
638
4,555
5,050
1,525
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

12
4 / 2 / 3
7,025
639
6,332
11,797
5,643
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
12
10 / 0 / 2
7,731
703
5,053
7,878
2,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
2 / 2 / 5
6,875
625
4,446
6,675
2,076
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
0 / 1 / 6
6,247
568
5,198
7,512
5,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Alejo10126322
Amaterasu
10
0 / 4 / 2
5,657
514
3,772
9,067
5,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
Caio_Pitta
Fenrir
10
4 / 4 / 0
6,154
559
4,673
9,181
2,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
2 / 7 / 2
5,747
522
6,363
8,321
2,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
LilB777tchhh
Danzaburou
6
0 / 6 / 1
4,556
414
2,612
7,367
1,731
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
0 / 0 / 1
5,335
485
1,038
5,240
1,967
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
21
Kills
6
6
Deaths
21
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
5
1
0
5
L
Amaterasu
Alejo10126322
Amaterasu
0
4
2
0.25
L
Fenrir
Caio_Pitta
Fenrir
4
4
0
1
L
2
7
2
0.43
L
Danzaburou
LilB777tchhh
Danzaburou
0
6
1
0.08
L
0
0
1
0.5
W
4
2
3
2.75
W
Fenrir
10
0
2
11
W
2
2
5
2.25
W
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,584
Damage
18,458
38,912
Taken
39,176
17,339
Mitigated
14,745
17,422
Healing
12,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
4,555
2,168
0
2,346
5,050
1,525
890
482
4,568
0
29,647
L
Amaterasu
Alejo10126322
Amaterasu
3,772
1,120
0
3,350
9,067
5,348
0
967
8,100
0
26,726
L
Fenrir
Caio_Pitta
Fenrir
4,673
1,089
0
4,021
9,181
2,961
0
1,055
8,126
0
22,351
L
6,363
347
311
2,274
8,321
2,738
0
4,286
4,035
25,057
0
L
Danzaburou
LilB777tchhh
Danzaburou
2,612
1,178
0
1,288
7,367
1,731
0
2,230
5,137
0
18,101
L
1,038
155
0
1,449
5,240
1,967
0
1,106
4,134
13,986
0
W
6,332
3,116
0
5,523
11,797
5,643
33
1,192
10,402
0
31,699
W
Fenrir
5,053
892
0
3,143
7,878
2,935
520
1,246
6,557
0
29,247
W
4,446
1,447
0
3,717
6,675
2,076
2,423
2,480
4,195
38,352
0
W
5,198
1,255
828
1,865
7,512
5,160
407
2,001
5,461
23,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,896
Gold Earned
27,449
277
Minions Killed
209
0
Camps Cleared
0
1,081,805
Distance Traveled
1,020,576
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,018
638
52
5
0
195,499
0
L
Amaterasu
5,657
514
67
6
0
212,599
0
L
Fenrir
6,154
559
50
5
0
209,898
0
L
Hel
5,747
522
44
4
0
208,109
3
L
Danzaburou
4,556
414
28
3
0
200,557
1
L
Sobek
5,335
485
20
2
0
189,413
3
W
Vamana
7,025
639
50
5
0
206,072
0
W
Fenrir
7,731
703
62
6
0
256,124
0
W
Sol
6,875
625
68
6
0
198,958
1
W
Terra
6,247
568
45
4
0
225,152
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role