Player Matchup

Hun Batz
Hun Batz
GirthyGrenda
Hun Batz
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 18L
1,513 Elo+
Party 2
Neith
Neith
JustFreddie
Neith
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 19L
1,513 Elo+
Party 2
Nemesis
Nemesis
TheBadger214
Nemesis
Level 6
God Stats
4W - 1L
1,500 SR
Queue Stats
80W - 58L
1,353 Elo+
Party 2
Camazotz
Camazotz
Tinglis1996
Camazotz
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 17L
1,396 Elo+
Party 2
Cthulhu
Cthulhu
Wannowan58
Cthulhu
Level 108
God Stats
12W - 10L
1,516 SR
Queue Stats
38W - 33L
1,498 Elo+
Party 2
Team Averages
Level 28
1,503 SR
1,455 Elo+

VS

Team Averages
Level 21
1,482 SR
1,468 Elo+
Kuzenbo
Kuzenbo
Crazyaidan
Kuzenbo
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 29L
1,626 Elo+
Party 1
Ra
Ra
HEPHAI5TO5
Ra
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 37L
1,321 Elo+
Solo
Arachne
Arachne
Jazios
Arachne
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 36L
1,612 Elo+
Party 1
Hou Yi
Hou Yi
ShowMeDaWei
Hou Yi
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
138W - 179L
1,375 Elo+
Solo
Odin
Odin
alasaunt
Odin
Level 24
God Stats
5W - 7L
1,411 SR
Queue Stats
15W - 21L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
GirthyGrenda
Hun Batz
20
15 / 1 / 7
15,155
583
20,316
14,744
6,972
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
1 / 4 / 12
10,491
404
6,615
11,595
4,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
TheBadger214
Nemesis
15
1 / 8 / 4
10,888
419
5,324
15,001
5,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Camazotz
Tinglis1996
Camazotz
20
13 / 3 / 9
13,780
530
21,904
27,580
23,976
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
Wannowan58
Cthulhu
15
4 / 2 / 10
11,882
457
10,349
16,120
15,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Crazyaidan
Kuzenbo
14
0 / 5 / 10
9,810
377
9,181
18,937
22,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
2 / 9 / 5
8,882
342
6,816
13,380
3,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
Jazios
Arachne
16
10 / 9 / 5
11,559
445
17,983
20,465
10,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hou Yi
17
2 / 5 / 5
10,565
406
6,409
14,681
4,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odin
16
3 / 6 / 2
11,104
427
9,861
17,128
17,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
44
34
Kills
17
18
Deaths
34
42
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Crazyaidan
Kuzenbo
0
5
10
1
W
Hun Batz
GirthyGrenda
Hun Batz
15
1
7
18.5
L
2
9
5
0.5
L
Arachne
Jazios
Arachne
10
9
5
1.39
W
1
4
12
1.75
L
Hou Yi
2
5
5
0.9
W
Nemesis
TheBadger214
Nemesis
1
8
4
0.38
W
Camazotz
Tinglis1996
Camazotz
13
3
9
5.83
W
Cthulhu
Wannowan58
Cthulhu
4
2
10
4.5
L
Odin
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,508
Damage
50,250
85,040
Taken
84,591
56,682
Mitigated
59,761
25,359
Healing
14,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Crazyaidan
Kuzenbo
9,181
4,190
0
2,180
18,937
22,422
145
3,237
15,700
31,159
0
W
Hun Batz
GirthyGrenda
Hun Batz
20,316
6,616
0
5,035
14,744
6,972
928
3,007
11,712
0
154,915
L
6,816
1,101
562
2,097
13,380
3,916
0
1,628
11,752
25,159
0
L
Arachne
Jazios
Arachne
17,983
12,534
0
2,966
20,465
10,878
0
2,553
17,912
0
66,336
W
6,615
2,054
0
4,573
11,595
4,832
2,450
2,178
9,417
0
29,956
L
Hou Yi
6,409
1,977
0
4,039
14,681
4,957
2,182
2,519
12,162
0
59,663
W
Nemesis
TheBadger214
Nemesis
5,324
2,075
0
1,546
15,001
5,657
299
2,021
12,930
0
40,942
W
Camazotz
Tinglis1996
Camazotz
21,904
8,444
0
12,016
27,580
23,976
589
5,340
21,915
0
104,191
W
Cthulhu
Wannowan58
Cthulhu
10,349
366
551
1,638
16,120
15,245
710
3,451
12,669
50,377
0
L
Odin
9,861
3,142
0
2,757
17,128
17,588
0
412
16,716
0
39,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,196
Gold Earned
51,920
539
Minions Killed
359
0
Camps Cleared
0
2,465,830
Distance Traveled
2,089,721
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,810
377
35
1
0
444,665
4
W
Hun Batz
15,155
583
213
8
0
534,154
0
L
Ra
8,882
342
40
2
0
335,692
0
L
Arachne
11,559
445
96
4
0
441,898
2
W
Neith
10,491
404
57
2
0
442,410
1
L
Hou Yi
10,565
406
118
5
0
415,645
0
W
Nemesis
10,888
419
80
3
0
488,990
1
W
Camazotz
13,780
530
137
5
0
510,306
1
W
Cthulhu
11,882
457
52
2
0
489,970
0
L
Odin
11,104
427
70
3
0
451,821
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role