Player Matchup

Khepri
Khepri
Alpha_zero-Dx
Khepri
Level 158
God Stats
8W - 8L
1,500 SR
Queue Stats
510W - 538L
1,422 Elo+
Solo
Thoth
Thoth
Amice03
Thoth
Level 150
God Stats
5W - 11L
1,876 SR
Queue Stats
316W - 306L
1,629 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Ariik21
Tsukuyomi
Level 157
God Stats
0W - 1L
1,473 SR
Queue Stats
14W - 10L
1,634 Elo+
Party 2
Sylvanus
Sylvanus
Dymies
Sylvanus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
PLZgank
Poseidon
Level 144
God Stats
1W - 2L
1,314 SR
Queue Stats
17W - 27L
1,376 Elo+
Solo
Team Averages
Level 154
1,533 SR
1,512 Elo+

VS

Team Averages
Level 132
1,575 SR
1,513 Elo+
Ra
Ra
Hydrochoreus
Ra
Level 143
God Stats
1W - 2L
1,500 SR
Queue Stats
174W - 133L
1,512 Elo+
Party 1
Baba Yaga
Baba Yaga
Scruberito
Baba Yaga
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 15L
1,557 Elo+
Solo
Nox
Nox
SylarRavenblood
Nox
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
grandmasghost
Artio
Level 87
God Stats
3W - 1L
1,500 SR
Queue Stats
134W - 98L
1,471 Elo+
Party 1
Amaterasu
Amaterasu
xcxactly
Amaterasu
Level 160
God Stats
2W - 0L
1,873 SR
Queue Stats
140W - 100L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 7 / 12
12,088
711
11,026
25,244
38,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thoth
Amice03
Thoth
20
6 / 5 / 7
12,397
729
32,316
15,655
7,161
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tsukuyomi
Ariik21
Tsukuyomi
18
3 / 7 / 13
10,539
620
19,585
19,501
18,994
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
Dymies
Sylvanus
18
3 / 4 / 11
10,752
632
16,583
24,176
26,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Poseidon
PLZgank
Poseidon
17
3 / 9 / 10
10,890
641
16,137
17,375
8,717
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 2 / 18
12,918
760
14,595
24,243
19,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baba Yaga
Scruberito
Baba Yaga
20
15 / 4 / 10
13,534
796
33,468
22,351
11,315
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
5 / 2 / 16
11,858
698
14,937
14,521
7,491
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 6 / 12
11,334
667
4,637
25,124
32,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amaterasu
xcxactly
Amaterasu
20
7 / 4 / 18
12,279
722
19,147
36,637
46,574
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
106
18
Kills
32
32
Deaths
18
53
Assists
74
Player
Kills
Deaths
Assists
KDA
L
3
7
12
1.29
L
Thoth
Amice03
Thoth
6
5
7
1.9
L
Tsukuyomi
Ariik21
Tsukuyomi
3
7
13
1.36
L
Sylvanus
Dymies
Sylvanus
3
4
11
2.13
W
4
2
18
6.5
L
Poseidon
PLZgank
Poseidon
3
9
10
0.89
W
Baba Yaga
Scruberito
Baba Yaga
15
4
10
5
W
5
2
16
6.5
W
1
6
12
1.17
W
Amaterasu
xcxactly
Amaterasu
7
4
18
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,647
Damage
86,784
101,951
Taken
122,876
99,561
Mitigated
117,213
44,552
Healing
76,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,026
329
3,076
4,039
25,244
38,145
238
16,508
8,736
18,287
0
L
Thoth
Amice03
Thoth
32,316
881
1,680
3,473
15,655
7,161
1,127
11,791
3,864
54,078
0
L
Tsukuyomi
Ariik21
Tsukuyomi
19,585
3,699
2,627
2,484
19,501
18,994
821
12,661
6,840
1,557
28,909
L
Sylvanus
Dymies
Sylvanus
16,583
2,705
13,048
9,336
24,176
26,544
921
16,665
7,511
22,562
0
W
14,595
1,545
20,259
12,858
24,243
19,377
1,728
17,344
6,899
60,957
0
L
Poseidon
PLZgank
Poseidon
16,137
2,861
2,036
2,753
17,375
8,717
819
10,012
7,363
45,023
0
W
Baba Yaga
Scruberito
Baba Yaga
33,468
1,488
1,929
6,428
22,351
11,315
1,021
15,569
6,782
54,610
0
W
14,937
912
962
1,359
14,521
7,491
962
10,690
3,831
25,258
0
W
4,637
366
4,677
6,229
25,124
32,456
219
14,874
10,250
8,604
0
W
Amaterasu
xcxactly
Amaterasu
19,147
5,578
7,276
14,921
36,637
46,574
964
18,670
17,967
0
26,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,666
Gold Earned
61,923
148
Minions Killed
205
0
Camps Cleared
0
1,376,513
Distance Traveled
1,551,162
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
12,088
711
8
0
0
247,055
0
L
Thoth
12,397
729
55
3
0
296,804
2
L
Tsukuyomi
10,539
620
15
1
0
331,505
0
L
Sylvanus
10,752
632
14
1
0
256,740
0
W
Ra
12,918
760
99
6
0
335,860
2
L
Poseidon
10,890
641
56
3
0
244,409
0
W
Baba Yaga
13,534
796
53
3
0
279,570
2
W
Nox
11,858
698
27
2
0
323,017
0
W
Artio
11,334
667
14
1
0
282,925
0
W
Amaterasu
12,279
722
12
1
0
329,790
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role