Player Matchup

Mercury
Mercury
Bquick99
Mercury
Level 27
God Stats
9W - 3L
1,601 SR
Queue Stats
142W - 191L
1,420 Elo+
Solo
Chaac
Chaac
Erxif
Chaac
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
199W - 160L
1,422 Elo+
Solo
Danzaburou
Danzaburou
Jeddizzzle
Danzaburou
Level 27
God Stats
22W - 18L
1,748 SR
Queue Stats
96W - 87L
1,581 Elo+
Solo
Jormungandr
Jormungandr
Pr_IceMan17
Jormungandr
Level 28
God Stats
22W - 17L
1,679 SR
Queue Stats
49W - 39L
1,594 Elo+
Solo
Zhong Kui
Zhong Kui
crecheLECHE
Zhong Kui
Level 29
God Stats
11W - 6L
1,662 SR
Queue Stats
13W - 11L
1,508 Elo+
Solo
Team Averages
Level 26
1,638 SR
1,505 Elo+

VS

Team Averages
Level 25
1,545 SR
1,451 Elo+
Kukulkan
Kukulkan
GingerTusker
Kukulkan
Level 12
God Stats
0W - 2L
1,243 SR
Queue Stats
52W - 74L
1,214 Elo+
Solo
Fenrir
Fenrir
Kermit_Marlon
Fenrir
Level 29
God Stats
7W - 5L
1,467 SR
Queue Stats
318W - 317L
1,449 Elo+
Party 1
Cu Chulainn
Cu Chulainn
LukeTheKilla2310
Cu Chulainn
Level 29
God Stats
11W - 11L
1,817 SR
Queue Stats
189W - 176L
1,458 Elo+
Party 1
Nemesis
Nemesis
kermitsewercide8
Nemesis
Level 25
God Stats
2W - 3L
1,377 SR
Queue Stats
51W - 42L
1,492 Elo+
Party 1
Neith
Neith
killswitch995010
Neith
Level 29
God Stats
8W - 2L
1,823 SR
Queue Stats
22W - 13L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Bquick99
Mercury
20
8 / 2 / 10
15,287
546
9,697
20,898
8,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chaac
Erxif
Chaac
20
8 / 5 / 13
14,620
522
17,834
26,864
36,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
Jeddizzzle
Danzaburou
19
2 / 7 / 9
14,053
502
11,053
22,200
9,133
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
Pr_IceMan17
Jormungandr
20
11 / 2 / 10
15,660
559
21,796
24,932
13,152
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
crecheLECHE
Zhong Kui
20
17 / 3 / 11
16,142
577
23,847
24,373
20,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
GingerTusker
Kukulkan
14
0 / 14 / 0
10,143
362
8,878
16,806
6,057
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 10 / 3
11,250
402
9,725
22,799
13,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cu Chulainn
LukeTheKilla2310
Cu Chulainn
19
4 / 12 / 3
13,063
467
20,239
28,738
24,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
3 / 3 / 3
12,907
461
5,619
20,471
14,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
10 / 8 / 3
15,249
545
24,699
26,492
10,419
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
31
46
Kills
19
19
Deaths
47
53
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Mercury
Bquick99
Mercury
8
2
10
6.5
W
Chaac
Erxif
Chaac
8
5
13
2.9
L
Kukulkan
GingerTusker
Kukulkan
0
14
0
0
W
Danzaburou
Jeddizzzle
Danzaburou
2
7
9
0.93
L
2
10
3
0.35
L
Cu Chulainn
LukeTheKilla2310
Cu Chulainn
4
12
3
0.46
W
Jormungandr
Pr_IceMan17
Jormungandr
11
2
10
8
W
Zhong Kui
crecheLECHE
Zhong Kui
17
3
11
7.5
L
3
3
3
1.5
L
10
8
3
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,227
Damage
69,160
119,267
Taken
115,306
87,353
Mitigated
68,642
44,406
Healing
14,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Bquick99
Mercury
9,697
3,836
0
8,960
20,898
8,418
1,923
3,497
17,351
0
86,172
W
Chaac
Erxif
Chaac
17,834
4,312
0
8,343
26,864
36,140
2,054
407
25,898
223
59,456
L
Kukulkan
GingerTusker
Kukulkan
8,878
1,222
0
460
16,806
6,057
1,367
6,945
9,286
47,466
0
W
Danzaburou
Jeddizzzle
Danzaburou
11,053
4,004
0
6,404
22,200
9,133
3,240
2,290
19,860
0
107,735
L
9,725
2,745
0
3,581
22,799
13,308
0
10,545
11,796
0
60,043
L
Cu Chulainn
LukeTheKilla2310
Cu Chulainn
20,239
4,903
0
1,138
28,738
24,763
355
11,376
16,522
456
82,074
W
Jormungandr
Pr_IceMan17
Jormungandr
21,796
5,389
2,517
9,217
24,932
13,152
1,887
1,807
23,000
77,007
0
W
Zhong Kui
crecheLECHE
Zhong Kui
23,847
1,899
0
8,965
24,373
20,510
3,326
5,734
18,514
90,341
0
L
5,619
1,558
0
817
20,471
14,095
0
6,392
14,020
0
121,105
L
24,699
11,864
486
8,068
26,492
10,419
0
9,384
16,907
0
108,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,762
Gold Earned
62,612
556
Minions Killed
654
0
Camps Cleared
0
2,681,618
Distance Traveled
2,214,307
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
15,287
546
124
4
0
590,030
5
W
Chaac
14,620
522
83
3
0
536,962
1
L
Kukulkan
10,143
362
76
3
0
321,331
1
W
Danzaburou
14,053
502
133
5
0
512,216
8
L
Fenrir
11,250
402
109
4
0
483,601
3
L
Cu Chulainn
13,063
467
129
5
0
496,875
1
W
Jormungandr
15,660
559
84
3
0
547,404
5
W
Zhong Kui
16,142
577
132
5
0
495,006
0
L
Nemesis
12,907
461
167
6
0
503,340
2
L
Neith
15,249
545
173
6
0
409,160
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role