Player Matchup

Heimdallr
Heimdallr
Daz 95x
Heimdallr
Level 7
God Stats
5W - 4L
1,806 SR
Queue Stats
109W - 132L
1,613 Elo+
Solo
Ymir
Ymir
Xatziploutonas
Ymir
Level 27
God Stats
20W - 15L
1,765 SR
Queue Stats
28W - 35L
1,759 Elo+
Solo
Cerberus
Cerberus
blackstaRRR-
Cerberus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,438 Elo+
Solo
Thor
Thor
matth59320
Thor
Level 24
God Stats
5W - 7L
1,500 SR
Queue Stats
126W - 137L
1,631 Elo+
Party 1
Zeus
Zeus
tony_brst
Zeus
Level 25
God Stats
5W - 6L
1,500 SR
Queue Stats
58W - 51L
1,544 Elo+
Party 1
Team Averages
Level 17
1,614 SR
1,597 Elo+

VS

Team Averages
Level 15
1,496 SR
1,719 Elo+
Agni
Agni
BirceLines
Agni
Level 17
God Stats
2W - 1L
1,320 SR
Queue Stats
28W - 33L
1,483 Elo+
Party 3
Medusa
Medusa
Hunger_Mystika
Medusa
Level 31
God Stats
28W - 15L
1,659 SR
Queue Stats
108W - 77L
1,808 Elo+
Party 2
Geb
Geb
TheBrokenCross
Geb
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 34L
1,488 Elo+
Party 3
Thor
Thor
Vitality_SenZa
Thor
Level 10
God Stats
3W - 0L
1,500 SR
Queue Stats
20W - 13L
1,923 Elo+
Party 2
Chaac
Chaac
warzonedu14
Chaac
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 0L
1,891 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Daz 95x
Heimdallr
7
0 / 4 / 1
4,257
426
3,188
6,385
1,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

5
1 / 7 / 0
4,339
434
2,951
9,696
3,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cerberus
blackstaRRR-
Cerberus
5
0 / 6 / 0
4,117
412
939
7,388
3,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes

Shoes

+6%
Movement Speed

5
0 / 3 / 0
3,857
386
1,243
4,300
1,129
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
9
0 / 1 / 1
5,271
527
1,585
3,294
692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 2
5,144
514
1,493
1,959
485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
7 / 0 / 2
6,376
638
7,092
6,226
2,256
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
3 / 1 / 8
5,871
587
3,516
4,528
2,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
4 / 1 / 2
6,016
602
5,111
7,728
2,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
5 / 0 / 3
6,808
681
7,346
7,195
3,273
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
37
1
Kills
20
21
Deaths
2
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
1
0
2
2
L
Heimdallr
Daz 95x
Heimdallr
0
4
1
0.13
W
7
0
2
8
W
3
1
8
7
W
4
1
2
5
L
1
7
0
0.14
L
Cerberus
blackstaRRR-
Cerberus
0
6
0
0
L
0
3
0
0
L
Zeus
0
1
1
0.5
W
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,906
Damage
24,558
31,063
Taken
27,636
10,963
Mitigated
11,063
3,558
Healing
11,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,493
280
0
0
1,959
485
99
339
1,618
18,583
0
L
Heimdallr
Daz 95x
Heimdallr
3,188
1,378
0
1,196
6,385
1,984
0
1,728
4,657
0
15,395
W
7,092
4,228
0
2,742
6,226
2,256
1,851
1,345
4,833
0
32,198
W
3,516
523
0
706
4,528
2,628
102
1,234
3,294
10,253
0
W
5,111
1,513
0
3,308
7,728
2,421
0
1,528
6,122
0
34,818
L
2,951
592
0
276
9,696
3,474
0
1,788
7,908
9,254
0
L
Cerberus
blackstaRRR-
Cerberus
939
194
0
1,218
7,388
3,684
0
1,073
6,315
6,623
0
L
1,243
597
0
0
4,300
1,129
0
0
4,300
0
6,838
L
Zeus
1,585
355
0
868
3,294
692
48
420
2,874
24,124
0
W
7,346
3,456
0
4,276
7,195
3,273
39
895
6,294
0
44,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,841
Gold Earned
30,215
123
Minions Killed
276
0
Camps Cleared
0
853,224
Distance Traveled
1,006,003
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
5,144
514
41
4
0
185,144
1
L
Heimdallr
4,257
426
18
2
0
161,593
2
W
Medusa
6,376
638
63
6
0
200,110
3
W
Geb
5,871
587
16
2
0
215,706
1
W
Thor
6,016
602
64
6
0
202,546
0
L
Ymir
4,339
434
10
1
0
169,060
0
L
Cerberus
4,117
412
11
1
0
190,586
0
L
Thor
3,857
386
10
1
0
135,058
1
L
Zeus
5,271
527
74
7
0
196,927
0
W
Chaac
6,808
681
92
9
0
202,497
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role