Player Matchup

Bellona
Bellona
ItsXim
Bellona
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
140W - 132L
1,615 Elo+
Solo
Hera
Hera
Maple05
Hera
Level 7
God Stats
3W - 8L
1,604 SR
Queue Stats
531W - 534L
1,459 Elo+
Party 1
Bacchus
Bacchus
Red914
Bacchus
Level 29
God Stats
8W - 14L
1,505 SR
Queue Stats
464W - 455L
1,558 Elo+
Party 1
Fenrir
Fenrir
lCallMeXl
Fenrir
Level 17
God Stats
1W - 1L
1,721 SR
Queue Stats
10W - 14L
1,578 Elo+
Solo
Medusa
Medusa
lilcoah
Medusa
Level 27
God Stats
8W - 8L
1,588 SR
Queue Stats
84W - 104L
1,563 Elo+
Solo
Team Averages
Level 22
1,584 SR
1,555 Elo+

VS

Team Averages
Level 23
1,492 SR
1,450 Elo+
Zeus
Zeus
JohnyR05
Zeus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 139L
1,442 Elo+
Party 2
Jing Wei
Jing Wei
KrypteinSoul
Jing Wei
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 61L
1,629 Elo+
Solo
Awilix
Awilix
NOWYZ-_-
Awilix
Level 28
God Stats
11W - 16L
1,144 SR
Queue Stats
205W - 259L
1,405 Elo+
Party 2
Ares
Ares
Ovniid
Ares
Level 15
God Stats
1W - 0L
1,815 SR
Queue Stats
2W - 2L
1,321 Elo+
Solo
Vamana
Vamana
regedanz
Vamana
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 31L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ItsXim
Bellona
17
9 / 2 / 0
10,519
554
10,985
10,594
11,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hera
Maple05
Hera
14
3 / 7 / 7
9,056
477
6,409
8,732
2,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Red914
Bacchus
11
1 / 3 / 4
7,798
410
4,576
8,896
5,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
lCallMeXl
Fenrir
14
7 / 7 / 4
9,104
479
8,370
13,470
8,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
lilcoah
Medusa
14
3 / 3 / 4
8,937
470
9,714
12,831
4,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
1 / 9 / 2
8,610
453
5,534
9,212
3,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
KrypteinSoul
Jing Wei
20
8 / 1 / 3
12,532
660
10,947
13,852
5,416
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Awilix
NOWYZ-_-
Awilix
14
7 / 8 / 6
9,654
508
9,609
14,328
5,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ares
Ovniid
Ares
13
3 / 5 / 2
8,252
434
3,563
16,076
12,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Vamana
regedanz
Vamana
14
2 / 0 / 5
8,617
454
5,020
7,474
4,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
39
23
Kills
21
22
Deaths
23
19
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bellona
ItsXim
Bellona
9
2
0
4.5
W
Zeus
1
9
2
0.22
W
Jing Wei
KrypteinSoul
Jing Wei
8
1
3
9.5
L
Hera
Maple05
Hera
3
7
7
0.93
W
Awilix
NOWYZ-_-
Awilix
7
8
6
1.25
W
Ares
Ovniid
Ares
3
5
2
0.8
L
Bacchus
Red914
Bacchus
1
3
4
1
L
Fenrir
lCallMeXl
Fenrir
7
7
4
1.29
L
Medusa
lilcoah
Medusa
3
3
4
1.67
W
Vamana
regedanz
Vamana
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,054
Damage
34,673
54,523
Taken
60,942
31,659
Mitigated
31,029
10,924
Healing
13,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
ItsXim
Bellona
10,985
3,137
0
540
10,594
11,085
392
1,169
9,215
114
64,515
W
Zeus
5,534
326
0
0
9,212
3,129
642
2,618
6,594
45,126
0
W
Jing Wei
KrypteinSoul
Jing Wei
10,947
8,145
0
7,080
13,852
5,416
3,356
1,945
11,907
0
93,044
L
Hera
Maple05
Hera
6,409
2,779
0
1,410
8,732
2,654
114
3,455
4,874
40,772
0
W
Awilix
NOWYZ-_-
Awilix
9,609
5,314
0
1,953
14,328
5,758
1,370
1,753
12,575
0
35,488
W
Ares
Ovniid
Ares
3,563
288
0
1,440
16,076
12,090
341
2,525
13,551
20,306
0
L
Bacchus
Red914
Bacchus
4,576
658
0
3,116
8,896
5,388
0
1,786
7,087
20,760
0
L
Fenrir
lCallMeXl
Fenrir
8,370
2,992
0
969
13,470
8,241
0
1,283
12,053
0
42,540
L
Medusa
lilcoah
Medusa
9,714
5,447
0
4,889
12,831
4,291
678
1,014
11,817
0
61,655
W
Vamana
regedanz
Vamana
5,020
2,040
0
2,903
7,474
4,636
298
2,258
5,216
0
34,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,414
Gold Earned
47,665
399
Minions Killed
404
0
Camps Cleared
0
1,598,812
Distance Traveled
1,710,695
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,519
554
128
7
0
367,060
2
W
Zeus
8,610
453
91
5
0
269,732
1
W
Jing Wei
12,532
660
157
8
0
328,508
3
L
Hera
9,056
477
81
4
0
303,992
5
W
Awilix
9,654
508
56
3
0
343,104
2
W
Ares
8,252
434
21
1
0
357,722
2
L
Bacchus
7,798
410
38
2
0
297,515
3
L
Fenrir
9,104
479
52
3
0
310,239
0
L
Medusa
8,937
470
100
5
0
320,006
0
W
Vamana
8,617
454
79
4
0
411,629
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role