Player Matchup

Heimdallr
Heimdallr
CadidleHopper
Heimdallr
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
88W - 120L
1,456 Elo+
Solo
Cabrakan
Cabrakan
ElfyElfEars
Cabrakan
Level 22
God Stats
5W - 2L
1,445 SR
Queue Stats
10W - 10L
1,406 Elo+
Party 1
Ra
Ra
Urozia
Ra
Level 17
God Stats
1W - 2L
1,136 SR
Queue Stats
31W - 17L
1,350 Elo+
Solo
Loki
Loki
firelord2135
Loki
Level 19
God Stats
2W - 2L
1,726 SR
Queue Stats
2W - 2L
1,645 Elo+
Solo
Medusa
Medusa
mionight12
Medusa
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 17L
1,491 Elo+
Party 1
Team Averages
Level 22
1,461 SR
1,470 Elo+

VS

Team Averages
Level 26
1,500 SR
1,257 Elo+
Chang'e
Chang'e
BatFlashDC
Chang'e
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,301 Elo+
Party 2
Ares
Ares
Ckeeckbuster
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
Fitzy Fitz34
Amaterasu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,112 Elo+
Solo
Jing Wei
Jing Wei
ReaLityVoxez-
Jing Wei
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,232 Elo+
Party 2
Chaac
Chaac
soupityy
Chaac
Level 7
God Stats
4W - 6L
1,500 SR
Queue Stats
5W - 14L
1,141 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CadidleHopper
Heimdallr
20
9 / 5 / 21
14,757
1,135
33,001
18,234
8,536
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
ElfyElfEars
Cabrakan
20
8 / 2 / 15
14,151
1,089
28,919
13,739
11,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ra
20
11 / 2 / 22
15,012
1,155
25,172
12,804
5,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
2 / 9 / 19
12,269
944
11,320
17,369
7,251
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Medusa
mionight12
Medusa
20
7 / 1 / 12
14,144
1,088
21,227
9,182
4,052
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

210

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BatFlashDC
Chang'e
20
13 / 5 / 4
16,002
1,231
33,356
27,996
21,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

19
0 / 9 / 14
13,226
1,017
9,834
37,713
52,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amaterasu
Fitzy Fitz34
Amaterasu
16
0 / 7 / 2
10,416
801
1,466
13,073
7,368
Jing Wei
ReaLityVoxez-
Jing Wei
18
2 / 8 / 10
12,163
936
10,077
21,558
16,743
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chaac
soupityy
Chaac
18
3 / 8 / 7
12,544
965
11,005
27,604
26,981
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
55
37
Kills
18
19
Deaths
37
89
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Chang'e
BatFlashDC
Chang'e
13
5
4
3
W
Heimdallr
CadidleHopper
Heimdallr
9
5
21
3.9
L
0
9
14
0.78
W
Cabrakan
ElfyElfEars
Cabrakan
8
2
15
7.75
L
Amaterasu
Fitzy Fitz34
Amaterasu
0
7
2
0.14
L
Jing Wei
ReaLityVoxez-
Jing Wei
2
8
10
0.88
W
Ra
11
2
22
11
W
2
9
19
1.28
W
Medusa
mionight12
Medusa
7
1
12
13
L
Chaac
soupityy
Chaac
3
8
7
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,639
Damage
65,738
71,328
Taken
127,944
37,020
Mitigated
124,523
21,971
Healing
15,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
BatFlashDC
Chang'e
33,356
1,698
6,149
5,928
27,996
21,031
0
11,126
16,770
74,747
0
W
Heimdallr
CadidleHopper
Heimdallr
33,001
14,946
0
3,221
18,234
8,536
0
10,877
6,863
0
49,111
L
9,834
3,416
0
1,316
37,713
52,400
0
16,079
21,383
15,894
0
W
Cabrakan
ElfyElfEars
Cabrakan
28,919
2,309
0
940
13,739
11,211
0
7,772
5,673
50,966
0
L
Amaterasu
Fitzy Fitz34
Amaterasu
1,466
704
0
271
13,073
7,368
0
5,579
7,415
0
5,301
L
Jing Wei
ReaLityVoxez-
Jing Wei
10,077
7,485
0
1,207
21,558
16,743
0
9,648
11,835
0
20,395
W
Ra
25,172
2,554
5,485
5,551
12,804
5,970
0
7,334
5,194
53,010
0
W
11,320
4,037
598
2,503
17,369
7,251
0
9,997
7,003
0
24,240
W
Medusa
mionight12
Medusa
21,227
13,665
1,171
2,502
9,182
4,052
0
5,557
3,405
0
48,909
L
Chaac
soupityy
Chaac
11,005
2,412
0
925
27,604
26,981
0
11,033
16,446
0
27,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,333
Gold Earned
64,351
232
Minions Killed
175
17
Camps Cleared
1
1,094,194
Distance Traveled
1,259,628
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
16,002
1,231
114
9
0
335,100
0
W
Heimdallr
14,757
1,135
36
3
0
233,939
1
L
Ares
13,226
1,017
10
1
0
239,075
0
W
Cabrakan
14,151
1,089
46
4
9
200,427
0
L
Amaterasu
10,416
801
1
0
0
221,991
0
L
Jing Wei
12,163
936
13
1
0
259,267
0
W
Ra
15,012
1,155
67
5
1
249,614
0
W
Loki
12,269
944
27
2
0
176,367
4
W
Medusa
14,144
1,088
56
4
7
233,847
0
L
Chaac
12,544
965
37
3
1
204,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role