Player Matchup

Arachne
Arachne
AStupidWarrior
Arachne
Level 129
God Stats
2W - 0L
1,735 SR
Queue Stats
5W - 4L
1,709 Elo+
Solo
Xing Tian
Xing Tian
Flopple
Xing Tian
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
160W - 129L
1,546 Elo+
Party 2
Anubis
Anubis
Meeowmel
Anubis
Level 145
God Stats
8W - 1L
1,500 SR
Queue Stats
130W - 129L
1,795 Elo+
Solo
Sun Wukong
Sun Wukong
RealBigBoss
Sun Wukong
Level 88
God Stats
5W - 1L
2,044 SR
Queue Stats
102W - 94L
1,536 Elo+
Party 2
Izanami
Izanami
TheChosenWoon
Izanami
Level 128
God Stats
4W - 2L
1,728 SR
Queue Stats
261W - 208L
1,433 Elo+
Party 2
Team Averages
Level 123
1,701 SR
1,604 Elo+

VS

Team Averages
Level 97
1,552 SR
1,628 Elo+
Sobek
Sobek
Aerromac
Sobek
Level 106
God Stats
11W - 16L
1,556 SR
Queue Stats
474W - 398L
1,607 Elo+
Party 1
King Arthur
King Arthur
ElSnowman
King Arthur
Level 78
God Stats
14W - 25L
1,488 SR
Queue Stats
204W - 192L
1,609 Elo+
Party 1
Medusa
Medusa
Killfeedhog98
Medusa
Level 63
God Stats
8W - 6L
1,717 SR
Queue Stats
391W - 298L
1,656 Elo+
Party 1
Bakasura
Bakasura
ZaniacBrainiac
Bakasura
Level 97
God Stats
0W - 2L
1,500 SR
Queue Stats
133W - 128L
1,651 Elo+
Solo
Scylla
Scylla
cbake2
Scylla
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 86L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 3
7,778
556
4,325
10,377
5,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Xing Tian
Flopple
Xing Tian
13
2 / 2 / 4
8,159
583
6,335
7,638
3,945
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
Meeowmel
Anubis
14
7 / 2 / 1
8,762
626
10,226
7,658
3,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
RealBigBoss
Sun Wukong
15
6 / 0 / 0
9,423
673
13,244
12,374
9,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Izanami
14
3 / 4 / 1
8,548
611
4,976
8,472
2,899
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Aerromac
Sobek
12
2 / 4 / 7
7,614
544
5,502
14,507
10,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
ElSnowman
King Arthur
11
0 / 4 / 0
6,649
475
6,506
14,419
10,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
7 / 2 / 2
8,930
638
9,033
8,656
3,515
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bakasura
11
0 / 6 / 1
6,573
470
1,517
10,480
6,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
cbake2
Scylla
11
0 / 3 / 1
6,373
455
5,225
8,398
1,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
20
19
Kills
9
9
Deaths
19
9
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
1
3
2.5
L
Sobek
Aerromac
Sobek
2
4
7
1.38
L
King Arthur
ElSnowman
King Arthur
0
4
0
0
W
Xing Tian
Flopple
Xing Tian
2
2
4
2
L
7
2
2
4
W
Anubis
Meeowmel
Anubis
7
2
1
3.75
W
Sun Wukong
RealBigBoss
Sun Wukong
6
0
0
6
W
Izanami
3
4
1
0.88
L
Bakasura
0
6
1
0.08
L
Scylla
cbake2
Scylla
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,106
Damage
27,783
46,519
Taken
56,460
25,362
Mitigated
32,533
17,947
Healing
14,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,325
2,669
0
4,041
10,377
5,598
0
2,189
8,150
0
62,728
L
Sobek
Aerromac
Sobek
5,502
646
0
4,445
14,507
10,785
0
6,282
8,023
20,510
0
L
King Arthur
ElSnowman
King Arthur
6,506
1,002
0
4,202
14,419
10,277
0
0
13,785
0
36,153
W
Xing Tian
Flopple
Xing Tian
6,335
599
0
991
7,638
3,945
33
2,682
4,826
23,502
0
L
9,033
4,455
0
3,152
8,656
3,515
0
1,894
6,762
0
53,332
W
Anubis
Meeowmel
Anubis
10,226
192
0
3,358
7,658
3,604
370
3,419
3,967
55,968
0
W
Sun Wukong
RealBigBoss
Sun Wukong
13,244
4,488
0
7,561
12,374
9,316
140
299
11,510
0
59,452
W
Izanami
4,976
2,047
0
1,996
8,472
2,899
0
1,728
6,744
0
54,098
L
Bakasura
1,517
1,186
0
1,934
10,480
6,126
0
2,006
8,337
0
34,485
L
Scylla
cbake2
Scylla
5,225
541
0
1,161
8,398
1,830
0
5,750
2,314
36,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,670
Gold Earned
36,139
458
Minions Killed
374
0
Camps Cleared
0
1,372,140
Distance Traveled
1,371,505
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,778
556
92
7
0
314,078
5
L
Sobek
7,614
544
23
2
0
293,993
11
L
King Arthur
6,649
475
78
6
0
290,717
2
W
Xing Tian
8,159
583
22
2
0
283,496
3
L
Medusa
8,930
638
103
7
0
253,539
3
W
Anubis
8,762
626
116
8
0
246,972
7
W
Sun Wukong
9,423
673
125
9
0
275,902
2
W
Izanami
8,548
611
103
7
0
251,692
2
L
Bakasura
6,573
470
91
7
0
273,157
1
L
Scylla
6,373
455
79
6
0
260,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role