Player Matchup

Fenrir
Fenrir
Herỏ
Fenrir
Level 28
God Stats
18W - 15L
1,689 SR
Queue Stats
254W - 177L
1,790 Elo+
Party 3
Thor
Thor
Joonbugger
Thor
Level 129
God Stats
3W - 1L
1,756 SR
Queue Stats
96W - 37L
1,919 Elo+
Party 3
Olorun
Olorun
LuisOSO95
Olorun
Level 26
God Stats
23W - 10L
1,909 SR
Queue Stats
428W - 354L
1,712 Elo+
Party 1
Bellona
Bellona
OsoJr
Bellona
Level 44
God Stats
4W - 3L
1,423 SR
Queue Stats
35W - 32L
1,533 Elo+
Solo
Cernunnos
Cernunnos
ToniiRuLezZ
Cernunnos
Level 129
God Stats
32W - 24L
1,729 SR
Queue Stats
319W - 256L
1,661 Elo+
Party 1
Team Averages
Level 71
1,701 SR
1,723 Elo+

VS

Team Averages
Level 54
1,597 SR
1,672 Elo+
Vamana
Vamana
HappyLilAccident
Vamana
Level 28
God Stats
4W - 1L
1,500 SR
Queue Stats
199W - 63L
1,627 Elo+
Party 2
Awilix
Awilix
IndomitablePlays
Awilix
Level 123
God Stats
74W - 13L
2,049 SR
Queue Stats
202W - 46L
2,070 Elo+
Party 2
Ares
Ares
LastOfJoe123
Ares
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 9L
1,500 Elo+
Party 2
Hachiman
Hachiman
WetSockParty
Hachiman
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,705 Elo+
Party 2
Nox
Nox
sergerium
Nox
Level 32
God Stats
11W - 23L
1,436 SR
Queue Stats
115W - 154L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Herỏ
Fenrir
14
5 / 4 / 8
8,943
559
5,922
15,586
10,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

18
8 / 3 / 7
10,463
654
10,385
10,515
4,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
LuisOSO95
Olorun
15
6 / 2 / 10
9,885
618
10,576
8,852
4,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bellona
OsoJr
Bellona
14
2 / 3 / 3
8,484
530
8,167
8,998
8,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cernunnos
ToniiRuLezZ
Cernunnos
14
1 / 5 / 6
8,205
513
9,844
13,957
4,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 0
9,103
569
5,940
13,619
11,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
5 / 6 / 7
8,948
559
13,505
14,931
6,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
2 / 4 / 6
7,689
481
5,677
12,469
8,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
WetSockParty
Hachiman
14
6 / 3 / 3
8,837
552
10,426
11,259
5,745
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
0 / 6 / 3
7,593
475
2,059
8,491
4,181
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
36
22
Kills
17
17
Deaths
22
34
Assists
19
Player
Kills
Deaths
Assists
KDA
L
4
3
0
1.33
W
Fenrir
Herỏ
Fenrir
5
4
8
2.25
L
5
6
7
1.42
W
8
3
7
3.83
L
2
4
6
1.25
W
Olorun
LuisOSO95
Olorun
6
2
10
5.5
W
Bellona
OsoJr
Bellona
2
3
3
1.17
W
Cernunnos
ToniiRuLezZ
Cernunnos
1
5
6
0.8
L
Hachiman
WetSockParty
Hachiman
6
3
3
2.5
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,894
Damage
37,607
57,908
Taken
60,769
31,967
Mitigated
36,237
20,159
Healing
16,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,940
2,499
0
5,518
13,619
11,319
238
1,979
11,640
176
58,224
W
Fenrir
Herỏ
Fenrir
5,922
2,764
0
5,922
15,586
10,489
0
1,833
13,753
0
30,227
L
13,505
5,113
0
2,782
14,931
6,917
0
2,293
12,638
0
58,239
W
10,385
2,457
0
4,232
10,515
4,015
773
1,056
9,459
0
70,517
L
5,677
159
0
2,517
12,469
8,075
42
1,769
10,700
12,170
0
W
Olorun
LuisOSO95
Olorun
10,576
7,032
533
3,668
8,852
4,850
1,407
2,043
6,809
52,094
2,927
W
Bellona
OsoJr
Bellona
8,167
3,234
0
1,157
8,998
8,106
231
794
8,204
0
40,171
W
Cernunnos
ToniiRuLezZ
Cernunnos
9,844
5,608
0
4,647
13,957
4,507
2,222
2,186
11,771
0
55,818
L
Hachiman
WetSockParty
Hachiman
10,426
4,649
0
4,039
11,259
5,745
1,000
1,079
10,180
0
50,564
L
2,059
371
0
1,342
8,491
4,181
890
2,928
5,563
32,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,980
Gold Earned
42,170
423
Minions Killed
392
0
Camps Cleared
0
1,487,552
Distance Traveled
1,436,233
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
9,103
569
122
8
0
297,795
1
W
Fenrir
8,943
559
39
2
0
314,600
1
L
Awilix
8,948
559
90
6
0
305,733
1
W
Thor
10,463
654
112
7
0
345,984
1
L
Ares
7,689
481
6
0
0
300,657
7
W
Olorun
9,885
618
96
6
0
297,772
3
W
Bellona
8,484
530
92
6
0
279,798
0
W
Cernunnos
8,205
513
84
5
0
249,398
3
L
Hachiman
8,837
552
94
6
0
282,271
6
L
Nox
7,593
475
80
5
0
249,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role