Player Matchup

Neith
Neith
Bberzerker
Neith
Level 29
God Stats
6W - 3L
1,602 SR
Queue Stats
29W - 26L
1,656 Elo+
Solo
Ganesha
Ganesha
Blackbear452889
Ganesha
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 14L
1,384 Elo+
Solo
Fenrir
Fenrir
ramirezMR19
Fenrir
Level 13
God Stats
1W - 0L
1,704 SR
Queue Stats
7W - 6L
1,113 Elo+
Solo
Team Averages
Level 24
1,602 SR
1,384 Elo+

VS

Team Averages
Level 28
1,446 SR
1,304 Elo+
Bellona
Bellona
BossDiakhaby5
Bellona
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 70L
1,509 Elo+
Solo
He Bo
He Bo
Squash Batch
He Bo
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 104L
1,191 Elo+
Party 1
Neith
Neith
junglejeff1234
Neith
Level 14
God Stats
46W - 45L
1,339 SR
Queue Stats
56W - 60L
1,211 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
7 / 1 / 7
12,387
729
18,473
11,344
4,942
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
3 / 3 / 15
12,200
718
5,663
16,260
18,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
16
9 / 1 / 5
12,559
739
11,426
16,271
7,491
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
13
1 / 7 / 2
9,962
586
7,557
19,998
14,814
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
4 / 4 / 1
11,113
654
12,018
11,108
3,256
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 8 / 5
10,273
604
10,145
12,318
4,068
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
13
19
Kills
5
5
Deaths
19
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Neith
7
1
7
10.5
W
3
3
15
3.5
L
Bellona
1
7
2
0.29
L
4
4
1
1.13
L
0
8
5
0.31
W
Fenrir
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,562
Damage
29,720
43,875
Taken
43,424
31,276
Mitigated
22,138
16,964
Healing
7,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
18,473
7,342
0
4,320
11,344
4,942
2,052
4,302
7,042
0
81,317
W
5,663
590
342
3,581
16,260
18,843
283
4,853
11,407
11,906
0
L
Bellona
7,557
969
0
3,549
19,998
14,814
346
2,798
17,200
0
28,777
L
12,018
944
0
2,956
11,108
3,256
294
1,267
9,841
35,110
0
L
10,145
7,556
0
816
12,318
4,068
850
1,654
10,664
0
51,232
W
Fenrir
11,426
3,088
408
8,313
16,271
7,491
916
3,712
12,559
0
66,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,146
Gold Earned
31,348
197
Minions Killed
157
0
Camps Cleared
0
834,697
Distance Traveled
804,429
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,387
729
127
7
0
288,682
1
W
Ganesha
12,200
718
3
0
0
258,273
0
L
Bellona
9,962
586
49
3
0
293,290
0
L
He Bo
11,113
654
35
2
0
263,866
0
L
Neith
10,273
604
73
4
0
247,273
0
W
Fenrir
12,559
739
67
4
0
287,742
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role