Player Matchup

Zeus
Zeus
British Cthulhu
Zeus
Level 68
God Stats
2W - 2L
1,500 SR
Queue Stats
80W - 87L
1,595 Elo+
Solo
Danzaburou
Danzaburou
CWilson187
Danzaburou
Level 130
God Stats
3W - 1L
1,500 SR
Queue Stats
87W - 115L
1,431 Elo+
Solo
Artemis
Artemis
MaEl4599
Artemis
Level 88
God Stats
5W - 0L
1,500 SR
Queue Stats
74W - 63L
1,502 Elo+
Solo
Ares
Ares
Manowar_123
Ares
Level 119
God Stats
7W - 5L
1,500 SR
Queue Stats
658W - 697L
1,492 Elo+
Solo
Olorun
Olorun
SpacyPaprika352
Olorun
Level 103
God Stats
3W - 1L
1,285 SR
Queue Stats
78W - 66L
1,499 Elo+
Solo
Team Averages
Level 102
1,457 SR
1,504 Elo+

VS

Team Averages
Level 105
1,430 SR
1,430 Elo+
Erlang Shen
Erlang Shen
CASHKINGsatx
Erlang Shen
Level 145
God Stats
6W - 10L
1,333 SR
Queue Stats
735W - 735L
1,511 Elo+
Party 1
Athena
Athena
Elias7231
Athena
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,265 Elo+
Solo
Achilles
Achilles
Shes A Caveman
Achilles
Level 134
God Stats
20W - 20L
1,306 SR
Queue Stats
552W - 549L
1,489 Elo+
Party 1
Cthulhu
Cthulhu
mfarmer19822
Cthulhu
Level 117
God Stats
1W - 7L
1,509 SR
Queue Stats
183W - 186L
1,372 Elo+
Solo
Thoth
Thoth
starthirteen
Thoth
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
775W - 785L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 1 / 12
9,817
982
15,616
6,970
2,552
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
CWilson187
Danzaburou
17
5 / 3 / 16
9,786
979
10,994
10,631
4,949
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Artemis
MaEl4599
Artemis
18
10 / 1 / 12
10,171
1,017
19,429
9,228
4,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 6 / 12
8,101
810
6,828
10,821
6,161
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
2 / 4 / 9
8,311
831
8,237
9,726
4,263
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CASHKINGsatx
Erlang Shen
13
3 / 6 / 7
7,220
722
5,824
12,173
5,797
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
Elias7231
Athena
15
1 / 6 / 7
8,141
814
7,021
16,768
16,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
16
6 / 4 / 5
9,617
962
7,719
19,195
16,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
mfarmer19822
Cthulhu
15
3 / 5 / 8
8,285
829
10,103
12,844
9,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
1 / 5 / 7
6,764
676
5,422
7,666
2,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
48
26
Kills
14
15
Deaths
26
61
Assists
34
Player
Kills
Deaths
Assists
KDA
W
8
1
12
14
L
Erlang Shen
CASHKINGsatx
Erlang Shen
3
6
7
1.08
W
Danzaburou
CWilson187
Danzaburou
5
3
16
4.33
L
Athena
Elias7231
Athena
1
6
7
0.75
W
Artemis
MaEl4599
Artemis
10
1
12
16
W
1
6
12
1.17
L
Achilles
6
4
5
2.13
W
2
4
9
1.63
L
Cthulhu
mfarmer19822
Cthulhu
3
5
8
1.4
L
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,104
Damage
36,089
47,376
Taken
68,646
22,593
Mitigated
50,970
20,136
Healing
20,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,616
1,963
1,291
3,143
6,970
2,552
518
2,506
4,219
28,106
0
L
Erlang Shen
CASHKINGsatx
Erlang Shen
5,824
1,429
251
2,598
12,173
5,797
0
6,256
5,917
0
12,689
W
Danzaburou
CWilson187
Danzaburou
10,994
3,435
1,279
3,333
10,631
4,949
1,415
4,350
6,024
0
21,037
L
Athena
Elias7231
Athena
7,021
1,589
1,104
2,090
16,768
16,134
0
7,542
9,226
14,029
0
W
Artemis
MaEl4599
Artemis
19,429
11,403
1,694
4,324
9,228
4,668
1,428
3,938
5,041
0
32,315
W
6,828
764
11
205
10,821
6,161
234
5,174
5,250
9,284
0
L
Achilles
7,719
1,743
1,578
7,566
19,195
16,757
32
9,292
9,903
0
9,132
W
8,237
4,513
1,869
2,987
9,726
4,263
1,647
5,722
3,771
18,918
0
L
Cthulhu
mfarmer19822
Cthulhu
10,103
130
1,625
2,193
12,844
9,623
0
4,534
8,310
24,932
0
L
5,422
295
254
806
7,666
2,659
0
3,057
4,609
9,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,186
Gold Earned
40,027
115
Minions Killed
77
0
Camps Cleared
0
920,005
Distance Traveled
884,835
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,817
982
25
3
0
206,551
0
L
Erlang Shen
7,220
722
14
1
0
159,997
1
W
Danzaburou
9,786
979
29
3
0
169,747
0
L
Athena
8,141
814
17
2
0
174,089
1
W
Artemis
10,171
1,017
28
3
0
186,404
4
W
Ares
8,101
810
7
1
0
186,498
4
L
Achilles
9,617
962
6
1
0
194,672
0
W
Olorun
8,311
831
26
3
0
170,805
0
L
Cthulhu
8,285
829
29
3
0
179,057
1
L
Thoth
6,764
676
11
1
0
177,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role