Player Matchup

Hades
Hades
MiLLi_oh
Hades
Level 27
God Stats
20W - 7L
1,643 SR
Queue Stats
79W - 71L
1,618 Elo+
Solo
Nemesis
Nemesis
SDS Lucas
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,511 Elo+
Solo
Anubis
Anubis
ValenxD112
Anubis
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Nox
Nox
Zovahxn
Nox
Level 27
God Stats
3W - 0L
1,778 SR
Queue Stats
14W - 2L
1,977 Elo+
Solo
Cabrakan
Cabrakan
vporpoise
Cabrakan
Level 29
God Stats
33W - 32L
1,609 SR
Queue Stats
296W - 279L
1,606 Elo+
Solo
Team Averages
Level 21
1,606 SR
1,643 Elo+

VS

Team Averages
Level 22
1,488 SR
1,546 Elo+
Neith
Neith
Patinho-xuxu
Neith
Level 29
God Stats
5W - 9L
1,208 SR
Queue Stats
32W - 36L
1,470 Elo+
Solo
Thoth
Thoth
Sushi_Chef0
Thoth
Level 28
God Stats
1W - 3L
1,217 SR
Queue Stats
92W - 95L
1,641 Elo+
Solo
Sun Wukong
Sun Wukong
ThinkGumzilla
Sun Wukong
Level 29
God Stats
11W - 6L
1,977 SR
Queue Stats
154W - 215L
1,585 Elo+
Solo
Sylvanus
Sylvanus
brandonhoganXXX
Sylvanus
Level 15
God Stats
2W - 2L
1,541 SR
Queue Stats
2W - 2L
1,793 Elo+
Solo
Fenrir
Fenrir
wolfkeeper77
Fenrir
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 17L
1,242 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
MiLLi_oh
Hades
17
5 / 3 / 12
10,691
535
13,460
10,816
6,971
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
SDS Lucas
Nemesis
12
2 / 8 / 3
8,094
405
1,164
12,289
4,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anubis
ValenxD112
Anubis
19
11 / 2 / 3
12,289
614
20,042
11,496
7,034
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nox
15
4 / 5 / 6
10,001
500
10,963
10,589
4,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cabrakan
vporpoise
Cabrakan
16
5 / 1 / 13
10,892
545
9,866
17,200
23,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 7 / 4
8,500
425
11,188
15,338
4,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
4 / 7 / 4
8,810
441
11,364
11,393
3,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
ThinkGumzilla
Sun Wukong
15
3 / 2 / 3
9,889
494
6,329
13,408
7,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
13
3 / 6 / 7
8,965
448
4,664
17,387
12,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
16
4 / 6 / 2
10,156
508
8,386
20,301
7,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
39
27
Kills
19
19
Deaths
28
37
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hades
MiLLi_oh
Hades
5
3
12
3.67
L
5
7
4
1
W
Nemesis
SDS Lucas
Nemesis
2
8
3
0.44
L
4
7
4
0.86
L
Sun Wukong
ThinkGumzilla
Sun Wukong
3
2
3
2.25
W
Anubis
ValenxD112
Anubis
11
2
3
6.25
W
Nox
4
5
6
1.4
L
Sylvanus
3
6
7
1.08
W
Cabrakan
vporpoise
Cabrakan
5
1
13
11.5
L
Fenrir
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,495
Damage
41,931
62,390
Taken
77,827
45,578
Mitigated
35,140
10,474
Healing
18,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
MiLLi_oh
Hades
13,460
944
159
3,966
10,816
6,971
1,854
2,625
8,081
53,064
0
L
11,188
5,337
0
3,098
15,338
4,249
798
12,077
3,183
0
44,082
W
Nemesis
SDS Lucas
Nemesis
1,164
693
0
970
12,289
4,069
0
2,817
9,158
0
17,256
L
11,364
836
0
1,102
11,393
3,632
0
9,448
1,645
41,578
0
L
Sun Wukong
ThinkGumzilla
Sun Wukong
6,329
751
0
2,206
13,408
7,053
519
10,346
3,000
0
46,645
W
Anubis
ValenxD112
Anubis
20,042
42
0
3,617
11,496
7,034
720
1,419
9,869
94,798
0
W
Nox
10,963
606
0
597
10,589
4,287
1,990
3,036
7,155
46,555
0
L
Sylvanus
4,664
1,996
1,653
3,129
17,387
12,731
454
13,681
3,604
19,392
0
W
Cabrakan
vporpoise
Cabrakan
9,866
1,248
0
1,165
17,200
23,217
430
4,946
11,730
37,563
0
L
Fenrir
8,386
1,705
0
7,360
20,301
7,475
256
8,091
12,064
0
70,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,967
Gold Earned
46,320
453
Minions Killed
352
0
Camps Cleared
0
1,766,263
Distance Traveled
1,729,504
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,691
535
128
6
0
367,164
1
L
Neith
8,500
425
55
3
0
321,741
4
W
Nemesis
8,094
405
27
1
0
322,619
1
L
Thoth
8,810
441
65
3
0
349,989
1
L
Sun Wukong
9,889
494
87
4
0
408,588
5
W
Anubis
12,289
614
175
9
0
332,095
0
W
Nox
10,001
500
82
4
0
361,499
2
L
Sylvanus
8,965
448
42
2
0
311,963
0
W
Cabrakan
10,892
545
41
2
0
382,886
1
L
Fenrir
10,156
508
103
5
0
337,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role