Player Matchup

Hel
Hel
Antianira
Hel
Level 129
God Stats
9W - 5L
1,694 SR
Queue Stats
86W - 97L
1,528 Elo+
Party 1
Cthulhu
Cthulhu
IHateSandpeople
Cthulhu
Level 26
God Stats
9W - 2L
1,643 SR
Queue Stats
15W - 11L
1,678 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Kazeak47
Tsukuyomi
Level 5
God Stats
3W - 2L
1,490 SR
Queue Stats
5W - 2L
1,678 Elo+
Party 1
Neith
Neith
NitropeX
Neith
Level 87
God Stats
3W - 0L
1,500 SR
Queue Stats
51W - 48L
1,591 Elo+
Party 1
Cerberus
Cerberus
XllZeuSllX
Cerberus
Level 10
God Stats
1W - 1L
1,330 SR
Queue Stats
5W - 2L
1,678 Elo+
Party 1
Team Averages
Level 51
1,531 SR
1,631 Elo+

VS

Team Averages
Level 8
1,471 SR
1,563 Elo+
Anhur
Anhur
DrJiM
Anhur
Level 26
God Stats
3W - 5L
1,356 SR
Queue Stats
3W - 5L
1,375 Elo+
Party 3
Nemesis
Nemesis
Gryllyx
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,719 Elo+
Party 2
Bellona
Bellona
HammerHigh1411
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,719 Elo+
Party 2
Ymir
Ymir
MiniPenîsGuy
Ymir
Level 3
God Stats
0W - 2L
1,288 SR
Queue Stats
3W - 5L
1,282 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Sinuption
Tsukuyomi
Level 5
God Stats
1W - 2L
1,713 SR
Queue Stats
1W - 2L
1,719 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 4
6,826
621
5,166
5,581
1,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
5 / 0 / 2
7,026
639
4,540
6,269
3,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tsukuyomi
Kazeak47
Tsukuyomi
10
4 / 2 / 5
6,524
593
2,292
5,743
1,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Neith
NitropeX
Neith
11
7 / 0 / 2
6,698
609
9,110
3,679
922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
XllZeuSllX
Cerberus
10
1 / 2 / 7
6,062
551
2,298
5,161
1,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DrJiM
Anhur
7
1 / 3 / 1
4,696
427
2,813
5,810
1,240
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nemesis
Gryllyx
Nemesis
7
0 / 4 / 1
4,572
416
2,423
4,554
1,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

7
0 / 5 / 1
4,313
392
2,591
7,528
3,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
2 / 5 / 1
5,600
509
2,717
9,943
4,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Tsukuyomi
Sinuption
Tsukuyomi
8
1 / 4 / 0
5,096
463
2,638
5,540
1,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
20
Kills
4
4
Deaths
21
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
0
4
5
L
Anhur
DrJiM
Anhur
1
3
1
0.5
L
Nemesis
Gryllyx
Nemesis
0
4
1
0.13
L
0
5
1
0.1
W
5
0
2
6
W
Tsukuyomi
Kazeak47
Tsukuyomi
4
2
5
3.25
L
2
5
1
0.5
W
Neith
NitropeX
Neith
7
0
2
8
L
Tsukuyomi
Sinuption
Tsukuyomi
1
4
0
0.25
W
Cerberus
XllZeuSllX
Cerberus
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,406
Damage
13,182
26,433
Taken
33,375
9,320
Mitigated
12,477
13,119
Healing
3,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,166
695
623
3,353
5,581
1,459
866
0
5,406
47,421
0
L
Anhur
DrJiM
Anhur
2,813
2,021
0
669
5,810
1,240
0
1,063
4,735
0
14,231
L
Nemesis
Gryllyx
Nemesis
2,423
919
0
490
4,554
1,263
0
1,850
2,704
0
11,385
L
2,591
486
0
209
7,528
3,838
0
4,319
2,915
0
10,374
W
4,540
308
0
1,704
6,269
3,751
354
0
5,973
27,779
0
W
Tsukuyomi
Kazeak47
Tsukuyomi
2,292
616
0
2,900
5,743
1,683
311
289
5,341
0
28,197
L
2,717
906
0
1,545
9,943
4,163
0
1,626
8,277
17,302
0
W
Neith
NitropeX
Neith
9,110
5,016
0
2,586
3,679
922
1,202
1,139
2,515
0
33,735
L
Tsukuyomi
Sinuption
Tsukuyomi
2,638
363
0
944
5,540
1,973
0
2,800
2,740
0
21,738
W
Cerberus
XllZeuSllX
Cerberus
2,298
291
0
1,953
5,161
1,505
571
1,289
3,872
18,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,136
Gold Earned
24,277
335
Minions Killed
150
0
Camps Cleared
0
1,090,620
Distance Traveled
991,933
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
6,826
621
83
8
0
227,473
2
L
Anhur
4,696
427
41
4
0
182,293
0
L
Nemesis
4,572
416
27
2
0
193,388
1
L
Bellona
4,313
392
12
1
0
201,368
0
W
Cthulhu
7,026
639
67
6
0
236,165
3
W
Tsukuyomi
6,524
593
66
6
0
210,132
2
L
Ymir
5,600
509
18
2
0
190,490
6
W
Neith
6,698
609
71
6
0
191,663
2
L
Tsukuyomi
5,096
463
52
5
0
224,394
0
W
Cerberus
6,062
551
48
4
0
225,187
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role