Player Matchup

Cu Chulainn
Cu Chulainn
ARG_FRaNkiToGS
Cu Chulainn
Level 4
God Stats
1W - 3L
1,081 SR
Queue Stats
1W - 4L
1,104 Elo+
Party 1
Ra
Ra
MARCOS__Y_T_
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Thor
Thor
ValenLozano70
Thor
Level 5
God Stats
1W - 0L
1,299 SR
Queue Stats
1W - 4L
1,060 Elo+
Party 1
Ymir
Ymir
fede827krivo
Ymir
Level 5
God Stats
1W - 2L
1,409 SR
Queue Stats
1W - 4L
1,092 Elo+
Party 1
Artemis
Artemis
sanmendo
Artemis
Level 3
God Stats
2W - 3L
1,045 SR
Queue Stats
3W - 4L
1,060 Elo+
Party 1
Team Averages
Level 4
1,267 SR
1,163 Elo+

VS

Team Averages
Level 11
1,539 SR
1,406 Elo+
Khepri
Khepri
ITCHY-BAII-SWEAT
Khepri
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,364 Elo+
Solo
Cthulhu
Cthulhu
MissteesX
Cthulhu
Level 17
God Stats
1W - 1L
1,742 SR
Queue Stats
8W - 6L
1,487 Elo+
Solo
Neith
Neith
MyB4llshurrt
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Nox
Nox
Rezfinder
Nox
Level 17
God Stats
1W - 3L
1,452 SR
Queue Stats
31W - 30L
1,179 Elo+
Solo
Thor
Thor
urgarbxge
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ARG_FRaNkiToGS
Cu Chulainn
14
2 / 13 / 6
10,630
380
4,431
23,531
11,669
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
1 / 10 / 5
10,417
372
4,440
12,510
3,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
5 / 16 / 2
10,759
384
6,492
20,510
7,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 11 / 8
9,387
335
2,338
24,151
13,236
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
sanmendo
Artemis
14
8 / 10 / 1
11,094
396
15,948
24,015
8,185
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
1 / 0 / 1
7,150
255
167
707
235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cthulhu
MissteesX
Cthulhu
11
8 / 7 / 8
9,909
354
5,508
14,837
6,188
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

13
8 / 6 / 16
10,902
389
8,322
11,548
3,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
31 / 3 / 13
15,372
549
37,970
20,608
9,227
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
3
0 / 0 / 3
7,116
254
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
89
16
Kills
48
60
Deaths
16
22
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
ARG_FRaNkiToGS
Cu Chulainn
2
13
6
0.38
L
1
0
1
1.5
W
1
10
5
0.35
L
Cthulhu
MissteesX
Cthulhu
8
7
8
1.71
L
8
6
16
2.67
L
31
3
13
12.5
W
5
16
2
0.38
W
0
11
8
0.36
W
Artemis
sanmendo
Artemis
8
10
1
0.85
L
Thor
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,649
Damage
51,967
104,717
Taken
47,700
44,264
Mitigated
19,500
11,669
Healing
4,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
ARG_FRaNkiToGS
Cu Chulainn
4,431
1,112
0
983
23,531
11,669
1,330
8,241
15,290
0
32,036
L
167
33
0
12
707
235
0
0
707
522
0
W
4,440
600
238
77
12,510
3,989
1,435
6,192
6,318
41,813
0
L
Cthulhu
MissteesX
Cthulhu
5,508
1,323
140
0
14,837
6,188
0
1,795
13,042
26,142
0
L
8,322
2,982
0
3,454
11,548
3,850
0
2,623
8,925
0
29,360
L
37,970
2,751
0
480
20,608
9,227
0
2,360
18,248
85,103
0
W
6,492
2,407
0
0
20,510
7,185
1,677
6,327
14,183
0
21,824
W
2,338
751
0
230
24,151
13,236
849
13,148
11,003
13,256
0
W
Artemis
sanmendo
Artemis
15,948
10,746
0
10,141
24,015
8,185
2,896
9,737
14,278
0
53,122
L
Thor
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,287
Gold Earned
50,449
188
Minions Killed
162
0
Camps Cleared
0
2,350,489
Distance Traveled
1,117,292
22
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
10,630
380
31
1
0
452,025
8
L
Khepri
7,150
255
0
0
0
55,400
0
W
Ra
10,417
372
83
3
0
493,103
2
L
Cthulhu
9,909
354
34
1
0
290,946
0
L
Neith
10,902
389
35
1
0
308,748
2
L
Nox
15,372
549
93
3
0
458,392
0
W
Thor
10,759
384
21
1
0
459,271
3
W
Ymir
9,387
335
13
0
0
524,349
5
W
Artemis
11,094
396
40
1
0
421,741
4
L
Thor
7,116
254
0
0
0
3,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role