Player Matchup

Baron Samedi
Baron Samedi
Honerme
Baron Samedi
Level 11
God Stats
5W - 0L
1,618 SR
Queue Stats
6W - 2L
1,357 Elo+
Solo
Loki
Loki
IronKeiboard
Loki
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
MasterOGC
Cthulhu
Level 18
God Stats
3W - 3L
1,285 SR
Queue Stats
14W - 17L
1,339 Elo+
Solo
Ymir
Ymir
Meegle
Ymir
Level 8
God Stats
92W - 75L
1,401 SR
Queue Stats
159W - 116L
1,419 Elo+
Solo
Skadi
Skadi
oscaar2212
Skadi
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
51W - 56L
1,474 Elo+
Solo
Team Averages
Level 19
1,461 SR
1,418 Elo+

VS

Team Averages
Level 9
1,564 SR
1,539 Elo+
Kukulkan
Kukulkan
Doge86
Kukulkan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,567 Elo+
Party 1
Arachne
Arachne
Morgan_le_They1
Arachne
Level 5
God Stats
4W - 1L
1,500 SR
Queue Stats
19W - 8L
1,567 Elo+
Party 1
Anhur
Anhur
PipeJoiz
Anhur
Level 17
God Stats
10W - 6L
1,822 SR
Queue Stats
25W - 24L
1,562 Elo+
Solo
Ymir
Ymir
Redhood899
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Bellona
Bellona
wckdd
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Honerme
Baron Samedi
10
1 / 3 / 2
6,116
556
3,587
4,506
1,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
4 / 2 / 0
6,621
602
2,830
8,128
2,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cthulhu
MasterOGC
Cthulhu
11
3 / 1 / 3
6,291
572
4,096
7,094
3,246
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
Meegle
Ymir
10
3 / 0 / 6
6,430
585
4,191
5,376
3,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Skadi
10
5 / 2 / 4
6,114
556
7,280
6,087
1,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Doge86
Kukulkan
9
1 / 4 / 0
5,295
481
3,108
6,192
2,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
3 / 1 / 0
6,245
568
6,570
8,323
4,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anhur
PipeJoiz
Anhur
7
0 / 3 / 1
4,693
427
2,421
5,494
1,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

7
1 / 6 / 1
5,017
456
3,256
8,492
3,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
wckdd
Bellona
6
3 / 2 / 0
5,135
467
2,246
3,225
2,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
16
Kills
8
8
Deaths
16
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Doge86
Kukulkan
1
4
0
0.25
W
Baron Samedi
Honerme
Baron Samedi
1
3
2
0.67
W
4
2
0
2
W
Cthulhu
MasterOGC
Cthulhu
3
1
3
4.5
W
Ymir
Meegle
Ymir
3
0
6
6
L
3
1
0
3
L
Anhur
PipeJoiz
Anhur
0
3
1
0.17
L
1
6
1
0.25
W
Skadi
5
2
4
3.5
L
Bellona
wckdd
Bellona
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,984
Damage
17,601
31,191
Taken
31,726
12,183
Mitigated
13,487
11,611
Healing
5,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Doge86
Kukulkan
3,108
271
0
390
6,192
2,112
0
3,067
3,125
16,399
0
W
Baron Samedi
Honerme
Baron Samedi
3,587
471
0
462
4,506
1,778
356
406
4,000
24,987
0
W
2,830
757
0
2,995
8,128
2,533
0
350
7,778
0
38,441
W
Cthulhu
MasterOGC
Cthulhu
4,096
807
0
2,913
7,094
3,246
378
2,454
4,540
24,892
0
W
Ymir
Meegle
Ymir
4,191
1,057
551
2,371
5,376
3,104
364
1,928
3,448
15,025
0
L
6,570
4,265
0
2,569
8,323
4,290
0
3,228
5,095
0
30,269
L
Anhur
PipeJoiz
Anhur
2,421
952
0
1,441
5,494
1,436
0
1,740
3,754
0
17,225
L
3,256
741
0
336
8,492
3,446
0
2,312
6,180
8,275
0
W
Skadi
7,280
3,973
0
2,319
6,087
1,522
782
1,226
4,861
0
33,225
L
Bellona
wckdd
Bellona
2,246
720
0
315
3,225
2,203
0
1,527
1,698
0
7,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,572
Gold Earned
26,385
277
Minions Killed
131
0
Camps Cleared
0
988,730
Distance Traveled
864,750
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,295
481
29
3
0
187,331
2
W
Baron Samedi
6,116
556
59
5
0
207,550
0
W
Loki
6,621
602
89
8
0
223,786
0
W
Cthulhu
6,291
572
44
4
0
207,099
3
W
Ymir
6,430
585
23
2
0
175,210
0
L
Arachne
6,245
568
49
4
0
213,995
0
L
Anhur
4,693
427
27
2
0
152,100
0
L
Ymir
5,017
456
9
1
0
190,420
0
W
Skadi
6,114
556
62
6
0
175,085
0
L
Bellona
5,135
467
17
2
0
120,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role