Player Matchup

Ravana
Ravana
ImperialZerker
Ravana
Level 146
God Stats
2W - 7L
1,262 SR
Queue Stats
135W - 158L
1,478 Elo+
Party 1
Ares
Ares
MenaceMike
Ares
Level 145
God Stats
5W - 5L
1,925 SR
Queue Stats
293W - 290L
1,442 Elo+
Party 1
Anhur
Anhur
Oonkya
Anhur
Level 79
God Stats
2W - 3L
1,910 SR
Queue Stats
42W - 39L
1,562 Elo+
Party 1
Sun Wukong
Sun Wukong
Swerve Gxtti
Sun Wukong
Level 156
God Stats
4W - 5L
1,500 SR
Queue Stats
361W - 367L
1,476 Elo+
Party 1
Nu Wa
Nu Wa
XHITXX
Nu Wa
Level 102
God Stats
1W - 3L
1,469 SR
Queue Stats
330W - 312L
1,580 Elo+
Solo
Team Averages
Level 126
1,613 SR
1,508 Elo+

VS

Team Averages
Level 116
1,671 SR
1,603 Elo+
Ravana
Ravana
Eaa1012
Ravana
Level 108
God Stats
7W - 3L
1,500 SR
Queue Stats
478W - 426L
1,707 Elo+
Party 2
Aphrodite
Aphrodite
Enochite
Aphrodite
Level 132
God Stats
81W - 63L
1,799 SR
Queue Stats
598W - 557L
1,553 Elo+
Solo
Hou Yi
Hou Yi
Killoer
Hou Yi
Level 104
God Stats
32W - 22L
1,500 SR
Queue Stats
305W - 263L
1,616 Elo+
Party 2
King Arthur
King Arthur
Nerhu
King Arthur
Level 143
God Stats
28W - 33L
1,835 SR
Queue Stats
530W - 484L
1,551 Elo+
Party 2
Ganesha
Ganesha
aArdere
Ganesha
Level 93
God Stats
3W - 2L
1,720 SR
Queue Stats
265W - 251L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 4
8,634
480
6,591
12,269
4,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
0 / 10 / 3
6,570
365
4,411
17,835
8,412
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
Oonkya
Anhur
12
2 / 10 / 0
7,305
406
6,896
14,077
6,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
Swerve Gxtti
Sun Wukong
14
3 / 5 / 1
8,758
487
8,188
18,865
16,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Nu Wa
XHITXX
Nu Wa
14
4 / 4 / 1
9,233
513
17,888
8,549
3,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Eaa1012
Ravana
15
9 / 2 / 10
10,283
571
9,874
10,608
4,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
Enochite
Aphrodite
16
5 / 2 / 11
10,413
579
8,515
15,148
5,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
Killoer
Hou Yi
17
15 / 1 / 8
11,547
642
19,654
11,453
4,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Nerhu
King Arthur
17
6 / 4 / 4
11,072
615
13,152
21,143
12,395
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ganesha
aArdere
Ganesha
14
0 / 1 / 22
9,589
533
6,913
12,095
8,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
90
10
Kills
35
35
Deaths
10
9
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Ravana
Eaa1012
Ravana
9
2
10
7
W
Aphrodite
Enochite
Aphrodite
5
2
11
5.25
L
1
6
4
0.5
W
Hou Yi
Killoer
Hou Yi
15
1
8
19
L
0
10
3
0.15
W
King Arthur
Nerhu
King Arthur
6
4
4
2
L
Anhur
Oonkya
Anhur
2
10
0
0.2
L
Sun Wukong
Swerve Gxtti
Sun Wukong
3
5
1
0.7
L
Nu Wa
XHITXX
Nu Wa
4
4
1
1.13
W
Ganesha
aArdere
Ganesha
0
1
22
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,974
Damage
58,108
71,595
Taken
70,447
39,438
Mitigated
35,246
12,426
Healing
30,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
Eaa1012
Ravana
9,874
3,476
0
3,221
10,608
4,318
2,085
2,533
7,775
0
50,244
W
Aphrodite
Enochite
Aphrodite
8,515
826
4,009
9,420
15,148
5,855
953
7,255
7,398
65,644
0
L
6,591
1,584
0
3,220
12,269
4,677
0
1,624
10,602
0
53,722
W
Hou Yi
Killoer
Hou Yi
19,654
12,091
0
4,776
11,453
4,165
3,400
3,305
7,909
0
75,960
L
4,411
318
140
1,352
17,835
8,412
0
4,882
12,873
22,176
0
W
King Arthur
Nerhu
King Arthur
13,152
1,552
0
5,549
21,143
12,395
1,049
2,653
17,917
2,205
73,769
L
Anhur
Oonkya
Anhur
6,896
3,609
0
2,015
14,077
6,187
0
2,786
11,119
0
41,802
L
Sun Wukong
Swerve Gxtti
Sun Wukong
8,188
1,506
0
4,979
18,865
16,955
0
2,876
15,923
0
46,579
L
Nu Wa
XHITXX
Nu Wa
17,888
3,226
0
720
8,549
3,207
0
3,134
5,235
59,514
0
W
Ganesha
aArdere
Ganesha
6,913
715
0
3,378
12,095
8,513
645
5,161
6,520
25,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,500
Gold Earned
52,904
402
Minions Killed
496
0
Camps Cleared
0
1,540,274
Distance Traveled
1,768,446
22
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
10,283
571
79
4
0
367,905
0
W
Aphrodite
10,413
579
142
8
0
357,709
3
L
Ravana
8,634
480
107
6
0
341,609
2
W
Hou Yi
11,547
642
131
7
0
345,045
3
L
Ares
6,570
365
32
2
0
297,991
3
W
King Arthur
11,072
615
140
8
0
319,958
1
L
Anhur
7,305
406
67
4
0
257,382
7
L
Sun Wukong
8,758
487
86
5
0
318,613
2
L
Nu Wa
9,233
513
110
6
0
324,679
8
W
Ganesha
9,589
533
4
0
0
377,829
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role