Player Matchup

Baron Samedi
Baron Samedi
Bullwinkle99426
Baron Samedi
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Fenrir
Fenrir
Mrbillybob99
Fenrir
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,502 Elo+
Party 2
Kukulkan
Kukulkan
Pedreter
Kukulkan
Level 7
God Stats
3W - 3L
1,500 SR
Queue Stats
25W - 31L
1,438 Elo+
Solo
Bacchus
Bacchus
Stajyerus
Bacchus
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
346W - 360L
1,420 Elo+
Solo
Ra
Ra
Zubllime
Ra
Level 16
God Stats
15W - 9L
1,482 SR
Queue Stats
99W - 72L
1,260 Elo+
Solo
Team Averages
Level 15
1,496 SR
1,424 Elo+

VS

Team Averages
Level 16
1,348 SR
1,252 Elo+
Ra
Ra
Deghy95_TTV
Ra
Level 13
God Stats
1W - 4L
1,257 SR
Queue Stats
3W - 19L
1,119 Elo+
Party 1
Hera
Hera
Pach1393
Hera
Level 15
God Stats
0W - 5L
1,051 SR
Queue Stats
4W - 22L
1,118 Elo+
Party 1
Nemesis
Nemesis
Romnico
Nemesis
Level 10
God Stats
0W - 2L
1,339 SR
Queue Stats
0W - 9L
1,035 Elo+
Party 1
Olorun
Olorun
anuitceptis
Olorun
Level 16
God Stats
17W - 20L
1,594 SR
Queue Stats
18W - 21L
1,533 Elo+
Solo
Bakasura
Bakasura
deadpool40
Bakasura
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 27L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bullwinkle99426
Baron Samedi
17
4 / 1 / 20
10,503
1,050
9,485
6,038
2,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
20
25 / 3 / 15
14,229
1,423
28,209
15,878
8,399
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Kukulkan
Pedreter
Kukulkan
18
8 / 4 / 21
11,677
1,168
22,906
9,766
4,063
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Stajyerus
Bacchus
19
4 / 0 / 32
12,531
1,253
7,304
12,200
16,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 2 / 24
11,411
1,141
16,218
11,240
4,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

260

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 8 / 2
8,822
882
5,313
12,110
3,999
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hera
15
3 / 8 / 2
10,518
1,052
11,246
15,964
4,962
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Romnico
Nemesis
17
3 / 6 / 5
11,199
1,120
6,876
12,899
5,293
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
16
1 / 13 / 3
9,686
969
13,977
28,243
9,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bakasura
deadpool40
Bakasura
15
3 / 12 / 3
10,248
1,025
12,654
23,327
8,807
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
25
46
Kills
10
10
Deaths
47
112
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Bullwinkle99426
Baron Samedi
4
1
20
14
L
0
8
2
0.13
W
Fenrir
25
3
15
10.83
L
Hera
3
8
2
0.5
W
Kukulkan
Pedreter
Kukulkan
8
4
21
4.63
L
Nemesis
Romnico
Nemesis
3
6
5
0.92
W
Bacchus
Stajyerus
Bacchus
4
0
32
20
W
5
2
24
8.5
L
Olorun
1
13
3
0.19
L
Bakasura
deadpool40
Bakasura
3
12
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,122
Damage
50,066
55,122
Taken
92,543
36,715
Mitigated
32,166
6,753
Healing
10,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Bullwinkle99426
Baron Samedi
9,485
1,073
1,944
980
6,038
2,892
0
3,264
2,703
20,350
0
L
5,313
893
56
143
12,110
3,999
0
5,902
6,208
16,077
0
W
Fenrir
28,209
8,931
0
948
15,878
8,399
0
10,359
5,244
0
34,896
L
Hera
11,246
1,740
0
647
15,964
4,962
0
11,036
4,928
27,800
0
W
Kukulkan
Pedreter
Kukulkan
22,906
4,101
0
0
9,766
4,063
0
3,760
5,371
45,126
0
L
Nemesis
Romnico
Nemesis
6,876
2,499
0
1,402
12,899
5,293
0
7,664
5,235
0
35,074
W
Bacchus
Stajyerus
Bacchus
7,304
1,303
0
1,119
12,200
16,425
0
5,338
6,340
17,697
0
W
16,218
2,757
1,581
181
11,240
4,936
0
7,815
3,145
51,376
0
L
Olorun
13,977
8,800
207
7,714
28,243
9,105
0
17,475
10,740
38,714
0
L
Bakasura
deadpool40
Bakasura
12,654
7,831
0
717
23,327
8,807
0
13,808
9,519
0
15,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,351
Gold Earned
50,473
186
Minions Killed
163
3
Camps Cleared
4
1,035,022
Distance Traveled
893,192
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,503
1,050
26
3
2
209,060
0
L
Ra
8,822
882
15
2
0
164,614
0
W
Fenrir
14,229
1,423
11
1
0
225,211
0
L
Hera
10,518
1,052
36
4
0
158,985
0
W
Kukulkan
11,677
1,168
59
6
0
174,517
1
L
Nemesis
11,199
1,120
58
6
2
217,948
0
W
Bacchus
12,531
1,253
14
1
0
222,976
3
W
Ra
11,411
1,141
76
8
1
203,258
0
L
Olorun
9,686
969
35
4
0
149,436
0
L
Bakasura
10,248
1,025
19
2
2
202,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role