Player Matchup

Sobek
Sobek
Gold V
 
Sobek
Gold V
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hades
Hades
Silver I
Kryptonotic
Hades
Silver I
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 58L
1,508 MMR
Party 1
Ne Zha
Ne Zha
Gold III
Lord_Zero-I-
Ne Zha
Gold III
Level 153
God Stats
13W - 11L
1,809 SR
Queue Stats
166W - 169L
1,506 MMR
Solo
Nu Wa
Nu Wa
Gold IV
SwsSCHeeZ
Nu Wa
Gold IV
Level 114
God Stats
8W - 8L
1,226 SR
Queue Stats
305W - 300L
1,511 MMR
Solo
Danzaburou
Danzaburou
Silver I
XPsychoWOLFxX
Danzaburou
Silver I
Level 126
God Stats
2W - 2L
1,611 SR
Queue Stats
13W - 11L
1,499 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 138
1,529 SR
1,505 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 104
1,574 SR
1,505 MMR
Osiris
Osiris
Bronze III
BlameArtemis
Osiris
Bronze III
Level 118
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 3L
1,500 MMR
Solo
Nemesis
Nemesis
Bronze III
Spooky1873
Nemesis
Bronze III
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 MMR
Solo
Poseidon
Poseidon
Bronze III
TheCaz8484
Poseidon
Bronze III
Level 157
God Stats
5W - 4L
1,886 SR
Queue Stats
108W - 95L
1,511 MMR
Party 2
Cerberus
Cerberus
Silver II
TinyBeast132
Cerberus
Silver II
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 26L
1,503 MMR
Solo
Cupid
Cupid
Bronze III
patateISback
Cupid
Bronze III
Level 128
God Stats
9W - 8L
1,481 SR
Queue Stats
168W - 161L
1,511 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
13
1 / 5 / 8
8,390
442
4,296
16,280
14,940
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
2 / 4 / 5
11,382
599
10,228
17,616
13,925
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ne Zha
20
15 / 3 / 3
12,535
660
19,412
18,654
7,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
SwsSCHeeZ
Nu Wa
16
2 / 3 / 12
10,440
549
16,263
8,418
3,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
XPsychoWOLFxX
Danzaburou
19
3 / 0 / 6
12,173
641
9,575
11,216
4,841
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
TsukuyomiSetCthulhuArachneCu Chulainn

VS

Bans
ScyllaErlang ShenBakasuraGaneshaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
14
5 / 4 / 2
8,600
453
10,016
15,780
12,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Nemesis
Spooky1873
Nemesis
11
2 / 4 / 4
7,384
389
3,059
12,596
3,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
TheCaz8484
Poseidon
15
3 / 7 / 6
8,879
467
8,095
12,485
3,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
TinyBeast132
Cerberus
16
5 / 3 / 5
10,593
558
10,650
19,310
15,901
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
0 / 5 / 5
9,644
508
8,428
17,330
5,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
37
23
Kills
15
15
Deaths
23
34
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
1
5
8
1
L
Osiris
5
4
2
1.5
W
2
4
5
1.13
W
Ne Zha
15
3
3
5.5
L
Nemesis
Spooky1873
Nemesis
2
4
4
1
W
Nu Wa
SwsSCHeeZ
Nu Wa
2
3
12
2.67
L
Poseidon
TheCaz8484
Poseidon
3
7
6
0.86
L
Cerberus
TinyBeast132
Cerberus
5
3
5
2.5
W
Danzaburou
XPsychoWOLFxX
Danzaburou
3
0
6
6
L
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,774
Damage
40,248
72,184
Taken
77,501
44,413
Mitigated
41,045
28,430
Healing
14,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
4,296
215
0
2,384
16,280
14,940
150
5,920
10,360
12,166
0
L
Osiris
10,016
3,707
0
1,446
15,780
12,660
0
7,888
7,615
174
41,195
W
10,228
1,085
539
8,658
17,616
13,925
1,563
1,981
15,635
78,974
0
W
Ne Zha
19,412
7,846
0
9,919
18,654
7,654
3,277
6,075
12,579
0
83,377
L
Nemesis
Spooky1873
Nemesis
3,059
901
0
3,796
12,596
3,872
0
5,503
6,847
0
25,099
W
Nu Wa
SwsSCHeeZ
Nu Wa
16,263
2,606
253
1,553
8,418
3,053
2,706
3,248
5,170
61,125
0
L
Poseidon
TheCaz8484
Poseidon
8,095
716
0
218
12,485
3,242
0
5,039
7,198
68,048
0
L
Cerberus
TinyBeast132
Cerberus
10,650
423
0
3,858
19,310
15,901
0
7,214
11,690
43,550
0
W
Danzaburou
XPsychoWOLFxX
Danzaburou
9,575
3,707
0
5,124
11,216
4,841
3,712
1,675
9,541
0
79,119
L
8,428
2,882
279
5,232
17,330
5,370
0
3,806
13,364
0
68,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,920
Gold Earned
45,100
508
Minions Killed
452
0
Camps Cleared
0
1,755,037
Distance Traveled
1,548,615
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,390
442
12
1
0
350,685
5
L
Osiris
8,600
453
71
4
0
351,485
4
W
Hades
11,382
599
146
8
0
325,525
1
W
Ne Zha
12,535
660
127
7
0
423,848
2
L
Nemesis
7,384
389
53
3
0
229,387
2
W
Nu Wa
10,440
549
95
5
0
327,549
3
L
Poseidon
8,879
467
129
7
0
318,028
2
L
Cerberus
10,593
558
69
4
0
355,963
4
W
Danzaburou
12,173
641
128
7
0
327,430
1
L
Cupid
9,644
508
130
7
0
293,752
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role