Player Matchup

Artemis
Artemis
Fecmaster69
Artemis
Level 1
God Stats
0W - 5L
1,500 SR
Queue Stats
261W - 287L
1,500 Elo+
Party 2
Ra
Ra
FeelsBatman28
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
LanceFreed
Yemoja
Level 7
God Stats
3W - 7L
1,500 SR
Queue Stats
35W - 35L
1,500 Elo+
Solo
Fenrir
Fenrir
O Thieves O
Fenrir
Level 26
God Stats
6W - 10L
1,310 SR
Queue Stats
183W - 214L
1,214 Elo+
Party 2
Chaac
Chaac
l---NotTfue---l
Chaac
Level 15
God Stats
8W - 8L
1,291 SR
Queue Stats
92W - 93L
1,332 Elo+
Solo
Team Averages
Level 10
1,420 SR
1,409 Elo+

VS

Team Averages
Level 11
1,665 SR
1,447 Elo+
Cu Chulainn
Cu Chulainn
OHMISTER
Cu Chulainn
Level 13
God Stats
5W - 2L
1,762 SR
Queue Stats
99W - 88L
1,418 Elo+
Solo
Heimdallr
Heimdallr
Somzera
Heimdallr
Level 4
God Stats
3W - 4L
1,582 SR
Queue Stats
12W - 7L
1,494 Elo+
Party 1
Chaac
Chaac
leandroxido
Chaac
Level 9
God Stats
11W - 5L
1,739 SR
Queue Stats
12W - 7L
1,494 Elo+
Party 1
Yemoja
Yemoja
xXDecoXxBR
Yemoja
Level 4
God Stats
3W - 0L
1,739 SR
Queue Stats
12W - 7L
1,494 Elo+
Party 1
Hachiman
Hachiman
xXGHOSTEZXx
Hachiman
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Fecmaster69
Artemis
15
5 / 6 / 4
10,183
463
10,303
14,157
4,871
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
2 / 7 / 4
8,731
397
10,301
10,772
3,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
LanceFreed
Yemoja
13
0 / 5 / 2
8,397
382
4,131
12,221
7,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
14
5 / 6 / 4
9,984
454
10,932
20,799
9,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
5 / 2 / 1
9,836
447
8,610
15,410
9,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
OHMISTER
Cu Chulainn
18
12 / 3 / 2
12,554
571
16,108
18,340
14,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
Somzera
Heimdallr
17
5 / 6 / 3
11,068
503
12,196
19,558
8,109
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
4 / 4 / 11
11,131
506
10,809
17,958
19,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
xXDecoXxBR
Yemoja
15
4 / 1 / 8
11,553
525
8,440
11,202
7,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
xXGHOSTEZXx
Hachiman
18
1 / 3 / 1
11,198
509
8,258
13,190
7,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
51
17
Kills
26
26
Deaths
17
15
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Artemis
Fecmaster69
Artemis
5
6
4
1.17
L
2
7
4
0.57
L
Yemoja
LanceFreed
Yemoja
0
5
2
0.2
L
Fenrir
5
6
4
1.17
W
Cu Chulainn
OHMISTER
Cu Chulainn
12
3
2
4.33
W
Heimdallr
Somzera
Heimdallr
5
6
3
1.08
L
5
2
1
2.75
W
4
4
11
2.38
W
Yemoja
xXDecoXxBR
Yemoja
4
1
8
8
W
Hachiman
xXGHOSTEZXx
Hachiman
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,277
Damage
55,811
73,359
Taken
80,248
34,899
Mitigated
56,832
14,470
Healing
25,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Fecmaster69
Artemis
10,303
5,953
0
1,024
14,157
4,871
1,110
1,315
12,767
0
35,534
L
10,301
2,846
273
745
10,772
3,658
794
1,885
8,662
33,161
0
L
Yemoja
LanceFreed
Yemoja
4,131
710
565
392
12,221
7,559
359
2,203
9,918
22,770
0
L
Fenrir
10,932
3,269
147
4,655
20,799
9,732
955
2,188
18,429
0
43,200
W
Cu Chulainn
OHMISTER
Cu Chulainn
16,108
3,431
0
4,670
18,340
14,332
5,093
3,977
14,363
252
76,138
W
Heimdallr
Somzera
Heimdallr
12,196
5,967
0
6,875
19,558
8,109
532
3,244
16,214
0
73,665
L
8,610
2,919
0
6,669
15,410
9,079
1,552
916
14,419
0
50,551
W
10,809
1,822
0
4,280
17,958
19,625
1,924
3,572
14,311
0
48,171
W
Yemoja
xXDecoXxBR
Yemoja
8,440
2,303
2,346
2,663
11,202
7,548
1,600
3,358
7,819
34,273
0
W
Hachiman
xXGHOSTEZXx
Hachiman
8,258
4,416
0
4,558
13,190
7,218
2,694
281
12,667
0
82,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,131
Gold Earned
57,504
299
Minions Killed
473
0
Camps Cleared
0
1,907,221
Distance Traveled
1,941,163
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,183
463
47
2
0
335,626
0
L
Ra
8,731
397
48
2
0
358,265
1
L
Yemoja
8,397
382
45
2
0
393,967
6
L
Fenrir
9,984
454
69
3
0
426,851
1
W
Cu Chulainn
12,554
571
118
5
0
413,069
1
W
Heimdallr
11,068
503
105
5
0
370,162
5
L
Chaac
9,836
447
90
4
0
392,512
0
W
Chaac
11,131
506
74
3
0
417,123
1
W
Yemoja
11,553
525
57
3
0
403,595
5
W
Hachiman
11,198
509
119
5
0
337,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role