Player Matchup

Freya
Freya
Rocketbear607
Freya
Level 62
God Stats
2W - 0L
1,712 SR
Queue Stats
37W - 46L
1,376 Elo+
Party 3
Ymir
Ymir
StepLanden
Ymir
Level 23
God Stats
5W - 1L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 3
Cu Chulainn
Cu Chulainn
TheOnlyJuan3625
Cu Chulainn
Level 43
God Stats
33W - 26L
1,527 SR
Queue Stats
453W - 455L
1,415 Elo+
Party 3
Heimdallr
Heimdallr
bendyboiYT
Heimdallr
Level 52
God Stats
6W - 5L
1,503 SR
Queue Stats
100W - 115L
1,339 Elo+
Party 3
Awilix
Awilix
ninlanin
Awilix
Level 102
God Stats
8W - 7L
1,587 SR
Queue Stats
41W - 31L
1,602 Elo+
Party 3
Team Averages
Level 56
1,566 SR
1,446 Elo+

VS

Team Averages
Level 56
1,414 SR
1,323 Elo+
Baron Samedi
Baron Samedi
A7XVSL1PKNOT
Baron Samedi
Level 29
God Stats
1W - 6L
1,195 SR
Queue Stats
12W - 27L
1,359 Elo+
Party 2
Medusa
Medusa
DarkHallow03
Medusa
Level 107
God Stats
0W - 3L
1,500 SR
Queue Stats
47W - 50L
1,223 Elo+
Party 2
Poseidon
Poseidon
Jack_WhiteRabbit
Poseidon
Level 21
God Stats
3W - 4L
1,632 SR
Queue Stats
170W - 224L
1,279 Elo+
Party 1
Nike
Nike
Xx-danae
Nike
Level 78
God Stats
21W - 22L
1,245 SR
Queue Stats
128W - 172L
1,296 Elo+
Party 1
Loki
Loki
ericson2481
Loki
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 30L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 4
8,960
527
7,704
12,057
4,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
0 / 3 / 4
8,071
475
1,724
8,141
4,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cu Chulainn
TheOnlyJuan3625
Cu Chulainn
15
3 / 1 / 0
9,105
536
7,019
9,165
6,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
bendyboiYT
Heimdallr
15
9 / 1 / 5
9,725
572
10,564
9,855
3,526
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
ninlanin
Awilix
15
4 / 2 / 8
9,324
548
7,823
9,610
3,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
A7XVSL1PKNOT
Baron Samedi
12
4 / 5 / 1
7,552
444
7,783
11,322
4,421
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
11
1 / 6 / 2
6,824
401
5,922
11,190
3,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 3 / 2
8,046
473
6,205
6,163
1,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
15
0 / 2 / 1
8,469
498
4,503
10,832
9,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
2 / 5 / 3
7,446
438
4,259
13,309
4,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
17
21
Kills
8
8
Deaths
21
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
A7XVSL1PKNOT
Baron Samedi
4
5
1
0.9
L
Medusa
1
6
2
0.33
L
1
3
2
0.67
W
5
1
4
7
W
0
3
4
0.67
W
Cu Chulainn
TheOnlyJuan3625
Cu Chulainn
3
1
0
3
L
Nike
0
2
1
0.25
W
Heimdallr
bendyboiYT
Heimdallr
9
1
5
11.5
L
2
5
3
0.7
W
Awilix
ninlanin
Awilix
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,834
Damage
28,672
48,828
Taken
52,816
22,095
Mitigated
22,740
16,139
Healing
16,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
A7XVSL1PKNOT
Baron Samedi
7,783
50
659
3,298
11,322
4,421
0
1,163
10,159
33,032
0
L
Medusa
5,922
2,471
441
2,630
11,190
3,227
0
3,572
7,618
0
33,012
L
6,205
161
0
819
6,163
1,737
86
1,026
5,137
44,546
0
W
7,704
1,934
360
6,173
12,057
4,046
818
3,978
7,829
43,735
0
W
1,724
122
147
1,567
8,141
4,733
303
2,341
5,742
23,826
0
W
Cu Chulainn
TheOnlyJuan3625
Cu Chulainn
7,019
860
0
3,504
9,165
6,508
0
656
8,435
1,623
51,993
L
Nike
4,503
889
0
3,220
10,832
9,111
0
652
10,180
0
60,933
W
Heimdallr
bendyboiYT
Heimdallr
10,564
3,705
0
3,201
9,855
3,526
0
5,531
4,248
0
52,346
L
4,259
1,137
147
5,158
13,309
4,244
0
3,275
10,034
0
37,537
W
Awilix
ninlanin
Awilix
7,823
2,851
360
827
9,610
3,282
1,616
958
8,586
0
55,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,185
Gold Earned
38,337
400
Minions Killed
411
0
Camps Cleared
0
1,596,528
Distance Traveled
1,556,807
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,552
444
39
2
0
351,535
0
L
Medusa
6,824
401
71
4
0
261,245
2
L
Poseidon
8,046
473
95
6
0
301,722
4
W
Freya
8,960
527
68
4
0
314,485
2
W
Ymir
8,071
475
32
2
0
292,732
0
W
Cu Chulainn
9,105
536
119
7
0
311,226
2
L
Nike
8,469
498
134
8
0
300,160
2
W
Heimdallr
9,725
572
88
5
0
314,105
4
L
Loki
7,446
438
72
4
0
342,145
0
W
Awilix
9,324
548
93
5
0
363,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role