Player Matchup

King Arthur
King Arthur
AStupidWarrior
King Arthur
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,620 Elo+
Solo
Osiris
Osiris
JaySeal
Osiris
Level 124
God Stats
7W - 8L
1,655 SR
Queue Stats
135W - 134L
1,642 Elo+
Solo
Neith
Neith
Moosens
Neith
Level 106
God Stats
3W - 0L
1,715 SR
Queue Stats
14W - 11L
1,596 Elo+
Solo
Sylvanus
Sylvanus
ViTheAsian
Sylvanus
Level 154
God Stats
1W - 0L
1,636 SR
Queue Stats
12W - 8L
1,584 Elo+
Solo
Zhong Kui
Zhong Kui
ZaniacBrainiac
Zhong Kui
Level 97
God Stats
7W - 4L
1,715 SR
Queue Stats
133W - 128L
1,636 Elo+
Solo
Team Averages
Level 122
1,644 SR
1,616 Elo+

VS

Team Averages
Level 147
1,713 SR
1,569 Elo+
Agni
Agni
Brother Dunc
Agni
Level 157
God Stats
1W - 1L
1,783 SR
Queue Stats
269W - 170L
1,611 Elo+
Party 1
Rama
Rama
BrotherLin
Rama
Level 156
God Stats
34W - 19L
1,846 SR
Queue Stats
295W - 236L
1,560 Elo+
Party 1
Artio
Artio
ImTheGuyDude
Artio
Level 148
God Stats
5W - 1L
1,817 SR
Queue Stats
185W - 176L
1,606 Elo+
Solo
Serqet
Serqet
Jan08
Serqet
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
illicitsleet
Yemoja
Level 137
God Stats
10W - 10L
1,620 SR
Queue Stats
352W - 346L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AStupidWarrior
King Arthur
12
2 / 1 / 4
7,328
564
8,437
12,254
7,870
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Osiris
JaySeal
Osiris
13
4 / 1 / 7
7,680
591
6,626
6,581
5,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Neith
Moosens
Neith
12
4 / 1 / 1
7,539
580
5,316
4,566
1,537
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
ViTheAsian
Sylvanus
11
1 / 1 / 5
6,474
498
5,383
7,401
5,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Zhong Kui
ZaniacBrainiac
Zhong Kui
13
2 / 0 / 3
7,491
576
4,793
9,360
6,865
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
6,173
475
6,965
5,768
1,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 2 / 1
6,856
527
4,043
6,609
2,122
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
2 / 3 / 0
6,332
487
10,068
14,996
13,959
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Serqet
Jan08
Serqet
10
1 / 4 / 0
5,881
452
1,938
9,709
3,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Yemoja
9
1 / 2 / 1
5,785
445
3,588
9,483
5,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
13
Kills
4
4
Deaths
13
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AStupidWarrior
King Arthur
2
1
4
4
L
0
2
0
0
L
0
2
1
0.25
L
2
3
0
0.67
L
Serqet
Jan08
Serqet
1
4
0
0.25
W
Osiris
JaySeal
Osiris
4
1
7
7.5
W
Neith
Moosens
Neith
4
1
1
4.5
W
Sylvanus
ViTheAsian
Sylvanus
1
1
5
3.5
W
Zhong Kui
ZaniacBrainiac
Zhong Kui
2
0
3
3.5
L
Yemoja
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,555
Damage
26,602
40,162
Taken
46,565
26,932
Mitigated
26,653
17,601
Healing
18,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AStupidWarrior
King Arthur
8,437
1,370
0
3,324
12,254
7,870
0
8,877
3,360
0
39,023
L
6,965
705
0
1,779
5,768
1,864
0
1,432
4,336
47,872
0
L
4,043
2,841
0
2,000
6,609
2,122
0
738
5,871
0
43,309
L
10,068
1,037
741
7,434
14,996
13,959
0
1,342
13,654
31,784
0
L
Serqet
Jan08
Serqet
1,938
470
0
4,035
9,709
3,613
0
1,752
7,957
0
29,707
W
Osiris
JaySeal
Osiris
6,626
2,766
0
940
6,581
5,121
0
2,157
4,328
0
44,151
W
Neith
Moosens
Neith
5,316
2,194
0
1,836
4,566
1,537
0
1,181
3,385
0
38,214
W
Sylvanus
ViTheAsian
Sylvanus
5,383
1,564
1,726
2,128
7,401
5,539
114
2,634
4,604
23,197
7,321
W
Zhong Kui
ZaniacBrainiac
Zhong Kui
4,793
811
0
7,647
9,360
6,865
488
5,212
3,680
54,604
0
L
Yemoja
3,588
330
509
2,132
9,483
5,095
0
4,575
4,908
12,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,512
Gold Earned
31,027
381
Minions Killed
347
0
Camps Cleared
0
1,240,731
Distance Traveled
1,247,430
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,328
564
72
6
0
265,174
2
L
Agni
6,173
475
111
9
0
251,317
3
L
Rama
6,856
527
96
7
0
224,734
3
L
Artio
6,332
487
49
4
0
249,086
2
L
Serqet
5,881
452
77
6
0
251,115
3
W
Osiris
7,680
591
81
6
0
277,709
2
W
Neith
7,539
580
82
6
0
244,924
4
W
Sylvanus
6,474
498
46
4
0
221,810
5
W
Zhong Kui
7,491
576
100
8
0
231,114
2
L
Yemoja
5,785
445
14
1
0
271,178
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role