Player Matchup

Bacchus
Bacchus
Gold V
AlberttWesker
Bacchus
Gold V
Level 145
God Stats
2W - 4L
1,500 SR
Queue Stats
488W - 511L
1,316 MMR
Solo
Ao Kuang
Ao Kuang
Silver I
AtH2O
Ao Kuang
Silver I
Level 160
God Stats
1,477W - 1,172L
1,495 SR
Queue Stats
2,721W - 2,758L
1,092 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold III
Oldhippo
Tsukuyomi
Gold III
Level 122
God Stats
10W - 8L
1,545 SR
Queue Stats
426W - 440L
1,499 MMR
Party 1
Anhur
Anhur
Silver I
PolarDaddi
Anhur
Silver I
Level 42
God Stats
1W - 1L
1,210 SR
Queue Stats
25W - 28L
1,313 MMR
Solo
Janus
Janus
Gold V
Prospectbozz
Janus
Gold V
Level 148
God Stats
1W - 0L
1,560 SR
Queue Stats
146W - 135L
1,318 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 123
1,462 SR
1,307 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 77
1,509 SR
1,307 MMR
The Morrigan
The Morrigan
Silver III
AYOStegall
The Morrigan
Silver III
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
95W - 92L
1,309 MMR
Solo
Kuzenbo
Kuzenbo
Silver II
Blippyy
Kuzenbo
Silver II
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 25L
1,308 MMR
Solo
Apollo
Apollo
Silver I
Juhani2020
Apollo
Silver I
Level 69
God Stats
0W - 2L
1,285 SR
Queue Stats
131W - 145L
1,436 MMR
Party 2
Mercury
Mercury
Silver I
WinnableANGEL
Mercury
Silver I
Level 123
God Stats
4W - 6L
1,710 SR
Queue Stats
623W - 665L
1,187 MMR
Party 2
Tyr
Tyr
Gold V
dejoy607
Tyr
Gold V
Level 86
God Stats
18W - 29L
1,549 SR
Queue Stats
131W - 141L
1,294 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
14
1 / 2 / 5
8,972
498
5,737
12,556
12,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Ao Kuang
AtH2O
Ao Kuang
17
7 / 1 / 1
9,987
555
6,701
11,064
6,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
Oldhippo
Tsukuyomi
17
2 / 0 / 5
9,640
536
11,523
14,488
9,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anhur
19
6 / 0 / 2
11,098
617
10,492
9,206
3,532
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
5 / 1 / 3
9,597
533
6,443
8,251
2,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
DanzaburouNemesisSetNu WaKing Arthur

VS

Bans
ScyllaCupidBellonaKumbhakarnaGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AYOStegall
The Morrigan
15
2 / 6 / 0
8,951
497
6,414
9,359
3,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kuzenbo
Blippyy
Kuzenbo
10
0 / 2 / 1
6,914
384
4,554
9,444
8,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
Juhani2020
Apollo
13
0 / 7 / 1
8,081
449
3,789
15,623
4,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mercury
17
1 / 1 / 1
9,598
533
2,729
8,736
3,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 5 / 0
8,466
470
8,186
15,607
11,180
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
21
Kills
3
4
Deaths
21
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
AYOStegall
The Morrigan
2
6
0
0.33
W
Bacchus
1
2
5
1.75
W
Ao Kuang
AtH2O
Ao Kuang
7
1
1
7.5
L
Kuzenbo
Blippyy
Kuzenbo
0
2
1
0.25
L
Apollo
Juhani2020
Apollo
0
7
1
0.07
W
Tsukuyomi
Oldhippo
Tsukuyomi
2
0
5
4.5
W
Anhur
6
0
2
7
W
5
1
3
6.5
L
Mercury
1
1
1
1.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,896
Damage
25,672
55,565
Taken
58,769
34,891
Mitigated
30,397
24,188
Healing
15,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
AYOStegall
The Morrigan
6,414
825
0
1,300
9,359
3,647
0
5,371
3,720
64,719
14
W
Bacchus
5,737
370
0
2,683
12,556
12,678
0
6,192
6,142
33,233
0
W
Ao Kuang
AtH2O
Ao Kuang
6,701
1,076
0
5,782
11,064
6,760
1,138
990
10,016
62,574
8,857
L
Kuzenbo
Blippyy
Kuzenbo
4,554
1,811
0
1,242
9,444
8,086
0
5,351
3,936
13,395
0
L
Apollo
Juhani2020
Apollo
3,789
2,111
0
4,550
15,623
4,467
574
2,091
13,526
0
56,897
W
Tsukuyomi
Oldhippo
Tsukuyomi
11,523
2,120
0
7,676
14,488
9,155
0
1,485
12,993
0
58,195
W
Anhur
10,492
6,621
0
6,121
9,206
3,532
604
690
8,516
0
81,986
W
6,443
810
0
1,926
8,251
2,766
45
1,911
6,246
71,413
0
L
Mercury
2,729
899
0
3,843
8,736
3,017
54
2,551
6,081
0
67,410
L
8,186
384
0
4,844
15,607
11,180
0
3,085
11,772
0
56,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,294
Gold Earned
42,010
552
Minions Killed
507
0
Camps Cleared
0
1,805,136
Distance Traveled
1,767,791
23
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
8,951
497
132
7
0
315,687
6
W
Bacchus
8,972
498
31
2
0
351,986
7
W
Ao Kuang
9,987
555
127
7
0
366,551
2
L
Kuzenbo
6,914
384
23
1
0
395,532
9
L
Apollo
8,081
449
101
6
0
305,257
4
W
Tsukuyomi
9,640
536
105
6
0
352,247
4
W
Anhur
11,098
617
161
9
0
360,205
3
W
Janus
9,597
533
128
7
0
374,147
7
L
Mercury
9,598
533
141
8
0
420,988
6
L
Tyr
8,466
470
110
6
0
330,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role